Planet Coaster

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Pongozila
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Planet Coaster

Post by Pongozila » Sun May 21, 2017 2:48 pm

Features:
* Never loose Park Cash
* Always Positive Balance
* MAX Staff Happiness
* MAX Promoted Staff
* No maintenance/refurbishment (2-in-1)
* All Rides are Classic
* 999,99 Guest Money
* MAX Guard Energy
* MAX Guest Happiness
* MAX Staff Energy (NEW!)

EDIT:
Updated to v1.4.1.48677
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PlanetCoaster.CT
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Last edited by Pongozila on Thu Nov 23, 2017 9:51 pm, edited 12 times in total.

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H Con
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Re: Planet Coaster

Post by H Con » Thu Jun 01, 2017 3:09 pm

Hi. Planet Coaster has just been updated to 1.23.42414. The trainer no longer works.

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Re: Planet Coaster

Post by Pongozila » Thu Jun 01, 2017 9:26 pm

Updated to v.1.2.3.42414. Enjoy! :)

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Re: Planet Coaster

Post by H Con » Fri Jun 02, 2017 5:08 pm

Thanks, man. This is a great table.

One question, though; when are you supposed to use the free marketing script? I've tried using it, but it won't activate.

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Re: Planet Coaster

Post by Pongozila » Fri Jun 02, 2017 7:48 pm

H Con wrote:
Fri Jun 02, 2017 5:08 pm
Thanks, man. This is a great table.

One question, though; when are you supposed to use the free marketing script? I've tried using it, but it won't activate.
I'll look into it... the aob scan must be wrong probably.

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Re: Planet Coaster

Post by Pongozila » Tue Jun 27, 2017 10:49 pm

UPDATED TABLE TO v.1.3.1.43569!

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Re: Planet Coaster

Post by ShadowOps » Thu Jul 06, 2017 11:16 am

Thank you for updating!

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Re: Planet Coaster

Post by Pongozila » Thu Jul 13, 2017 9:10 pm

Updated to v.1.3.2.44084

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Re: Planet Coaster

Post by sportled » Thu Jul 20, 2017 9:16 pm

request:

add option for infinite energy if you can find it for security... they keep escaping too often even fully traine o.o

also in updated table the old table from previus table stays collapsed while not selected.

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Re: Planet Coaster

Post by Pongozila » Thu Jul 20, 2017 10:11 pm

sportled wrote:
Thu Jul 20, 2017 9:16 pm
request:
add option for infinite energy if you can find it for security... they keep escaping too often even fully traine o.o

also in updated table the old table from previus table stays collapsed while not selected.
Done and Fixed. :)

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Re: Planet Coaster

Post by sportled » Sat Jul 22, 2017 3:37 am

thanks! but needs update again :( game seems to crash after aa few minuts to half a hour.

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Re: Planet Coaster

Post by Schnitzelmaker » Sat Jul 22, 2017 8:39 am

It's outdated again. The some of the scripts uses full injection without assert, which causes to be outdated all the time.
Converting it to aob would be nice.

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Re: Planet Coaster

Post by Lit_Beacon » Sat Jul 22, 2017 11:53 pm

Sorry it's come so soon, but we could use another update as soon as you can find the time. Well done, BTW. This was just what I was looking for; especially the Staff Happiness and No maintenance. Everything else was a pleasant bonus!

If I may add an idea, if it's not too much trouble, could we toss in Guest Happiness? (Specifically happiness that's not grouped up with thirst/hunger, etc. so they still buy from shops. Or add those as well if you like, but separately, please.) Either way, thanx muchlinessed for the table!!! =-D

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Re: Planet Coaster

Post by sportled » Sun Jul 23, 2017 3:23 am

Lit_Beacon wrote:
Sat Jul 22, 2017 11:53 pm
Sorry it's come so soon, but we could use another update as soon as you can find the time. Well done, BTW. This was just what I was looking for; especially the Staff Happiness and No maintenance. Everything else was a pleasant bonus!

If I may add an idea, if it's not too much trouble, could we toss in Guest Happiness? (Specifically happiness that's not grouped up with thirst/hunger, etc. so they still buy from shops. Or add those as well if you like, but separately, please.) Either way, thanx muchlinessed for the table!!! =-D
great idea!

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Re: Planet Coaster

Post by Pongozila » Sun Jul 23, 2017 1:25 pm

Schnitzelmaker wrote:
Sat Jul 22, 2017 8:39 am
It's outdated again. The some of the scripts uses full injection without assert, which causes to be outdated all the time.
Converting it to aob would be nice.
Done. Left the game running for 2 hours and no crashes whatsoever.
Lit_Beacon wrote:
Sat Jul 22, 2017 11:53 pm
Sorry it's come so soon, but we could use another update as soon as you can find the time. Well done, BTW. This was just what I was looking for; especially the Staff Happiness and No maintenance. Everything else was a pleasant bonus!

If I may add an idea, if it's not too much trouble, could we toss in Guest Happiness? (Specifically happiness that's not grouped up with thirst/hunger, etc. so they still buy from shops. Or add those as well if you like, but separately, please.) Either way, thanx muchlinessed for the table!!! =-D
That would be nice indeed, but I haven't been able to nail this one... either all stats go up (hunger,thirst,bathroom,etc) or none of them. I'm pretty sure this code is doable... I just don't have the know-how yet. I'm still looking into it... trying to find tutorials and stuff... but so far nothing... Be sure that when I get it I'll post it... but don't get your hopes up anytime soon. :oops: :lol:

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