Planet Coaster

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sportled
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Re: Planet Coaster

Post by sportled » Mon Feb 05, 2018 12:45 am

Pongozila wrote:
Thu Nov 23, 2017 9:52 pm
Updated Guys, any problems please let me know. Enjoy! :)
hey man can you plz update the table? its not working anymore :(

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Re: Planet Coaster

Post by Pongozila » Mon Feb 05, 2018 9:41 pm

Sorry for the Delay guys, completely forgot about this game...

I've updated table for 1.5.4.50231, and added a little bonus code for you guys ( CAREFUL NOT TO FLOOD YOUR PARKS :lol: )!! Enjoy!

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Re: Planet Coaster

Post by sportled » Thu Feb 08, 2018 4:27 am

Pongozila wrote:
Mon Feb 05, 2018 9:41 pm
Sorry for the Delay guys, completely forgot about this game...

I've updated table for 1.5.4.50231, and added a little bonus code for you guys ( CAREFUL NOT TO FLOOD YOUR PARKS :lol: )!! Enjoy!
thanks for the update!

quick question.. could be me but i enablled that new secret code and it doesnt seem to do anything at rides? or am i just stupid and missing something? xD what does it do exactly?

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Re: Planet Coaster

Post by Pongozila » Thu Feb 08, 2018 9:42 pm

sportled wrote:
Thu Feb 08, 2018 4:27 am
Pongozila wrote:
Mon Feb 05, 2018 9:41 pm
Sorry for the Delay guys, completely forgot about this game...

I've updated table for 1.5.4.50231, and added a little bonus code for you guys ( CAREFUL NOT TO FLOOD YOUR PARKS :lol: )!! Enjoy!
thanks for the update!

quick question.. could be me but i enablled that new secret code and it doesnt seem to do anything at rides? or am i just stupid and missing something? xD what does it do exactly?
It set's every ride prestige to high, but won't show, to make sure the code is working check your "Park Rating" before and after the code. The "Ride Rating" should increase dramatically after activating the code. Every ride will be very attractive to all guests, and they will fill you queue lines all the way.

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Re: Planet Coaster

Post by sportled » Thu Feb 08, 2018 9:46 pm

Awesome thanka yeah i indeed noticed that but saww nothing in prestige is it possivle to change and freeze that value for rides too?

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Re: Planet Coaster

Post by Pongozila » Thu Feb 08, 2018 11:44 pm

sportled wrote:
Thu Feb 08, 2018 9:46 pm
Awesome thanka yeah i indeed noticed that but saww nothing in prestige is it possivle to change and freeze that value for rides too?
The code "does change" the prestige... only "not visible"... Haven't been able to change the actual prestige you see on the ride... probably some calculations the game makes and don't want you to change the variables... but apparently allows you to change the result... Meh... anyhow... I'm quite happy with the code... does the job and the game kinda died out for me... it's a great game but too many new things now a day for me to spend much time on this... :lol: :lol: :lol:

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Re: Planet Coaster

Post by sportled » Mon Feb 12, 2018 3:33 pm

Pongozila wrote:
Thu Feb 08, 2018 11:44 pm
sportled wrote:
Thu Feb 08, 2018 9:46 pm
Awesome thanka yeah i indeed noticed that but saww nothing in prestige is it possivle to change and freeze that value for rides too?
The code "does change" the prestige... only "not visible"... Haven't been able to change the actual prestige you see on the ride... probably some calculations the game makes and don't want you to change the variables... but apparently allows you to change the result... Meh... anyhow... I'm quite happy with the code... does the job and the game kinda died out for me... it's a great game but too many new things now a day for me to spend much time on this... :lol: :lol: :lol:
its awesome, wish geust woulld stop complaining about 23 minnut ques touggh annnd refuse to que there XD

i did notice that my bigger rides like batman the ride and megazeph etc got disliked alll of the suddennn or like zero interest. those where ussually the oness fillinng up and now theres no ques at all as it has a quicck ride system (2cars)

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Re: Planet Coaster

Post by sportled » Mon Feb 12, 2018 4:55 pm

Hmm.. is money working on your side? my geust seem to run out of money lol.. with it enabled

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Re: Planet Coaster

Post by Pongozila » Mon Feb 12, 2018 11:09 pm

My side is working fine... I'll look into this later though.

