Lies of P [Engine:Unreal 4.27]

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NarcolepticIBS
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Posts: 3
Joined: Thu Sep 28, 2023 10:28 pm
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Re: Lies of P [Engine:Unreal 4.27]

Post by NarcolepticIBS »

Azuma123 wrote:
Fri Sep 29, 2023 9:54 pm
NarcolepticIBS wrote:
Fri Sep 29, 2023 4:23 am
Below I attached a nicely laid out Item ID table that I made.
A little easier than skimming through the original file if you're just looking specifically for items.

Feel free to paste the text into Notepad++ for easier reading and ID finding.

Code: Select all

/////////////////////////////////////////////////////////////////////////////////
//See below a Complete list of known item IDs.
//Use all characters up to and excluding the, ":" character.
//The description for each item follows the item ID in quotes.
//
//Once you have console enabled, you can then use the following commands.
//
//OnGainItem <ItemId> <ItemCount>		= Adds <ItemCount> items of <ItemId>
//OnGainWeapon <Handle> <Blade>		= Adds Weapon by <Handle> id with <Blade> id
/////////////////////////////////////////////////////////////////////////////////



-----------------------------------WEAPONS---------------------------------------


  Melee:
  OnGainWeapon <Handle ID> <Blade ID>		= Adds Weapon to inventory (ignore "<>")

    WP_PC_BLD_Kukri: "Bramble Curved Sword Blade",
    WP_PC_HND_Kukri: "Bramble Curved Sword Handle",
    WP_PC_BLD_Rapier: "Wintry Rapier's Blade",
    WP_PC_HND_Rapier: "Wintry Rapier's Handle",
    WP_PC_BLD_Shovel: "Military Shovel Blade",
    WP_PC_HND_Shovel: "Military Shovel Handle",
    WP_PC_BLD_FirePickaxe: "Exploding Pickaxe Blade",
    WP_PC_HND_FirePickaxe: "Exploding Pickaxe Handle",
    WP_PC_BLD_ShieldSpear: "Blind Man’s Double-Sided Spear Blade",
    WP_PC_HND_ShieldSpear: "Blind Man’s Double-Sided Spear Handle",
    WP_PC_BLD_ClockworkBlunt: "Big Pipe Wrench Head",
    WP_PC_HND_ClockworkBlunt: "Big Pipe Wrench Handle",
    WP_PC_BLD_GreatSpear: "City Longspear Blade",
    WP_PC_HND_GreatSpear: "City Longspear Handle",
    WP_PC_BLD_SwordLance: "Spear of Honor Blade",
    WP_PC_HND_SwordLance: "Spear of Honor Handle",
    WP_PC_BLD_Cleaver: "Master Chef’s Knife Blade",
    WP_PC_HND_Cleaver: "Master Chef’s Knife Handle",
    WP_PC_BLD_Shamshir: "Dancer’s Curved Sword Blade",
    WP_PC_HND_Shamshir: "Dancer’s Curved Sword Handle",
    WP_PC_BLD_Glaive: "Booster Glaive Blade",
    WP_PC_HND_Glaive: "Booster Glaive Handle",
    WP_PC_BLD_KkabiClub: "Noblesse Oblige",
    WP_PC_HND_KkabiClub: "Noblesse Oblige",
    WP_PC_HND_GreatSaw: "Bone-Cutting Handle",
    WP_PC_BLD_GreatSaw: "Bone-Cutting Sawblade",
    WP_PC_BLD_CrystalSpear: "Acidic Crystal Spear Blade",
    WP_PC_HND_CrystalSpear: "Acidic Crystal Spear Handle",
    WP_PC_BLD_AcidGreatsword: "Acidic Great Curved Sword Blade",
    WP_PC_HND_AcidGreatsword: "Acidic Great Curved Sword Handle",
    WP_PC_BLD_GreatAxe: "Live Puppet’s Axe Blade",
    WP_PC_HND_GreatAxe: "Live Puppet’s Axe Handle",
    WP_PC_BLD_FlameDagger: "Salamander Dagger Blade",
    WP_PC_HND_FlameDagger: "Salamander Dagger Handle",
    WP_PC_BLD_Bayonet: "Greatsword of Fate Blade",
    WP_PC_HND_Bayonet: "Greatsword of Fate Handle",
    WP_PC_BLD_FireAxe: "Fire Axe Blade",
    WP_PC_HND_FireAxe: "Fire Axe Handle",
    WP_PC_BLD_ClockSword: "Clock Sword Blade",
    WP_PC_HND_ClockSword: "Clock Sword Handle",
    WP_PC_BLD_Hwando: "Two Dragons Sword",
    WP_PC_HND_Hwando: "Two Dragons Sword",
    WP_PC_BLD_TransformGreatSword: "Holy Sword of the Ark",
    WP_PC_HND_TransformGreatSword: "Holy Sword of the Ark",
    WP_PC_BLD_Trident: "Trident of the Covenant",
    WP_PC_HND_Trident: "Trident of the Covenant",
    WP_PC_BLD_CrystalSword: "Frozen Feast",
    WP_PC_HND_CrystalSword: "Frozen Feast",
    WP_PC_BLD_UmbrellaSword: "Etiquette",
    WP_PC_HND_UmbrellaSword: "Etiquette",
    WP_PC_BLD_Charkram: "Uroboros’s Eye",
    WP_PC_HND_Charkram: "Uroboros’s Eye",
    WP_PC_BLD_ElectricCutter: "Circular Electric Chainsaw Blade",
    WP_PC_HND_ElectricCutter: "Circular Electric Chainsaw Handle",
    WP_PC_BLD_ScissorSword: "Proof of Humanity",
    WP_PC_HND_ScissorSword: "Proof of Humanity",
    WP_PC_BLD_Saber: "Puppet’s Saber Blade",
    WP_PC_HND_Saber: "Puppet's Saber Handle",
    WP_PC_BLD_SevenSword: "Seven-Coil Spring Sword",
    WP_PC_HND_SevenSword: "Seven-Coil Spring Sword",
    WP_PC_BLD_Halberd: "Cursed Knight’s Halberd Blade",
    WP_PC_HND_Halberd: "Cursed Knight’s Halberd Handle",
    WP_PC_BLD_CoilRod: "Electric Coil Stick Head",
    WP_PC_HND_CoilRod: "Electric Coil Stick Handle",
    WP_PC_BLD_CrystalAxe: "Carcass Crystal Axe Blade",
    WP_PC_HND_CrystalAxe: "Carcass Crystal Axe Handle",
    WP_PC_BLD_ElectricHammer: "Coil Mjolnir Head",
    WP_PC_HND_ElectricHammer: "Coil Mjolnir Handle",
    WP_PC_BLD_Baton: "Krat Police Baton Head",
    WP_PC_HND_Baton: "Krat Police Baton Handle",
    WP_PC_BLD_ChainScythe: "Puppet Ripper",
    WP_PC_HND_ChainScythe: "Puppet Ripper",
    WP_PC_BLD_Dagger: "Tyrant Murderer’s Dagger Blade",
    WP_PC_HND_Dagger: "Tyrant Murderer’s Dagger Handle",
    WP_PC_BLD_RockDrill: "Pistol Rock Drill Blade",
    WP_PC_HND_RockDrill: "Pistol Rock Drill Handle",
    WP_PC_BLD_NoseStaff: "Golden Lie",
    WP_PC_HND_NoseStaff: "Golden Lie",
    WP_PC_BLD_FlameSword: "Black Steel Cutter Blade",
    WP_PC_HND_FlameSword: "Black Steel Cutter Handle",
	
  Left Arm:
  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")
  
    SlaveArm_PileBunker: "Deus Ex Machina",
    SlaveArm_Aegis: "Aegis",
    SlaveArm_Normal: "Left Arm of Steel",
    SlaveArm_AcidLuncher: "Pandemonium",
    SlaveArm_SniperCannon: "Falcon Eyes",
    SlaveArm_PuppetString: "Puppet String",
    SlaveArm_Fulminis: "Fulminis",
    SlaveArm_Flamberge: "Flamberge",
	
	
	
-----------------------------------ALL MATS-----------------------------------
	
  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")
	
    quartz: "Quartz",

    Reinforce_Blade_Common_G1: "Hidden Moonstone",
    Reinforce_Blade_Common_G2: "Crescent Moonstone",
    Reinforce_Blade_Common_G3: "Half Moonstone",
    Reinforce_Blade_Common_G4: "Full Moonstone",
    Reinforce_Hero_G1: "Dark moon Moonstone of the Covenant",
    Reinforce_Hero_G2: "Full Moonstone of the Covenant",
	
    Reinforce_SlaveArm_G1: "Legion Caliber",
    Exchange_SlaveArm_Parts_4: "Legion Plug",
    
    Handle_InfusionStone_Type4: "Balance Crank",
    Handle_InfusionStone_Type2: "Technique Crank",
    Handle_InfusionStone_Type1: "Motivity Crank",
    Handle_InfusionStone_Type3: "Advance Crank",
	
	
	
--------------------------------------APPAREL--------------------------------------

  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")

  Body:
	
    Costume_Naughty_Boy: "Mischievous Puppet’s Clothes",
    Costume_Stalker_Cat: "Black Cat’s Hunting Apparel",
    Costume_03: "Workshop Master’s Workwear",
    Costume_Factory_Meister: "Workshop Master’s Workwear",
    Costume_Stalker_Monster_Hunter: "Monster Sweeper’s Hunting Apparel",
    Costume_Prince_Robes: "Puppet Prince’s Formal Dress",
    Costume_Someone_Memory: "Someone’s Memory",
    Costume_Stalker_Madman: "Mad Donkey’s Hunting Apparel",
    Costume_Stalker_Weasel: "Robber Weasel’s Hunting Apparel",
    Costume_Stalker_Fox: "Red Fox’s Hunting Apparel",
    Costume_Stalker_Survivor: "Survivor’s Hunting Apparel",
    Costume_Stalker_Pilgrim: "The Atoned's Hunting Apparel",
    Costume_Alchemist_Cape: "Alchemist’s Cape",
    Costume_Stalker_Army_Surgeon: "Owl Doctor’s Hunting Apparel",
    Costume_Venigni_Coat: "The Great Venigni’s Signature Coat",
    Costume_02: "Blue Blood’s Tailcoat",
    Costume_01: "White Shirt",
    Costume_Stalker_WhiteLady: "The White Lady’s Hunting Apparel",

