Endless Space 2 (2017-05-21)

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Shinkansen
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Endless Space 2 (2017-05-21)

Post by Shinkansen » Fri May 19, 2017 11:01 pm

Simple table for Endless Space 2, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1002
1. Tested game version V1.0.1.55 64-bit. May work on other versions.

2. FactionTrait.
"Positive Trait Cost Set to 1?" sets Positive Trait costs to 1 for creating Custom Factions.


V1001
1. ControlBanner.
"Dust Set to Massive?" sets Dust to massive.
"Influence Set to Massive?" sets Influence to massive.
"Research Surplus Set to Massive?" sets Research Surplus to massive.
"Manpower Set to Massive?" sets Manpower to massive.
"Strategic Resources Set to Massive?" sets Strategic Resources to massive.
"Luxury Resources Set to Massive?" sets Luxury Resources to massive. To discover unknown resources, just sell some.
"Essence Set to Massive?" sets Vodyani Essence to massive.

2. Hero.
"Points Set to Massive?" fixed to actually work.


V1000
1. Tested game version V1.0.0.55 64-bit. May work on other versions.

2. Hero.
"Points Set to Massive?" sets Skill points, Specialization points to massive.
Attachments
Shinkansen Endless Space 2 V1002.CT
2017-05-21
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Shinkansen Endless Space 2 V1001.CT
2017-05-20
(51.04 KiB) Downloaded 400 times
Shinkansen Endless Space 2 V1000.CT
2017-05-20
(7.73 KiB) Downloaded 239 times
Last edited by Shinkansen on Sun May 21, 2017 9:29 am, edited 2 times in total.

Las0mbra
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What is cheating?
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Re: Endless Space 2 (2017-05-20)

Post by Las0mbra » Sat May 20, 2017 11:48 am

Great work as always.

But you're missing a few Luxury Resources. In different games you have access to different sets. I think either the political trait or the species determines which one is used.

The Unfallen have this three missing ones:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>112443</ID>
      <Description>"Proto-Orchid"</Description>
      <LastState Value="50" RealAddress="95A4A618"/>
      <VariableType>Float</VariableType>
      <Address>ControlBanner_basepointer</Address>
      <Offsets>
        <Offset>68</Offset>
        <Offset>628</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>112444</ID>
      <Description>"Giga Lattice"</Description>
      <LastState Value="60" RealAddress="95A4A538"/>
      <VariableType>Float</VariableType>
      <Address>ControlBanner_basepointer</Address>
      <Offsets>
        <Offset>68</Offset>
        <Offset>638</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>112451</ID>
      <Description>"Drift Buds"</Description>
      <LastState Value="70" RealAddress="95A4A068"/>
      <VariableType>Float</VariableType>
      <Address>ControlBanner_basepointer</Address>
      <Offsets>
        <Offset>68</Offset>
        <Offset>690</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
And these should be the rest:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>112445</ID>
      <Description>"Lost Cities"</Description>
      <LastState Value="55" RealAddress="A09D06F8"/>
      <VariableType>Float</VariableType>
      <Address>ControlBanner_basepointer</Address>
      <Offsets>
        <Offset>68</Offset>
        <Offset>640</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>112446</ID>
      <Description>"Gossamer"</Description>
      <LastState Value="66" RealAddress="A09D0618"/>
      <VariableType>Float</VariableType>
      <Address>ControlBanner_basepointer</Address>
      <Offsets>
        <Offset>68</Offset>
        <Offset>650</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>112450</ID>
      <Description>"Proto-spores"</Description>
      <LastState Value="77" RealAddress="A09D0458"/>
      <VariableType>Float</VariableType>
      <Address>ControlBanner_basepointer</Address>
      <Offsets>
        <Offset>68</Offset>
        <Offset>670</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>112453</ID>
      <Description>"Benthic Gems"</Description>
      <LastState Value="88" RealAddress="A09D0378"/>
      <VariableType>Float</VariableType>
      <Address>ControlBanner_basepointer</Address>
      <Offsets>
        <Offset>68</Offset>
        <Offset>680</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>112452</ID>
      <Description>"Virtual Artifacts"</Description>
      <LastState Value="99" RealAddress="A09D0308"/>
      <VariableType>Float</VariableType>
      <Address>ControlBanner_basepointer</Address>
      <Offsets>
        <Offset>68</Offset>
        <Offset>688</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>10</Offset>
        <Offset>68</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Ashar
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Posts: 8
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Reputation: 1

Re: Endless Space 2 (2017-05-21)

Post by Ashar » Sun May 21, 2017 2:40 pm

yeah, if theres a way of having them all, that would be awesome, each game im missing 8 or so different luxuries

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