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Re: Planet Coaster

Post by sportled » Mon Feb 12, 2018 11:31 pm

Pongozila wrote:
Mon Feb 12, 2018 11:09 pm
My side is working fine... I'll look into this later though.
thanks, im currently redownloading it, maybe removing the old versions caused an bug (?)


edit: Nope, geust come with money arrive spend and lose money result is atm half the park seems un-used as they all run out of money lol and stupid ai isnt smart enough to just go to the atm :P

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Re: Planet Coaster

Post by sportled » Wed Feb 14, 2018 10:45 pm

could you perhaps repost the working code that is working confirmed for you? could it be that itss messing up cause i own no dlcs?

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Re: Planet Coaster

Post by sportled » Sat Feb 17, 2018 8:32 pm

Pongozila wrote:
Mon Feb 12, 2018 11:09 pm
My side is working fine... I'll look into this later though.
any luck yet? I've try'd loading other parks but same result

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Re: Planet Coaster

Post by Pongozila » Sun Feb 18, 2018 10:23 pm

sportled wrote:
Sat Feb 17, 2018 8:32 pm
any luck yet? I've try'd loading other parks but same result
Try this one please.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1688</ID>
      <Description>"999,99 Guest Money (4b-reads)"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : PlanetCoaster.exe
  Version: 
  Date   : 2018-02-18
  Author : Marcelo

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(tsttsts,PlanetCoaster.exe,45 8B 04 24 48 8B 7C 24 60) // should be unique
alloc(newmem,$1000,"PlanetCoaster.exe"+3BC931)

label(code)
label(return)

newmem:
mov [r12],#99999

code:
  mov r8d,[r12]
  mov rdi,[rsp+60]
  jmp return

tsttsts:
  jmp newmem
  nop
  nop
  nop
  nop
return:
registersymbol(tsttsts)

[DISABLE]

tsttsts:
  db 45 8B 04 24 48 8B 7C 24 60

unregistersymbol(tsttsts)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "PlanetCoaster.exe"+3BC931

"PlanetCoaster.exe"+3BC902: 48 8B 44 24 60        -  mov rax,[rsp+60]
"PlanetCoaster.exe"+3BC907: 48 8B 57 20           -  mov rdx,[rdi+20]
"PlanetCoaster.exe"+3BC90B: 48 8D 4C 24 60        -  lea rcx,[rsp+60]
"PlanetCoaster.exe"+3BC910: 8B C0                 -  mov eax,eax
"PlanetCoaster.exe"+3BC912: 4C 69 E0 50 02 00 00  -  imul r12,rax,00000250
"PlanetCoaster.exe"+3BC919: 48 8B 82 78 03 00 00  -  mov rax,[rdx+00000378]
"PlanetCoaster.exe"+3BC920: 48 8B D5              -  mov rdx,rbp
"PlanetCoaster.exe"+3BC923: 48 05 DC 00 00 00     -  add rax,000000DC
"PlanetCoaster.exe"+3BC929: 4C 03 E0              -  add r12,rax
"PlanetCoaster.exe"+3BC92C: E8 CF 87 7B 00        -  call PlanetCoaster.exe+B75100
// ---------- INJECTING HERE ----------
"PlanetCoaster.exe"+3BC931: 45 8B 04 24           -  mov r8d,[r12]
"PlanetCoaster.exe"+3BC935: 48 8B 7C 24 60        -  mov rdi,[rsp+60]
// ---------- DONE INJECTING  ----------
"PlanetCoaster.exe"+3BC93A: 8B 15 D8 60 66 01     -  mov edx,[PlanetCoaster.exe+1A22A18]
"PlanetCoaster.exe"+3BC940: 83 C2 02              -  add edx,02
"PlanetCoaster.exe"+3BC943: 89 15 CF 60 66 01     -  mov [PlanetCoaster.exe+1A22A18],edx
"PlanetCoaster.exe"+3BC949: 48 8B 47 18           -  mov rax,[rdi+18]
"PlanetCoaster.exe"+3BC94D: 0F 10 47 20           -  movups xmm0,[rdi+20]
"PlanetCoaster.exe"+3BC951: 48 8B 58 10           -  mov rbx,[rax+10]
"PlanetCoaster.exe"+3BC955: 48 8B 43 10           -  mov rax,[rbx+10]
"PlanetCoaster.exe"+3BC959: 0F 11 00              -  movups [rax],xmm0
"PlanetCoaster.exe"+3BC95C: F2 0F 10 4F 30        -  movsd xmm1,[rdi+30]
"PlanetCoaster.exe"+3BC961: F2 0F 11 48 10        -  movsd [rax+10],xmm1
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
just copy and paste this on CE

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Re: Planet Coaster

Post by sportled » Mon Feb 19, 2018 2:12 am

Pongozila wrote:
Sun Feb 18, 2018 10:23 pm
sportled wrote:
Sat Feb 17, 2018 8:32 pm
any luck yet? I've try'd loading other parks but same result
Try this one please.