  Masks:

    Mask_Stalker_Cat: "Black Cat’s Mask",
    Mask_Stalker_Madman: "Mad Donkey’s Mask",
    Mask_Stalker_Weasel: "Robber Weasel’s Mask",
    Mask_Stalker_Fox: "Red Fox’s Mask",
    Mask_Stalker_Survivor: "Survivor’s Mask",
    Mask_Stalker_Pilgrim: "The Atoned's Mask",
    Mask_Stalker_ArmySurgeon: "Owl Doctor’s Mask",
    Mask_Stalker_WhiteLady: "The White Lady’s Mask",
	
  Head Items:
  
    Head_Naughty_Boy: "Mischievous Puppet’s Parade Hat",
    Head_Glassess_Venigni: "The Great Venigni’s Glasses",
	
	


	
	
---------------------------------------AMULETS--------------------------------------

  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")	
	
    AC_mgmt_stat_L2_7: "Swordsmanship Master’s Amulet",
    AC_def_L1_3: "Black Cat’s Amulet",
    AC_resist_L3_9: "Conquering Amulet",
    AC_boss_L1_2: "Extreme Modification Amulet",
    AC_mgmt_equip_L1_2: "Technique Amulet",
    AC_mgmt_equip_L1_2_1: "Technique Amulet +1",
    AC_mgmt_equip_L1_2_2: "Technique Amulet +2",
    AC_boss_L1_5: "Awakened God’s Amulet",
    AC_boss_L1_6: "Piercing Hatred Amulet",
    AC_mgmt_stat_L1_3: "Leaping Amulet",
    AC_mgmt_stat_L3_4: "Leaping Amulet +1",
    AC_mgmt_stat_L2_5: "Veteran’s Amulet",
    AC_mgmt_equip_L1_3: "Transformation Amulet",
    AC_mgmt_equip_L1_3_1: "Transformation Amulet +1",
    AC_mgmt_equip_L1_3_2: "Transformation Amulet +2",
    AC_resist_L2_1: "Indomitable Amulet",
    AC_resist_L2_1_1: "Indomitable Amulet +1",
    AC_mgmt_equip_L2_4: "Red Fox’s Amulet",
    AC_mgmt_stat_L1_11: "Hunter’s Amulet",
    AC_mgmt_stat_L1_11_1: "Hunter’s Amulet +1",
    AC_atk_L2_2: "Murderer Puppet’s Amulet",
    AC_mgmt_equip_L3_10: "Triumvirate Amulet",
    AC_mgmt_stat_L1_1: "Life Amulet",
    AC_mgmt_stat_L3_2: "Life Amulet +1",
    AC_mgmt_equip_L3_11: "Arm of God Amulet",
    AC_atk_L2_4: "Assassin’s Amulet",
    AC_mgmt_equip_L3_5: "Carrier’s Amulet",
    AC_mgmt_equip_L4_6: "Carrier’s Amulet +1",
    AC_boss_L1_3: "Ghost Walk Amulet",
    AC_mgmt_stat_L2_6: "Nameless One's Amulet",
    AC_mgmt_stat_L2_9: "Patience Amulet",
    AC_atk_L2_3: "Puppet Destroyer’s Amulet",
    AC_mgmt_stat_L2_8: "Recharged Amulet",
    AC_mgmt_stat_L2_8_1: "Recharged Amulet +1",
    AC_def_L3_1: "Iron Wall Amulet",
    AC_boss_L1_4: "Impregnable Fortress Amulet",
    AC_boss_L1_1: "Dancing One’s Amulet",
    AC_atk_L2_1: "Carcass Butcher’s Amulet",
    AC_mgmt_stat_L1_10: "Blue Guardianship Amulet",
    AC_mgmt_stat_L1_10_1: "Blue Guardianship Amulet +1",
    AC_mgmt_stat_L1_10_2: "Blue Guardianship Amulet +2",
    AC_mgmt_equip_L1_1: "Strength Amulet",
    AC_mgmt_equip_L1_1_1: "Strength Amulet +1",
    AC_mgmt_equip_L1_1_2: "Strength Amulet +2"
	
	
	
--------------------------------------BODY PARTS---------------------------------------
	
  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")	
	
  Frame:
  
	
    part_bone_00: "Workshop Union Basic Frame",
    part_bone_2: "Workshop Union Strengthening Frame",
    part_bone_2_1: "Workshop Union Strengthening Frame +1",
    part_bone_2_2: "Workshop Union Strengthening Frame +2",
    part_bone_0: "Workshop Union Lightweight Frame",
    part_bone_0_1: "Workshop Union Lightweight Frame +1",
    part_bone_0_2: "Workshop Union Lightweight Frame +2",
    part_bone_1: "LADA F150 Frame",
    part_bone_1_1: "LADA F150 Frame +1",
    part_bone_1_2: "LADA F150 Frame +2",
    part_bone_4: "LADA F250 Frame",
    part_bone_4_1: "LADA F250 Frame +1",
    part_bone_4_2: "LADA F250 Frame +2",
    part_bone_6: "LADA F350 Frame",
    part_bone_6_1: "LADA F350 Frame +1",
    part_bone_6_2: "LADA F350 Frame +2",
    part_bone_3: "Arch Heavyweight Frame",
    part_bone_3_1: "Arch Heavyweight Frame +1",
    part_bone_3_2: "Arch Heavyweight Frame +2",
    part_bone_5: "Arch Extra Heavyweight Frame",
    part_bone_5_1: "Arch Extra Heavyweight Frame +1",
    part_bone_5_2: "Arch Extra Heavyweight Frame +2",
	
  Liner:
	
    part_skin_slash_1: "Workshop Union Fiber-Reinforced Liner",
    part_skin_slash_1_1: "Workshop Union Fiber-Reinforced Liner +1",
    part_skin_slash_1_2: "Workshop Union Fiber-Reinforced Liner +2", 
    part_skin_strike_1: "Workshop Union Spaced Armor Liner",
    part_skin_strike_1_1: "Workshop Union Spaced Armor Liner +1",
    part_skin_strike_1_2: "Workshop Union Spaced Armor Liner +2",
    part_skin_pierce_1: "Workshop Union Multi-Layer Liner",
    part_skin_pierce_1_1: "Workshop Union Multi-Layer Liner +1",
    part_skin_pierce_1_2: "Workshop Union Multi-Layer Liner +2",
    part_skin_strike_0: "Workshop Union Certified Liner",
    part_skin_slash_4: "LADA Fiber-Reinforced Liner",
    part_skin_slash_4_1: "LADA Fiber-Reinforced Liner +1",
    part_skin_slash_4_2: "LADA Fiber-Reinforced Liner +2",
    part_skin_strike_4: "LADA Spaced Armor Liner",
    part_skin_strike_4_1: "LADA Spaced Armor Liner +1",
    part_skin_strike_4_2: "LADA Spaced Armor Liner +2",
    part_skin_pierce_4: "LADA Multi-Layer Liner",
    part_skin_pierce_4_1: "LADA Multi-Layer Liner +1",
    part_skin_pierce_4_2: "LADA Multi-Layer Liner +2",
    part_skin_slash_2: "Belford Fiber-Reinforced Liner",
    part_skin_slash_2_1: "Belford Fiber-Reinforced Liner +1",
    part_skin_slash_2_2: "Belford Fiber-Reinforced Liner +2",
    part_skin_strike_2: "Belford Spaced Armor Liner",
    part_skin_strike_2_1: "Belford Spaced Armor Liner +1",
    part_skin_strike_2_2: "Belford Spaced Armor Liner +2",
    part_skin_pierce_2: "Belford Multi-Layer Liner",
    part_skin_pierce_2_1: "Belford Multi-Layer Liner +1",
    part_skin_pierce_2_2: "Belford Multi-Layer Liner +2",
    part_skin_slash_3: "Arch Fiber-Reinforced Liner",
    part_skin_slash_3_1: "Arch Fiber-Reinforced Liner +1",
    part_skin_slash_3_2: "Arch Fiber-Reinforced Liner +2",
    part_skin_strike_3: "Arch Spaced Armor Liner",
    part_skin_strike_3_1: "Arch Spaced Armor Liner +1",
    part_skin_strike_3_2: "Arch Spaced Armor Liner +2",
    part_skin_pierce_3: "Arch Multi-Layer Liner",
    part_skin_pierce_3_1: "Arch Multi-Layer Liner +1",
    part_skin_pierce_3_2: "Arch Multi-Layer Liner +2",
	
  Converter:
	
    part_underskin_0: "Workshop Union Old Generation Converter",
    part_underskin_acid_1: "Workshop Union Standard Corrosion Resistance Converter",
    part_underskin_acid_1_1: "Workshop Union Standard Corrosion Resistance Converter +1",
    part_underskin_acid_1_2: "Workshop Union Standard Corrosion Resistance Converter +2",
    part_underskin_fire_1: "Workshop Union Standard Radiation Converter",
    part_underskin_fire_1_1: "Workshop Union Standard Radiation Converter +1",
    part_underskin_fire_1_2: "Workshop Union Standard Radiation Converter +2",
    part_underskin_electric_1: "Workshop Union Standard Insulation Converter",
    part_underskin_electric_1_1: "Workshop Union Standard Insulation Converter +1",
    part_underskin_electric_1_2: "Workshop Union Standard Insulation Converter +2",
    part_underskin_acid_3: "LADA Large Capacity Corrosion Resistance Converter",
    part_underskin_acid_3_1: "LADA Large Capacity Corrosion Resistance Converter +1",
    part_underskin_acid_3_2: "LADA Large Capacity Corrosion Resistance Converter +2",
    part_underskin_fire_3: "LADA Large Capacity Radiation Converter",
    part_underskin_fire_3_1: "LADA Large Capacity Radiation Converter +1",
    part_underskin_fire_3_2: "LADA Large Capacity Radiation Converter +2",
    part_underskin_electric_3: "LADA Large Capacity Insulation Converter",
    part_underskin_electric_3_1: "LADA Large Capacity Insulation Converter +1",
    part_underskin_electric_3_2: "LADA Large Capacity Insulation Converter +2",
    part_underskin_acid_2: "Belford Superior Corrosion Resistance Converter",
    part_underskin_acid_2_1: "Belford Superior Corrosion Resistance Converter +1",
    part_underskin_acid_2_2: "Belford Superior Corrosion Resistance Converter +2",
    part_underskin_fire_2: "Belford Superior Radiation Converter",
    part_underskin_fire_2_1: "Belford Superior Radiation Converter +1",
    part_underskin_fire_2_2: "Belford Superior Radiation Converter +2",
    part_underskin_electric_2: "Belford Superior Insulation Converter",
    part_underskin_electric_2_1: "Belford Superior Insulation Converter +1",
    part_underskin_electric_2_2: "Belford Superior Insulation Converter +2",
    
  Cartridge:
	
    part_assembly_0: "Workshop Union Cartridge Prototype",
    part_assembly_curse_3: "LADA Disruption Cartridge",
    part_assembly_curse_3_1: "LADA Disruption Cartridge +1",
    part_assembly_curse_3_2: "LADA Disruption Cartridge +2",
    part_assembly_impact_3: "LADA Shock Cartridge",
    part_assembly_impact_3_1: "LADA Shock Cartridge +1",
    part_assembly_impact_3_2: "LADA Shock Cartridge +2",
    part_assembly_break_3: "LADA Break Cartridge",
    part_assembly_break_3_1: "LADA Break Cartridge +1",
    part_assembly_break_3_2: "LADA Break Cartridge +2",
    part_assembly_curse_1: "Belford Disruption Cartridge",
    part_assembly_curse_1_1: "Belford Disruption Cartridge +1",
    part_assembly_curse_1_2: "Belford Disruption Cartridge +2",
    part_assembly_impact_1: "Belford Shock Cartridge",
    part_assembly_impact_1_1: "Belford Shock Cartridge +1",
    part_assembly_impact_1_2: "Belford Shock Cartridge +2",
    part_assembly_break_1: "Belford Break Cartridge",
    part_assembly_break_1_1: "Belford Break Cartridge +1",
    part_assembly_break_1_2: "Belford Break Cartridge +2",
    part_assembly_curse_2: "Arch Disruption Cartridge",
    part_assembly_curse_2_1: "Arch Disruption Cartridge +1",
    part_assembly_curse_2_2: "Arch Disruption Cartridge +2",
    part_assembly_impact_2: "Arch Shock Cartridge",
    part_assembly_impact_2_1: "Arch Shock Cartridge +1",
    part_assembly_impact_2_2: "Arch Shock Cartridge +2",
    part_assembly_break_2: "Arch Break Cartridge",
    part_assembly_break_2_1: "Arch Break Cartridge +1",
    part_assembly_break_2_2: "Arch Break Cartridge +2",
	
	
	
--------------------------------------CONSUMABLES----------------------------------------
	
  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")
	
	
  Buff Consumables:
	
    Consume_Buff_sharpness_regain: "Venigni's Urgent Repair Tool",
    Consume_Buff_SlaveMagazine: "Legion Magazine",
    Consume_Buff_SlaveMagazine: "Legion Charge",
    Consume_Buff_stamina_regain: "Recirculating Catalyst",
    Consume_Buff_Frenzy: "Fable Catalyst",
    Consume_Buff_Frenzy: "Fable Charge",
    Consume_Buff_sharpness_Fire: "Fire Abrasive",
    Consume_Buff_sharpness_Acid: "Acid Abrasive",
    Consume_Buff_sharpness_Elec: "Electric Blitz Abrasive",
	
    Consume_cat_dust: "Cat Dust",
    Consume_Buff_Elemental: "Attribute Resistance Ampoule",
    Consume_Cancel_Elemental: "Attribute Purification Ampoule",
    Consume_Buff_Special: "Special Resistance Ampoule",
    Consume_Cancel_Special: "Special Purification Ampoule",
    Consume_Drop_Ergo_save: "Gemini's Iron Protection",
	
  Thrown Consumables:
	
    Consume_Throw_bignail: "Sharp Pipe",
    Consume_Throw_sawtooth: "Saw Blade",
    Consume_Throw_Gear: "Sawtoothed Wheel",
    Consume_Throw_shotput: "Shot Put",
    Consume_Throw_toughness_break: "Chain",
    Consume_Throw_Granade_Cluster: "Cluster Grenade",
    Consume_Throw_Granade_Acid: "Carcass Body Fluid Bottle",
    Consume_Throw_Granade_Fire: "Thermite",
    Consume_Throw_Granade_Elec: "Throwing Cell",
	
    Consume_Area_Fire: "Fire Canister",
    Consume_Area_acid: "Acid Canister",
    Consume_Area_Elec: "Electric Blitz Canister",
	
  Generic Hard Ergo:
    
    Consume_ProtectDropErgo_1: "Obtain Ergo +100",
    Consume_ProtectDropErgo_2: "Obtain Ergo +300",
    Consume_ProtectDropErgo_3: "Obtain Ergo +500",
    Consume_ProtectDropErgo_4: "Obtain Ergo +700",
    Consume_ProtectDropErgo_1M: "Obtain Ergo +1,000",
    Consume_ProtectDropErgo_1MP: "Obtain Ergo +1,500",
    Consume_ProtectDropErgo_2M: "Obtain Ergo +2,000",
    Consume_ProtectDropErgo_3M: "Obtain Ergo +3,000",
    Consume_ProtectDropErgo_1L: "Obtain Ergo +5,000",
    Consume_ProtectDropErgo_2L: "Obtain Ergo +7,000",
    Consume_ProtectDropErgo_3L: "Obtain Ergo +10,000",
    Consume_ProtectDropErgo_4L: "Obtain Ergo +15,000",
    Consume_ProtectDropErgo_5L: "Obtain Ergo +25,000",
    Consume_ProtectDropErgo_6L: "Obtain Ergo +35,000",
    Consume_ProtectDropErgo_7L: "Obtain Ergo +50,000",
	
  Boss Hard Ergo:
	
    CH00_Boss_Ergo: "Nameless Puppet's Ergo",
    CH01_Boss_Ergo: "Parade Leader's Ergo",
    CH02_Boss_Ergo: "Broken Hero's Ergo",
    CH03_Boss_Ergo: "King's Flame Ergo",
    CH04_Boss_Ergo: "Twisted Angel's Ergo",
    CH06_Boss_Ergo: "Burnt-White King's Ergo",
    CH07_Boss_Ergo: "Reborn Champion's Ergo",
    CH08_Boss_Ergo: "Puppet-Devouring Green Hunter's Ergo",
    CH09_Boss_Ergo: "Brother Avenger's Ergo",
    CH11_Boss_Ergo: "Sad Clown's Ergo",
    CH12_Boss_Ergo: "Sad Zealot's Ergo",
    CH13_Boss_Ergo: "Fallen One's Ergo",
	
  Wishstones:
  
    Monad_Unit_01: "Recovery Wishstone", "Temporarily restores HP",
    Monad_Unit_02: "Patience Wishstone", "Increases max Stamina over a set period of time",
    Monad_Unit_03: "Advance Wishstone", "Temporarily restores Legion",
    Monad_Unit_04: "Friendship Wishstone", "Temporarily restores Specter HP",
    Monad_Unit_05: "Explosive Wishstone", "Explodes when Specter is hit",
    Monad_Unit_06: "Protection Wishstone", "Reduces Specter's received damage",
    Monad_Unit_07: "Frenzy Wishstone", "Increases Specter’s destructive power",
    Monad_Unit_08: "Indomitable Wishstone", "Specter avoids death once and HP is restored",
    Monad_Unit_09: "Flame Wishstone", "Specter’s Fire ATK/Reduces damage received",
    Monad_Unit_10: "Lightning Wishstone", "Specter’s Electric Blitz ATK/Reduces damage received",
    Monad_Unit_11: "Poison Wishstone", "Specter’s Acid ATK/Reduces damage received",
    Monad_Unit_12: "Courage Wishstone", "Increases Fable’s charge amount when attacking",
    Monad_Unit_13: "Provocation Wishstone", "Specter attracts enemy’s attention/Reduces damage received",
	

------------------------------------------------------------------------------------------------	
---------------------------------OTHER (Generally one-use only)---------------------------------
------------------------------------------------------------------------------------------------

  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")

  Grinder Buffs:
	
    Grinder_Unit_01: "Flame Grindstone",
    Grinder_Unit_02: "Electric Blitz Grindstone",
    Grinder_Unit_03: "Acid Grindstone",
    Grinder_Unit_04: "Indomitable Grindstone",
    Grinder_Unit_05: "Destruction Grindstone",
    Grinder_Unit_06: "Satisfaction Grindstone",
    Grinder_Unit_07: "Durability Grindstone",
    Grinder_Unit_08: "Perfection Grindstone",


  General:

    Helpmate_Material: "Star Fragment",
    Exchange_GoldenFruit: "Gold Coin Fruit",
    Consume_Rechargeable_1: "Pulse Cell",
    Consume_Monard_bless: "Cube",
    Consume_Buff_sharpness_recovery: "Grinder",
    Consume_Monard_Lamp: "Monad's Lamp",
    Consume_ReturnClockE: "Moonphase Pocket Watch",
    Consume_ReturnClock: "Guide's Hourglass",
    Consume_giveup: "Last Resort",
	
  Gold Tree Boosters:
  
    goldTree_Booster1: "Alchemical Booster",
    goldTree_Booster2: "Stabilized Alchemical Booster",
    goldTree_Booster3: "Enhanced Alchemical Booster",

	
  Supply Boxes:

    Krat_BlackBox_2: "Krat Supply Box",
    Krat_BlackBox_3: "Sturdy Krat Supply Box",
    Krat_BlackBox_4: "Special Krat Supply Box",
	
  Venigni Collections:
  
    Venigni_BlackBox_2: "Incredible Venigni Collection",
    Venigni_BlackBox_3: "Fancy Venigni Collection",
    Venigni_BlackBox_4: "Great Venigni Collection",

	
	
  Quest Items:
	