Code: Select all

[ENABLE]

aobscanmodule(tsttsts,PlanetCoaster.exe,45 8B 04 24 48 8B 7C 24 60) // should be unique
alloc(newmem,$1000,"PlanetCoaster.exe"+3BC931)

label(code)
label(return)

newmem:
mov [r12],#99999

code:
  mov r8d,[r12]
  mov rdi,[rsp+60]
  jmp return

tsttsts:
  jmp newmem
  nop
  nop
  nop
  nop
return:
registersymbol(tsttsts)

[DISABLE]

tsttsts:
  db 45 8B 04 24 48 8B 7C 24 60

unregistersymbol(tsttsts)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "PlanetCoaster.exe"+3BC931

"PlanetCoaster.exe"+3BC902: 48 8B 44 24 60        -  mov rax,[rsp+60]
"PlanetCoaster.exe"+3BC907: 48 8B 57 20           -  mov rdx,[rdi+20]
"PlanetCoaster.exe"+3BC90B: 48 8D 4C 24 60        -  lea rcx,[rsp+60]
"PlanetCoaster.exe"+3BC910: 8B C0                 -  mov eax,eax
"PlanetCoaster.exe"+3BC912: 4C 69 E0 50 02 00 00  -  imul r12,rax,00000250
"PlanetCoaster.exe"+3BC919: 48 8B 82 78 03 00 00  -  mov rax,[rdx+00000378]
"PlanetCoaster.exe"+3BC920: 48 8B D5              -  mov rdx,rbp
"PlanetCoaster.exe"+3BC923: 48 05 DC 00 00 00     -  add rax,000000DC
"PlanetCoaster.exe"+3BC929: 4C 03 E0              -  add r12,rax
"PlanetCoaster.exe"+3BC92C: E8 CF 87 7B 00        -  call PlanetCoaster.exe+B75100
// ---------- INJECTING HERE ----------
"PlanetCoaster.exe"+3BC931: 45 8B 04 24           -  mov r8d,[r12]
"PlanetCoaster.exe"+3BC935: 48 8B 7C 24 60        -  mov rdi,[rsp+60]
// ---------- DONE INJECTING  ----------
"PlanetCoaster.exe"+3BC93A: 8B 15 D8 60 66 01     -  mov edx,[PlanetCoaster.exe+1A22A18]
"PlanetCoaster.exe"+3BC940: 83 C2 02              -  add edx,02
"PlanetCoaster.exe"+3BC943: 89 15 CF 60 66 01     -  mov [PlanetCoaster.exe+1A22A18],edx
"PlanetCoaster.exe"+3BC949: 48 8B 47 18           -  mov rax,[rdi+18]
"PlanetCoaster.exe"+3BC94D: 0F 10 47 20           -  movups xmm0,[rdi+20]
"PlanetCoaster.exe"+3BC951: 48 8B 58 10           -  mov rbx,[rax+10]
"PlanetCoaster.exe"+3BC955: 48 8B 43 10           -  mov rax,[rbx+10]
"PlanetCoaster.exe"+3BC959: 0F 11 00              -  movups [rax],xmm0
"PlanetCoaster.exe"+3BC95C: F2 0F 10 4F 30        -  movsd xmm1,[rdi+30]
"PlanetCoaster.exe"+3BC961: F2 0F 11 48 10        -  movsd [rax+10],xmm1
}
just copy and paste this on CE
yes awesome see edited code, those other parts where not accepted needed some time to figure it out but it works again thank you so muchio!!!!

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Re: Planet Coaster

Post by sportled » Mon Feb 19, 2018 3:21 pm

update: when i woke up and booted the game it now does say all guest have 999,99 yet all groups complain "they don't have enough money" for rides, shops e.t.c... for a wild water ride i charge 10$ so an group of 5 with 999 should be able to enter yet no one seems to enter, only those that haven't spend their original cash on arrival.. :(


reloaded park in park edditor to clear visitors, to start with 999... after some time manny geust start complaininng about not being able to pay....

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