    Epic_key_riddle: "Trinity Key",
    Epic_GoldenErgo: "Golden Ergo",
    Consume_Instrument_01: "Faded Whistle",
    Epic_key_cath_funicular: "Cable Railway Key",
    Epic_ring: "Wedding Ring",
    Epic_key_Monastery_entry: "High-level Alchemist Badge",
    Epic_GoldenBattery: "Golden lead-acid battery",
    Epic_Glove: "Four-fingered Glove",
    Epic_OrphanageNecklace: "Someone’s Necklace",
    Epic_Riddleking_Evidence: "Moon World Warrior Toy",
    Epic_Poison_for_rest: "Archbishop's Holy Mark",
    Epic_key_dottedpaper_room_03: "Robbers’ Shack Key",
    Epic_WineCollection: "La Bleiwies",
    Epic_key_arcadecross: "Lorenzini Arcade 1st Floor Key",
    Epic_key_hotel_to_cult: "Rosa Isabelle Street Entrance Key",
    Epic_babydoll: "Broken Baby Puppet",
    Epic_key_factory_to_cath: "Venigni Works Back Door Key",
    Epic_Venigni_Coin: "Venigni Commemorative Coin",
    Epic_RedLadyLocket: "Red Actress’s Locket",
    Epic_key_SlumHouse: "Slum Shack Key",
    Epic_RedApple: "Bright Red Apple",
    Epic_key_riddle_final: "The Chosen One’s Trinity Key",
    Epic_boy_paint: "Portrait of a Boy",
    Epic_riddle_box_02: "King of Riddles’ Surprise Box",
    Epic_ArmOfGod: "Arm of God",
    Epic_key_MonasteryB_6F: "Arche Abbey Passageway Key",
    Epic_key_arcade_tunnel: "Arcade Underground Passage Key",
    Epic_Remedy: "A cure for Antonia",
    Epic_ErgoWave_Interpreter: "Ergo Wavelength Decoder",
    Epic_key_hidden1: "Elysion Boulevard Apartment Key",
    Epic_key_pieta: "Saintess of Mercy Statue Gallery Key",
    Epic_Second_Life: "Completed Ergo Wavelength Decoder",
    Epic_blackrabbit: "Smiling Bunny Mark",
    Epic_PuppetKing_Message: "King of Puppets’ Message",
    Epic_PoliceDoll: "Small Wooden Officer Puppet",
    Epic_key_cityhall: "Krat City Hall Key",
    Epic_key_ftr: "Krat City Hall Courtyard Key",
    Epic_ring_blood: "Bloody Wedding Ring",
    Epic_key_dottedpaper_room_01: "Letter with the Refuge’s Address",
    Epic_WhiteLadyLocket: "The White Lady’s Locket",
    Epic_DiscoloredRemedy: "A cure no more effective",
	
  Gestures:
	
    Gesture_Praise: "Respect",
    Gesture_Test_Beg1: "Beg",
    Gesture_Pray: "Pray",
    Gesture_Joy: "Happy",
    Gesture_Provoke: "Taunt",
    Gesture_Fear: "Fear",
    Gesture_Interaction_Bottom: "Check Ground",
    Gesture_Clap: "Clap",
    Gesture_Anger: "Anger",
    Gesture_SwordSalute: "Stalker's Promise",
    Gesture_Sad: "Sad",
    Gesture_Sitdown: "Sit",
    Gesture_Test_Beg2: "Entreat",
    Gesture_Show_Cloth: "Show Off Clothes",
    Gesture_Boast: "Swagger",
    Gesture_Hi: "Greet",
    Gesture_Test_Apology: "Remembrance",
	
  Records:
	
    Collection_Record_1: "I think of you\nwhile waiting in the rain\nTake me away as I am exhausted in the dark",
    Collection_Record_2: "To protect the people you love,\nsometimes you must take steps through uncertain times\nand stand up again.",
    Collection_Record_3: "Do you remember the moment you fell in love?...",
    Collection_Record_4: "Close your eyes, Dance the night away with me. Everything will feel better",
    Collection_Record_5: "The snowflakes shining white in the night sky comfort me, as I wait for you alone in the dark",
    Collection_Record_6: "It’s slowly turning redder and redder, It must be evidence of the rose-colored love. You will whisper again soon",
    Collection_Record_7: "The candlelight burned in yearning for you. Don’t tell me you love me. Today is all I have",
    Collection_Record_8: "I will always remember the memories. shared with you on this summer beach...",
    Collection_Record_9: "If you stop dreaming, your heart will stop too. So I will confront it",
    Collection_Record_10: "Proposal, Flower, Wolf Part 1",
    Collection_Record_11: "A world I did not know when I was in the tower...",

  Other Collectibles:

    Collection_Letter_22: "Black Rabbit Brotherhood Ledger",
    Collection_Core_Fire: "High-powered Flame Amplifier",
    Collection_CentralStation_07: "Primer for Workshop Technicians",
    Collection_CentralStation_11: "Fairytale of the Three Brothers of the Workshop Tower",
    Collection_Letter_17: "Factory Manager’s Report",
    Collection_Core_Electronic: "Overcharged Storage Battery",
    Collection_Letter_56: "Crumpled Baptist’s Doodle",
    Collection_Dottedpaper_05: "Mechanical Cryptic Vessel",
    Collection_Databox_Interpretation_05: "Mechanical Cryptic Vessel Decryption",
    Collection_Letter_10: "Guillaume’s Ballad",
    Collection_Letter_02: "Miracle Cure",
    Collection_Dottedpaper_03: "Old Cryptic Vessel",
    Collection_Dottedpaper_04: "Rusty Cryptic Vessel",
    Collection_Databox_Interpretation_04: "Rusty Cryptic Vessel Decryption",
    Collection_Letter_InterviewNote: "Someone’s Report Notes Notebook",
    Collection_CentralStation_03: "A Letter that cannot arrive",
    Collection_Letter_15: "Archbishop's Diary",
    Collection_Letter_11: "Descartes’s Note",
    Collection_Letter_18: "Have a taste of La Bleiwies, the greatest wine in the world!",
    Collection_Letter_23: "The Witch's Tower and Princess Poster",
    Collection_Letter_SMMockery: "Letter from Someone Who Has Gone Ahead",
    Collection_Letter_21: "Monad Charity House Guide",
    Collection_Letter_MonadCharity: "Monad Charity House Concert",
    Collection_Letter_04: "Doctor’s Confessions",
    Collection_Letter_08: "Venigni’s Guide",
    Collection_Letter_KratNotedGuide1: "Venigni's Krat Landmark Guide I",
    Collection_Letter_KratNotedGuide2: "Venigni's Krat Landmark Guide II",
    Collection_Letter_34: "Venigni's Krat Landmark Guide IV",
    Collection_Dottedpaper_02: "Jeweled Cryptic Vessel",
    Collection_Databox_Interpretation_02: "Jeweled Cryptic Vessel Decryption",
    Collection_Letter_MonsterCityLegend: "Resurrection! Champion Victor has returned!",
    Collection_Letter_SlummerScrawl: "Scribbles of Slum Resident",
    Collection_Dottedpaper_01: "Crafted Cryptic Vessel",
    Collection_Databox_Interpretation_01: "Crafted Cryptic Vessel Decryption",
    Collection_Letter_05: "Have you seen this eccentric?!",
    Collection_Letter_20: "Cecile’s Written Confession",
    Collection_Letter_52: "Wanted: Black Rabbit Brotherhood",
    Collection_Letter_43: "Wanted: Alidoro",
    Collection_Letter_RiddleKingHint: "King of Riddles’ Hint",
    Collection_Letter_TragedyofV: "Scandal! V, the Tragedy Behind the Flamboyance",
    Collection_Letter_passenger_note: "Passenger’s Note",
    Collection_Letter_49: "Simon Manus’s Confession",
    Collection_Letter_Remedy_TestRecord: "Experiment Report of Order - Test Subject 890",
    Collection_Dottedpaper_06: "Alidoro’s Cryptic Vessel",
    Collection_Databox_Interpretation_06: "Alidoro’s Cryptic Vessel Decryption",
    Collection_Letter_DearBell: "Atkinson’s Letter",
    Collection_Letter_26: "Notes from an Experiment",
    Collection_Letter_Score: "Stained Choir Sheet Music",
    Collection_Letter_Frozenman: "Frozen Man’s Letter",
    Collection_Letter_12: "Woman’s Prayer",
    Collection_CentralStation_06: "Lover’s Letter",
    Collection_Letter_55: "The Letter of the Eternal",
    Collection_Letter_Artist_Scribble: "Artist’s Doodle",
    Collection_Letter_39: "Bundle of Old Letters",
    Collection_Letter_Cathedral_Vil_History: "Moonlight Town Guide",
    Collection_Letter_51: "The Great Venigni and Pistris the Submarine",
    Collection_Letter_StalkerMask: "[This month’s trend: Stalker masks]",
    Collection_Letter_25: "Rose Estate Incident, left as a mystery",
    Collection_Letter_53: "Geppetto’s Letter",
    Collection_Letter_KratGrandExposition_SpecialArticle: "The greatest show on Earth is coming!",
    Collection_Letter_doodle: "Torn Doodle",
    Collection_Letter_CatFake: "Ripped Venigni's Krat Landmark Guide III",
    Collection_Letter_19: "Sweepers Branch Office Newspaper Archives",
    Collection_Letter_40: "Cherry-Scented Letter",
    Collection_Letter_33: "Sentry’s Notebook",
    Collection_Letter_FirstDiscovery: "First Discovery, Camille",
    Collection_Letter_50: "Note Left at the Counter",
    Collection_Letter_concierge_note: "Order of Kroud Report",
    Collection_Letter_KratTimes1124: "Krat News Issue 1124",
    Collection_Letter_KratTimes183: "Krat Times Issue 183",
    Collection_Letter_StrangerConfession: "Special Report! Foreigner’s Confession",
    Collection_Letter_Introduce_ParadeDoll: "Introducing the Parade Puppet!",
    Collection_Letter_54: "The Blue Butterfly’s Letter",
    Collection_CentralStation_05: "Bloody Letter",
    Collection_Letter_41: "So Said Pistris I",
    Collection_Letter_42: "So Said Pistris II",
    Collection_Letter_47: "So Said Pistris III",
    Collection_Letter_AlidoroNote: "Frayed Notebook",
I've notice that there is one Record missing from this list.

"OnGainItem Collection_Record_10 1" Gives you the record "Proposal, Flower, Wolf Part 1" but it's golden version. Any idea what the regular record code might be? It's supposedly the one you get after telling Eugenie the truth about her brother.

I have yet to use console commands for the records. So I'm not sure. They all follow a similar format, so I'm not sure why that one would be the outlier. Let me know if you figure it out.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Strikerx
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Re: Lies of P [Engine:Unreal 4.27]

Post by Strikerx »

Hi, thanks for your work.
How can i modify the stargazer for leveling on it like before arrive to hotel?
back to Hotel every time is very annoying...

Yusuke614
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Re: Lies of P [Engine:Unreal 4.27]

Post by Yusuke614 »

delete me please
Last edited by Yusuke614 on Sun Oct 01, 2023 6:47 pm, edited 1 time in total.

italianomk
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Re: Lies of P [Engine:Unreal 4.27]

Post by italianomk »

Is there any way to enable XBOX achievements after using this cheat engine? I used the cheat to level up, but now I'm not getting the achievements

Xenovier
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Re: Lies of P [Engine:Unreal 4.27]

Post by Xenovier »

I have a question so how do I open the console command or which file I should use to open the console command? sorry for the dumb question Im very new at this kind of mod I already put all files according to instruction

XiaoPhang
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Re: Lies of P [Engine:Unreal 4.27]

Post by XiaoPhang »

Xenovier wrote:
Sat Sep 30, 2023 10:09 pm
I have a question so how do I open the console command or which file I should use to open the console command? sorry for the dumb question Im very new at this kind of mod I already put all files according to instruction
When you're in the game, just hit the tilde "~" button on your keyboard to open up the console command, it should be appear if you put the files in the correct directory.

Burnit567
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Re: Lies of P [Engine:Unreal 4.27]

Post by Burnit567 »

Does anyone know if a console command to edit New Game status is possible? I accidentally progressed into NG+ and I'd like to play any future DLC in a normal NG state rather than the increased hp/damage.

FE4R3D
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Re: Lies of P [Engine:Unreal 4.27]

Post by FE4R3D »

This has been working perfectly, thank you for what you do!

FE4R3D
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Re: Lies of P [Engine:Unreal 4.27]

Post by FE4R3D »

italianomk wrote:
Sat Sep 30, 2023 8:54 pm
Is there any way to enable XBOX achievements after using this cheat engine? I used the cheat to level up, but now I'm not getting the achievements
I have been using this and I still get all my Xbox achievements on PC and console. What achievements are you not getting?

FE4R3D
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Re: Lies of P [Engine:Unreal 4.27]

Post by FE4R3D »

coccolino wrote:
Wed Sep 20, 2023 9:04 am
SunBeam wrote:
Tue Sep 19, 2023 7:02 pm
..
hey,
I saw that in the LOP_Game.locres file. There are also commands for achievement. Do you know how to unlock them using commands?
thankss
I am looking for this also, I will let you know if I find anything

Yusuke614
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Re: Lies of P [Engine:Unreal 4.27]

Post by Yusuke614 »

Azuma123 wrote:
Fri Sep 29, 2023 9:54 pm
NarcolepticIBS wrote:
Fri Sep 29, 2023 4:23 am
Below I attached a nicely laid out Item ID table that I made.
A little easier than skimming through the original file if you're just looking specifically for items.

Feel free to paste the text into Notepad++ for easier reading and ID finding.

Code: Select all

/////////////////////////////////////////////////////////////////////////////////
//See below a Complete list of known item IDs.
//Use all characters up to and excluding the, ":" character.
//The description for each item follows the item ID in quotes.
//
//Once you have console enabled, you can then use the following commands.
//
//OnGainItem <ItemId> <ItemCount>		= Adds <ItemCount> items of <ItemId>
//OnGainWeapon <Handle> <Blade>		= Adds Weapon by <Handle> id with <Blade> id
/////////////////////////////////////////////////////////////////////////////////



-----------------------------------WEAPONS---------------------------------------


  Melee:
  OnGainWeapon <Handle ID> <Blade ID>		= Adds Weapon to inventory (ignore "<>")

    WP_PC_BLD_Kukri: "Bramble Curved Sword Blade",
    WP_PC_HND_Kukri: "Bramble Curved Sword Handle",
    WP_PC_BLD_Rapier: "Wintry Rapier's Blade",
    WP_PC_HND_Rapier: "Wintry Rapier's Handle",
    WP_PC_BLD_Shovel: "Military Shovel Blade",
    WP_PC_HND_Shovel: "Military Shovel Handle",
    WP_PC_BLD_FirePickaxe: "Exploding Pickaxe Blade",
    WP_PC_HND_FirePickaxe: "Exploding Pickaxe Handle",
    WP_PC_BLD_ShieldSpear: "Blind Man’s Double-Sided Spear Blade",
    WP_PC_HND_ShieldSpear: "Blind Man’s Double-Sided Spear Handle",
    WP_PC_BLD_ClockworkBlunt: "Big Pipe Wrench Head",
    WP_PC_HND_ClockworkBlunt: "Big Pipe Wrench Handle",
    WP_PC_BLD_GreatSpear: "City Longspear Blade",
    WP_PC_HND_GreatSpear: "City Longspear Handle",
    WP_PC_BLD_SwordLance: "Spear of Honor Blade",
    WP_PC_HND_SwordLance: "Spear of Honor Handle",
    WP_PC_BLD_Cleaver: "Master Chef’s Knife Blade",
    WP_PC_HND_Cleaver: "Master Chef’s Knife Handle",
    WP_PC_BLD_Shamshir: "Dancer’s Curved Sword Blade",
    WP_PC_HND_Shamshir: "Dancer’s Curved Sword Handle",
    WP_PC_BLD_Glaive: "Booster Glaive Blade",
    WP_PC_HND_Glaive: "Booster Glaive Handle",
    WP_PC_BLD_KkabiClub: "Noblesse Oblige",
    WP_PC_HND_KkabiClub: "Noblesse Oblige",
    WP_PC_HND_GreatSaw: "Bone-Cutting Handle",
    WP_PC_BLD_GreatSaw: "Bone-Cutting Sawblade",
    WP_PC_BLD_CrystalSpear: "Acidic Crystal Spear Blade",
    WP_PC_HND_CrystalSpear: "Acidic Crystal Spear Handle",
    WP_PC_BLD_AcidGreatsword: "Acidic Great Curved Sword Blade",
    WP_PC_HND_AcidGreatsword: "Acidic Great Curved Sword Handle",
    WP_PC_BLD_GreatAxe: "Live Puppet’s Axe Blade",
    WP_PC_HND_GreatAxe: "Live Puppet’s Axe Handle",
    WP_PC_BLD_FlameDagger: "Salamander Dagger Blade",
    WP_PC_HND_FlameDagger: "Salamander Dagger Handle",
    WP_PC_BLD_Bayonet: "Greatsword of Fate Blade",
    WP_PC_HND_Bayonet: "Greatsword of Fate Handle",
    WP_PC_BLD_FireAxe: "Fire Axe Blade",
    WP_PC_HND_FireAxe: "Fire Axe Handle",
    WP_PC_BLD_ClockSword: "Clock Sword Blade",
    WP_PC_HND_ClockSword: "Clock Sword Handle",
    WP_PC_BLD_Hwando: "Two Dragons Sword",
    WP_PC_HND_Hwando: "Two Dragons Sword",
    WP_PC_BLD_TransformGreatSword: "Holy Sword of the Ark",
    WP_PC_HND_TransformGreatSword: "Holy Sword of the Ark",
    WP_PC_BLD_Trident: "Trident of the Covenant",
    WP_PC_HND_Trident: "Trident of the Covenant",
    WP_PC_BLD_CrystalSword: "Frozen Feast",
    WP_PC_HND_CrystalSword: "Frozen Feast",
    WP_PC_BLD_UmbrellaSword: "Etiquette",
    WP_PC_HND_UmbrellaSword: "Etiquette",
    WP_PC_BLD_Charkram: "Uroboros’s Eye",
    WP_PC_HND_Charkram: "Uroboros’s Eye",
    WP_PC_BLD_ElectricCutter: "Circular Electric Chainsaw Blade",
    WP_PC_HND_ElectricCutter: "Circular Electric Chainsaw Handle",
    WP_PC_BLD_ScissorSword: "Proof of Humanity",
    WP_PC_HND_ScissorSword: "Proof of Humanity",
    WP_PC_BLD_Saber: "Puppet’s Saber Blade",
    WP_PC_HND_Saber: "Puppet's Saber Handle",
    WP_PC_BLD_SevenSword: "Seven-Coil Spring Sword",
    WP_PC_HND_SevenSword: "Seven-Coil Spring Sword",
    WP_PC_BLD_Halberd: "Cursed Knight’s Halberd Blade",
    WP_PC_HND_Halberd: "Cursed Knight’s Halberd Handle",
    WP_PC_BLD_CoilRod: "Electric Coil Stick Head",
    WP_PC_HND_CoilRod: "Electric Coil Stick Handle",
    WP_PC_BLD_CrystalAxe: "Carcass Crystal Axe Blade",
    WP_PC_HND_CrystalAxe: "Carcass Crystal Axe Handle",
    WP_PC_BLD_ElectricHammer: "Coil Mjolnir Head",
    WP_PC_HND_ElectricHammer: "Coil Mjolnir Handle",
    WP_PC_BLD_Baton: "Krat Police Baton Head",
    WP_PC_HND_Baton: "Krat Police Baton Handle",
    WP_PC_BLD_ChainScythe: "Puppet Ripper",
    WP_PC_HND_ChainScythe: "Puppet Ripper",
    WP_PC_BLD_Dagger: "Tyrant Murderer’s Dagger Blade",
    WP_PC_HND_Dagger: "Tyrant Murderer’s Dagger Handle",
    WP_PC_BLD_RockDrill: "Pistol Rock Drill Blade",
    WP_PC_HND_RockDrill: "Pistol Rock Drill Handle",
    WP_PC_BLD_NoseStaff: "Golden Lie",
    WP_PC_HND_NoseStaff: "Golden Lie",
    WP_PC_BLD_FlameSword: "Black Steel Cutter Blade",
    WP_PC_HND_FlameSword: "Black Steel Cutter Handle",
	
  Left Arm:
  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")
  
    SlaveArm_PileBunker: "Deus Ex Machina",
    SlaveArm_Aegis: "Aegis",
    SlaveArm_Normal: "Left Arm of Steel",
    SlaveArm_AcidLuncher: "Pandemonium",
    SlaveArm_SniperCannon: "Falcon Eyes",
    SlaveArm_PuppetString: "Puppet String",
    SlaveArm_Fulminis: "Fulminis",
    SlaveArm_Flamberge: "Flamberge",
	
	
	
-----------------------------------ALL MATS-----------------------------------
	
  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")
	
    quartz: "Quartz",

    Reinforce_Blade_Common_G1: "Hidden Moonstone",
    Reinforce_Blade_Common_G2: "Crescent Moonstone",
    Reinforce_Blade_Common_G3: "Half Moonstone",
    Reinforce_Blade_Common_G4: "Full Moonstone",
    Reinforce_Hero_G1: "Dark moon Moonstone of the Covenant",
    Reinforce_Hero_G2: "Full Moonstone of the Covenant",
	
    Reinforce_SlaveArm_G1: "Legion Caliber",
    Exchange_SlaveArm_Parts_4: "Legion Plug",
    
    Handle_InfusionStone_Type4: "Balance Crank",
    Handle_InfusionStone_Type2: "Technique Crank",
    Handle_InfusionStone_Type1: "Motivity Crank",
    Handle_InfusionStone_Type3: "Advance Crank",
	
	
	
--------------------------------------APPAREL--------------------------------------

  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")

  Body:
	
    Costume_Naughty_Boy: "Mischievous Puppet’s Clothes",
    Costume_Stalker_Cat: "Black Cat’s Hunting Apparel",
    Costume_03: "Workshop Master’s Workwear",
    Costume_Factory_Meister: "Workshop Master’s Workwear",
    Costume_Stalker_Monster_Hunter: "Monster Sweeper’s Hunting Apparel",
    Costume_Prince_Robes: "Puppet Prince’s Formal Dress",
    Costume_Someone_Memory: "Someone’s Memory",
    Costume_Stalker_Madman: "Mad Donkey’s Hunting Apparel",
    Costume_Stalker_Weasel: "Robber Weasel’s Hunting Apparel",
    Costume_Stalker_Fox: "Red Fox’s Hunting Apparel",
    Costume_Stalker_Survivor: "Survivor’s Hunting Apparel",
    Costume_Stalker_Pilgrim: "The Atoned's Hunting Apparel",
    Costume_Alchemist_Cape: "Alchemist’s Cape",
    Costume_Stalker_Army_Surgeon: "Owl Doctor’s Hunting Apparel",
    Costume_Venigni_Coat: "The Great Venigni’s Signature Coat",
    Costume_02: "Blue Blood’s Tailcoat",
    Costume_01: "White Shirt",
    Costume_Stalker_WhiteLady: "The White Lady’s Hunting Apparel",

  Masks:

    Mask_Stalker_Cat: "Black Cat’s Mask",
    Mask_Stalker_Madman: "Mad Donkey’s Mask",
    Mask_Stalker_Weasel: "Robber Weasel’s Mask",
    Mask_Stalker_Fox: "Red Fox’s Mask",
    Mask_Stalker_Survivor: "Survivor’s Mask",
    Mask_Stalker_Pilgrim: "The Atoned's Mask",
    Mask_Stalker_ArmySurgeon: "Owl Doctor’s Mask",
    Mask_Stalker_WhiteLady: "The White Lady’s Mask",
	
  Head Items:
  
    Head_Naughty_Boy: "Mischievous Puppet’s Parade Hat",
    Head_Glassess_Venigni: "The Great Venigni’s Glasses",
	
	


	
	
---------------------------------------AMULETS--------------------------------------

  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")	
	
    AC_mgmt_stat_L2_7: "Swordsmanship Master’s Amulet",
    AC_def_L1_3: "Black Cat’s Amulet",
    AC_resist_L3_9: "Conquering Amulet",
    AC_boss_L1_2: "Extreme Modification Amulet",
    AC_mgmt_equip_L1_2: "Technique Amulet",
    AC_mgmt_equip_L1_2_1: "Technique Amulet +1",
    AC_mgmt_equip_L1_2_2: "Technique Amulet +2",
    AC_boss_L1_5: "Awakened God’s Amulet",
    AC_boss_L1_6: "Piercing Hatred Amulet",
    AC_mgmt_stat_L1_3: "Leaping Amulet",
    AC_mgmt_stat_L3_4: "Leaping Amulet +1",
    AC_mgmt_stat_L2_5: "Veteran’s Amulet",
    AC_mgmt_equip_L1_3: "Transformation Amulet",
    AC_mgmt_equip_L1_3_1: "Transformation Amulet +1",
    AC_mgmt_equip_L1_3_2: "Transformation Amulet +2",
    AC_resist_L2_1: "Indomitable Amulet",
    AC_resist_L2_1_1: "Indomitable Amulet +1",
    AC_mgmt_equip_L2_4: "Red Fox’s Amulet",
    AC_mgmt_stat_L1_11: "Hunter’s Amulet",
    AC_mgmt_stat_L1_11_1: "Hunter’s Amulet +1",
    AC_atk_L2_2: "Murderer Puppet’s Amulet",
    AC_mgmt_equip_L3_10: "Triumvirate Amulet",
    AC_mgmt_stat_L1_1: "Life Amulet",
    AC_mgmt_stat_L3_2: "Life Amulet +1",
    AC_mgmt_equip_L3_11: "Arm of God Amulet",
    AC_atk_L2_4: "Assassin’s Amulet",
    AC_mgmt_equip_L3_5: "Carrier’s Amulet",
    AC_mgmt_equip_L4_6: "Carrier’s Amulet +1",
    AC_boss_L1_3: "Ghost Walk Amulet",
    AC_mgmt_stat_L2_6: "Nameless One's Amulet",
    AC_mgmt_stat_L2_9: "Patience Amulet",
    AC_atk_L2_3: "Puppet Destroyer’s Amulet",
    AC_mgmt_stat_L2_8: "Recharged Amulet",
    AC_mgmt_stat_L2_8_1: "Recharged Amulet +1",
    AC_def_L3_1: "Iron Wall Amulet",
    AC_boss_L1_4: "Impregnable Fortress Amulet",
    AC_boss_L1_1: "Dancing One’s Amulet",
    AC_atk_L2_1: "Carcass Butcher’s Amulet",
    AC_mgmt_stat_L1_10: "Blue Guardianship Amulet",
    AC_mgmt_stat_L1_10_1: "Blue Guardianship Amulet +1",
    AC_mgmt_stat_L1_10_2: "Blue Guardianship Amulet +2",
    AC_mgmt_equip_L1_1: "Strength Amulet",
    AC_mgmt_equip_L1_1_1: "Strength Amulet +1",
    AC_mgmt_equip_L1_1_2: "Strength Amulet +2"
	
	
	
--------------------------------------BODY PARTS---------------------------------------
	
  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")	
	
  Frame:
  
	
    part_bone_00: "Workshop Union Basic Frame",
    part_bone_2: "Workshop Union Strengthening Frame",
    part_bone_2_1: "Workshop Union Strengthening Frame +1",
    part_bone_2_2: "Workshop Union Strengthening Frame +2",
    part_bone_0: "Workshop Union Lightweight Frame",
    part_bone_0_1: "Workshop Union Lightweight Frame +1",
    part_bone_0_2: "Workshop Union Lightweight Frame +2",
    part_bone_1: "LADA F150 Frame",
    part_bone_1_1: "LADA F150 Frame +1",
    part_bone_1_2: "LADA F150 Frame +2",
    part_bone_4: "LADA F250 Frame",
    part_bone_4_1: "LADA F250 Frame +1",
    part_bone_4_2: "LADA F250 Frame +2",
    part_bone_6: "LADA F350 Frame",
    part_bone_6_1: "LADA F350 Frame +1",
    part_bone_6_2: "LADA F350 Frame +2",
    part_bone_3: "Arch Heavyweight Frame",
    part_bone_3_1: "Arch Heavyweight Frame +1",
    part_bone_3_2: "Arch Heavyweight Frame +2",
    part_bone_5: "Arch Extra Heavyweight Frame",
    part_bone_5_1: "Arch Extra Heavyweight Frame +1",
    part_bone_5_2: "Arch Extra Heavyweight Frame +2",
	
  Liner:
	
    part_skin_slash_1: "Workshop Union Fiber-Reinforced Liner",
    part_skin_slash_1_1: "Workshop Union Fiber-Reinforced Liner +1",
    part_skin_slash_1_2: "Workshop Union Fiber-Reinforced Liner +2", 
    part_skin_strike_1: "Workshop Union Spaced Armor Liner",
    part_skin_strike_1_1: "Workshop Union Spaced Armor Liner +1",
    part_skin_strike_1_2: "Workshop Union Spaced Armor Liner +2",
    part_skin_pierce_1: "Workshop Union Multi-Layer Liner",
    part_skin_pierce_1_1: "Workshop Union Multi-Layer Liner +1",
    part_skin_pierce_1_2: "Workshop Union Multi-Layer Liner +2",
    part_skin_strike_0: "Workshop Union Certified Liner",
    part_skin_slash_4: "LADA Fiber-Reinforced Liner",
    part_skin_slash_4_1: "LADA Fiber-Reinforced Liner +1",
    part_skin_slash_4_2: "LADA Fiber-Reinforced Liner +2",
    part_skin_strike_4: "LADA Spaced Armor Liner",
    part_skin_strike_4_1: "LADA Spaced Armor Liner +1",
    part_skin_strike_4_2: "LADA Spaced Armor Liner +2",
    part_skin_pierce_4: "LADA Multi-Layer Liner",
    part_skin_pierce_4_1: "LADA Multi-Layer Liner +1",
    part_skin_pierce_4_2: "LADA Multi-Layer Liner +2",
    part_skin_slash_2: "Belford Fiber-Reinforced Liner",
    part_skin_slash_2_1: "Belford Fiber-Reinforced Liner +1",
    part_skin_slash_2_2: "Belford Fiber-Reinforced Liner +2",
    part_skin_strike_2: "Belford Spaced Armor Liner",
    part_skin_strike_2_1: "Belford Spaced Armor Liner +1",
    part_skin_strike_2_2: "Belford Spaced Armor Liner +2",
    part_skin_pierce_2: "Belford Multi-Layer Liner",
    part_skin_pierce_2_1: "Belford Multi-Layer Liner +1",
    part_skin_pierce_2_2: "Belford Multi-Layer Liner +2",
    part_skin_slash_3: "Arch Fiber-Reinforced Liner",
    part_skin_slash_3_1: "Arch Fiber-Reinforced Liner +1",
    part_skin_slash_3_2: "Arch Fiber-Reinforced Liner +2",
    part_skin_strike_3: "Arch Spaced Armor Liner",
    part_skin_strike_3_1: "Arch Spaced Armor Liner +1",
    part_skin_strike_3_2: "Arch Spaced Armor Liner +2",
    part_skin_pierce_3: "Arch Multi-Layer Liner",
    part_skin_pierce_3_1: "Arch Multi-Layer Liner +1",
    part_skin_pierce_3_2: "Arch Multi-Layer Liner +2",
	
  Converter:
	
    part_underskin_0: "Workshop Union Old Generation Converter",
    part_underskin_acid_1: "Workshop Union Standard Corrosion Resistance Converter",
    part_underskin_acid_1_1: "Workshop Union Standard Corrosion Resistance Converter +1",
    part_underskin_acid_1_2: "Workshop Union Standard Corrosion Resistance Converter +2",
    part_underskin_fire_1: "Workshop Union Standard Radiation Converter",
    part_underskin_fire_1_1: "Workshop Union Standard Radiation Converter +1",
    part_underskin_fire_1_2: "Workshop Union Standard Radiation Converter +2",
    part_underskin_electric_1: "Workshop Union Standard Insulation Converter",
    part_underskin_electric_1_1: "Workshop Union Standard Insulation Converter +1",
    part_underskin_electric_1_2: "Workshop Union Standard Insulation Converter +2",
    part_underskin_acid_3: "LADA Large Capacity Corrosion Resistance Converter",
    part_underskin_acid_3_1: "LADA Large Capacity Corrosion Resistance Converter +1",
    part_underskin_acid_3_2: "LADA Large Capacity Corrosion Resistance Converter +2",
    part_underskin_fire_3: "LADA Large Capacity Radiation Converter",
    part_underskin_fire_3_1: "LADA Large Capacity Radiation Converter +1",
    part_underskin_fire_3_2: "LADA Large Capacity Radiation Converter +2",
    part_underskin_electric_3: "LADA Large Capacity Insulation Converter",
    part_underskin_electric_3_1: "LADA Large Capacity Insulation Converter +1",
    part_underskin_electric_3_2: "LADA Large Capacity Insulation Converter +2",
    part_underskin_acid_2: "Belford Superior Corrosion Resistance Converter",
    part_underskin_acid_2_1: "Belford Superior Corrosion Resistance Converter +1",
    part_underskin_acid_2_2: "Belford Superior Corrosion Resistance Converter +2",
    part_underskin_fire_2: "Belford Superior Radiation Converter",
    part_underskin_fire_2_1: "Belford Superior Radiation Converter +1",
    part_underskin_fire_2_2: "Belford Superior Radiation Converter +2",
    part_underskin_electric_2: "Belford Superior Insulation Converter",
    part_underskin_electric_2_1: "Belford Superior Insulation Converter +1",
    part_underskin_electric_2_2: "Belford Superior Insulation Converter +2",
    
  Cartridge:
	
    part_assembly_0: "Workshop Union Cartridge Prototype",
    part_assembly_curse_3: "LADA Disruption Cartridge",
    part_assembly_curse_3_1: "LADA Disruption Cartridge +1",
    part_assembly_curse_3_2: "LADA Disruption Cartridge +2",
    part_assembly_impact_3: "LADA Shock Cartridge",
    part_assembly_impact_3_1: "LADA Shock Cartridge +1",
    part_assembly_impact_3_2: "LADA Shock Cartridge +2",
    part_assembly_break_3: "LADA Break Cartridge",
    part_assembly_break_3_1: "LADA Break Cartridge +1",
    part_assembly_break_3_2: "LADA Break Cartridge +2",
    part_assembly_curse_1: "Belford Disruption Cartridge",
    part_assembly_curse_1_1: "Belford Disruption Cartridge +1",
    part_assembly_curse_1_2: "Belford Disruption Cartridge +2",
    part_assembly_impact_1: "Belford Shock Cartridge",
    part_assembly_impact_1_1: "Belford Shock Cartridge +1",
    part_assembly_impact_1_2: "Belford Shock Cartridge +2",
    part_assembly_break_1: "Belford Break Cartridge",
    part_assembly_break_1_1: "Belford Break Cartridge +1",
    part_assembly_break_1_2: "Belford Break Cartridge +2",
    part_assembly_curse_2: "Arch Disruption Cartridge",
    part_assembly_curse_2_1: "Arch Disruption Cartridge +1",
    part_assembly_curse_2_2: "Arch Disruption Cartridge +2",
    part_assembly_impact_2: "Arch Shock Cartridge",
    part_assembly_impact_2_1: "Arch Shock Cartridge +1",
    part_assembly_impact_2_2: "Arch Shock Cartridge +2",
    part_assembly_break_2: "Arch Break Cartridge",
    part_assembly_break_2_1: "Arch Break Cartridge +1",
    part_assembly_break_2_2: "Arch Break Cartridge +2",
	
	
	
--------------------------------------CONSUMABLES----------------------------------------
	
  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")
	
	
  Buff Consumables:
	
    Consume_Buff_sharpness_regain: "Venigni's Urgent Repair Tool",
    Consume_Buff_SlaveMagazine: "Legion Magazine",
    Consume_Buff_SlaveMagazine: "Legion Charge",
    Consume_Buff_stamina_regain: "Recirculating Catalyst",
    Consume_Buff_Frenzy: "Fable Catalyst",
    Consume_Buff_Frenzy: "Fable Charge",
    Consume_Buff_sharpness_Fire: "Fire Abrasive",
    Consume_Buff_sharpness_Acid: "Acid Abrasive",
    Consume_Buff_sharpness_Elec: "Electric Blitz Abrasive",
	
    Consume_cat_dust: "Cat Dust",
    Consume_Buff_Elemental: "Attribute Resistance Ampoule",
    Consume_Cancel_Elemental: "Attribute Purification Ampoule",
    Consume_Buff_Special: "Special Resistance Ampoule",
    Consume_Cancel_Special: "Special Purification Ampoule",
    Consume_Drop_Ergo_save: "Gemini's Iron Protection",
	
  Thrown Consumables:
	
    Consume_Throw_bignail: "Sharp Pipe",
    Consume_Throw_sawtooth: "Saw Blade",
    Consume_Throw_Gear: "Sawtoothed Wheel",
    Consume_Throw_shotput: "Shot Put",
    Consume_Throw_toughness_break: "Chain",
    Consume_Throw_Granade_Cluster: "Cluster Grenade",
    Consume_Throw_Granade_Acid: "Carcass Body Fluid Bottle",
    Consume_Throw_Granade_Fire: "Thermite",
    Consume_Throw_Granade_Elec: "Throwing Cell",
	
    Consume_Area_Fire: "Fire Canister",
    Consume_Area_acid: "Acid Canister",
    Consume_Area_Elec: "Electric Blitz Canister",
	
  Generic Hard Ergo:
    
    Consume_ProtectDropErgo_1: "Obtain Ergo +100",
    Consume_ProtectDropErgo_2: "Obtain Ergo +300",
    Consume_ProtectDropErgo_3: "Obtain Ergo +500",
    Consume_ProtectDropErgo_4: "Obtain Ergo +700",
    Consume_ProtectDropErgo_1M: "Obtain Ergo +1,000",
    Consume_ProtectDropErgo_1MP: "Obtain Ergo +1,500",
    Consume_ProtectDropErgo_2M: "Obtain Ergo +2,000",
    Consume_ProtectDropErgo_3M: "Obtain Ergo +3,000",
    Consume_ProtectDropErgo_1L: "Obtain Ergo +5,000",
    Consume_ProtectDropErgo_2L: "Obtain Ergo +7,000",
    Consume_ProtectDropErgo_3L: "Obtain Ergo +10,000",
    Consume_ProtectDropErgo_4L: "Obtain Ergo +15,000",
    Consume_ProtectDropErgo_5L: "Obtain Ergo +25,000",
    Consume_ProtectDropErgo_6L: "Obtain Ergo +35,000",
    Consume_ProtectDropErgo_7L: "Obtain Ergo +50,000",
	
  Boss Hard Ergo:
	
    CH00_Boss_Ergo: "Nameless Puppet's Ergo",
    CH01_Boss_Ergo: "Parade Leader's Ergo",
    CH02_Boss_Ergo: "Broken Hero's Ergo",
    CH03_Boss_Ergo: "King's Flame Ergo",
    CH04_Boss_Ergo: "Twisted Angel's Ergo",
    CH06_Boss_Ergo: "Burnt-White King's Ergo",
    CH07_Boss_Ergo: "Reborn Champion's Ergo",
    CH08_Boss_Ergo: "Puppet-Devouring Green Hunter's Ergo",
    CH09_Boss_Ergo: "Brother Avenger's Ergo",
    CH11_Boss_Ergo: "Sad Clown's Ergo",
    CH12_Boss_Ergo: "Sad Zealot's Ergo",
    CH13_Boss_Ergo: "Fallen One's Ergo",
	
  Wishstones:
  
    Monad_Unit_01: "Recovery Wishstone", "Temporarily restores HP",
    Monad_Unit_02: "Patience Wishstone", "Increases max Stamina over a set period of time",
    Monad_Unit_03: "Advance Wishstone", "Temporarily restores Legion",
    Monad_Unit_04: "Friendship Wishstone", "Temporarily restores Specter HP",
    Monad_Unit_05: "Explosive Wishstone", "Explodes when Specter is hit",
    Monad_Unit_06: "Protection Wishstone", "Reduces Specter's received damage",
    Monad_Unit_07: "Frenzy Wishstone", "Increases Specter’s destructive power",
    Monad_Unit_08: "Indomitable Wishstone", "Specter avoids death once and HP is restored",
    Monad_Unit_09: "Flame Wishstone", "Specter’s Fire ATK/Reduces damage received",
    Monad_Unit_10: "Lightning Wishstone", "Specter’s Electric Blitz ATK/Reduces damage received",
    Monad_Unit_11: "Poison Wishstone", "Specter’s Acid ATK/Reduces damage received",
    Monad_Unit_12: "Courage Wishstone", "Increases Fable’s charge amount when attacking",
    Monad_Unit_13: "Provocation Wishstone", "Specter attracts enemy’s attention/Reduces damage received",
	

------------------------------------------------------------------------------------------------	
---------------------------------OTHER (Generally one-use only)---------------------------------
------------------------------------------------------------------------------------------------

  OnGainItem <ItemId> <ItemCount>		= Adds selected number of ItemID to inventory (Ignore "<>")

  Grinder Buffs:
	
    Grinder_Unit_01: "Flame Grindstone",
    Grinder_Unit_02: "Electric Blitz Grindstone",
    Grinder_Unit_03: "Acid Grindstone",
    Grinder_Unit_04: "Indomitable Grindstone",
    Grinder_Unit_05: "Destruction Grindstone",
    Grinder_Unit_06: "Satisfaction Grindstone",
    Grinder_Unit_07: "Durability Grindstone",
    Grinder_Unit_08: "Perfection Grindstone",


  General:

    Helpmate_Material: "Star Fragment",
    Exchange_GoldenFruit: "Gold Coin Fruit",
    Consume_Rechargeable_1: "Pulse Cell",
    Consume_Monard_bless: "Cube",
    Consume_Buff_sharpness_recovery: "Grinder",
    Consume_Monard_Lamp: "Monad's Lamp",
    Consume_ReturnClockE: "Moonphase Pocket Watch",
    Consume_ReturnClock: "Guide's Hourglass",
    Consume_giveup: "Last Resort",
	
  Gold Tree Boosters:
  
    goldTree_Booster1: "Alchemical Booster",
    goldTree_Booster2: "Stabilized Alchemical Booster",
    goldTree_Booster3: "Enhanced Alchemical Booster",

	
  Supply Boxes:

    Krat_BlackBox_2: "Krat Supply Box",
    Krat_BlackBox_3: "Sturdy Krat Supply Box",
    Krat_BlackBox_4: "Special Krat Supply Box",
	
  Venigni Collections:
  
    Venigni_BlackBox_2: "Incredible Venigni Collection",
    Venigni_BlackBox_3: "Fancy Venigni Collection",
    Venigni_BlackBox_4: "Great Venigni Collection",

	
	
  Quest Items:
	
    Epic_key_riddle: "Trinity Key",
    Epic_GoldenErgo: "Golden Ergo",
    Consume_Instrument_01: "Faded Whistle",
    Epic_key_cath_funicular: "Cable Railway Key",
    Epic_ring: "Wedding Ring",
    Epic_key_Monastery_entry: "High-level Alchemist Badge",
    Epic_GoldenBattery: "Golden lead-acid battery",
    Epic_Glove: "Four-fingered Glove",
    Epic_OrphanageNecklace: "Someone’s Necklace",
    Epic_Riddleking_Evidence: "Moon World Warrior Toy",
    Epic_Poison_for_rest: "Archbishop's Holy Mark",
    Epic_key_dottedpaper_room_03: "Robbers’ Shack Key",
    Epic_WineCollection: "La Bleiwies",
    Epic_key_arcadecross: "Lorenzini Arcade 1st Floor Key",
    Epic_key_hotel_to_cult: "Rosa Isabelle Street Entrance Key",
    Epic_babydoll: "Broken Baby Puppet",
    Epic_key_factory_to_cath: "Venigni Works Back Door Key",
    Epic_Venigni_Coin: "Venigni Commemorative Coin",
    Epic_RedLadyLocket: "Red Actress’s Locket",
    Epic_key_SlumHouse: "Slum Shack Key",
    Epic_RedApple: "Bright Red Apple",
    Epic_key_riddle_final: "The Chosen One’s Trinity Key",
    Epic_boy_paint: "Portrait of a Boy",
    Epic_riddle_box_02: "King of Riddles’ Surprise Box",
    Epic_ArmOfGod: "Arm of God",
    Epic_key_MonasteryB_6F: "Arche Abbey Passageway Key",
    Epic_key_arcade_tunnel: "Arcade Underground Passage Key",
    Epic_Remedy: "A cure for Antonia",
    Epic_ErgoWave_Interpreter: "Ergo Wavelength Decoder",
    Epic_key_hidden1: "Elysion Boulevard Apartment Key",
    Epic_key_pieta: "Saintess of Mercy Statue Gallery Key",
    Epic_Second_Life: "Completed Ergo Wavelength Decoder",
    Epic_blackrabbit: "Smiling Bunny Mark",
    Epic_PuppetKing_Message: "King of Puppets’ Message",
    Epic_PoliceDoll: "Small Wooden Officer Puppet",
    Epic_key_cityhall: "Krat City Hall Key",
    Epic_key_ftr: "Krat City Hall Courtyard Key",
    Epic_ring_blood: "Bloody Wedding Ring",
    Epic_key_dottedpaper_room_01: "Letter with the Refuge’s Address",
    Epic_WhiteLadyLocket: "The White Lady’s Locket",
    Epic_DiscoloredRemedy: "A cure no more effective",
	
  Gestures:
	
    Gesture_Praise: "Respect",
    Gesture_Test_Beg1: "Beg",
    Gesture_Pray: "Pray",
    Gesture_Joy: "Happy",
    Gesture_Provoke: "Taunt",
    Gesture_Fear: "Fear",
    Gesture_Interaction_Bottom: "Check Ground",
    Gesture_Clap: "Clap",
    Gesture_Anger: "Anger",
    Gesture_SwordSalute: "Stalker's Promise",
    Gesture_Sad: "Sad",
    Gesture_Sitdown: "Sit",
    Gesture_Test_Beg2: "Entreat",
    Gesture_Show_Cloth: "Show Off Clothes",
    Gesture_Boast: "Swagger",
    Gesture_Hi: "Greet",
    Gesture_Test_Apology: "Remembrance",
	
  Records:
	
    Collection_Record_1: "I think of you\nwhile waiting in the rain\nTake me away as I am exhausted in the dark",
    Collection_Record_2: "To protect the people you love,\nsometimes you must take steps through uncertain times\nand stand up again.",
    Collection_Record_3: "Do you remember the moment you fell in love?...",
    Collection_Record_4: "Close your eyes, Dance the night away with me. Everything will feel better",
    Collection_Record_5: "The snowflakes shining white in the night sky comfort me, as I wait for you alone in the dark",
    Collection_Record_6: "It’s slowly turning redder and redder, It must be evidence of the rose-colored love. You will whisper again soon",
    Collection_Record_7: "The candlelight burned in yearning for you. Don’t tell me you love me. Today is all I have",
    Collection_Record_8: "I will always remember the memories. shared with you on this summer beach...",
    Collection_Record_9: "If you stop dreaming, your heart will stop too. So I will confront it",
    Collection_Record_10: "Proposal, Flower, Wolf Part 1",
    Collection_Record_11: "A world I did not know when I was in the tower...",

  Other Collectibles:

    Collection_Letter_22: "Black Rabbit Brotherhood Ledger",
    Collection_Core_Fire: "High-powered Flame Amplifier",
    Collection_CentralStation_07: "Primer for Workshop Technicians",
    Collection_CentralStation_11: "Fairytale of the Three Brothers of the Workshop Tower",
    Collection_Letter_17: "Factory Manager’s Report",
    Collection_Core_Electronic: "Overcharged Storage Battery",
    Collection_Letter_56: "Crumpled Baptist’s Doodle",
    Collection_Dottedpaper_05: "Mechanical Cryptic Vessel",
    Collection_Databox_Interpretation_05: "Mechanical Cryptic Vessel Decryption",
    Collection_Letter_10: "Guillaume’s Ballad",
    Collection_Letter_02: "Miracle Cure",
    Collection_Dottedpaper_03: "Old Cryptic Vessel",
    Collection_Dottedpaper_04: "Rusty Cryptic Vessel",
    Collection_Databox_Interpretation_04: "Rusty Cryptic Vessel Decryption",
    Collection_Letter_InterviewNote: "Someone’s Report Notes Notebook",
    Collection_CentralStation_03: "A Letter that cannot arrive",
    Collection_Letter_15: "Archbishop's Diary",
    Collection_Letter_11: "Descartes’s Note",
    Collection_Letter_18: "Have a taste of La Bleiwies, the greatest wine in the world!",
    Collection_Letter_23: "The Witch's Tower and Princess Poster",
    Collection_Letter_SMMockery: "Letter from Someone Who Has Gone Ahead",
    Collection_Letter_21: "Monad Charity House Guide",
    Collection_Letter_MonadCharity: "Monad Charity House Concert",
    Collection_Letter_04: "Doctor’s Confessions",
    Collection_Letter_08: "Venigni’s Guide",
    Collection_Letter_KratNotedGuide1: "Venigni's Krat Landmark Guide I",
    Collection_Letter_KratNotedGuide2: "Venigni's Krat Landmark Guide II",
    Collection_Letter_34: "Venigni's Krat Landmark Guide IV",
    Collection_Dottedpaper_02: "Jeweled Cryptic Vessel",
    Collection_Databox_Interpretation_02: "Jeweled Cryptic Vessel Decryption",
    Collection_Letter_MonsterCityLegend: "Resurrection! Champion Victor has returned!",
    Collection_Letter_SlummerScrawl: "Scribbles of Slum Resident",
    Collection_Dottedpaper_01: "Crafted Cryptic Vessel",
    Collection_Databox_Interpretation_01: "Crafted Cryptic Vessel Decryption",
    Collection_Letter_05: "Have you seen this eccentric?!",
    Collection_Letter_20: "Cecile’s Written Confession",
    Collection_Letter_52: "Wanted: Black Rabbit Brotherhood",
    Collection_Letter_43: "Wanted: Alidoro",
    Collection_Letter_RiddleKingHint: "King of Riddles’ Hint",
    Collection_Letter_TragedyofV: "Scandal! V, the Tragedy Behind the Flamboyance",
    Collection_Letter_passenger_note: "Passenger’s Note",
    Collection_Letter_49: "Simon Manus’s Confession",
    Collection_Letter_Remedy_TestRecord: "Experiment Report of Order - Test Subject 890",
    Collection_Dottedpaper_06: "Alidoro’s Cryptic Vessel",
    Collection_Databox_Interpretation_06: "Alidoro’s Cryptic Vessel Decryption",
    Collection_Letter_DearBell: "Atkinson’s Letter",
    Collection_Letter_26: "Notes from an Experiment",
    Collection_Letter_Score: "Stained Choir Sheet Music",
    Collection_Letter_Frozenman: "Frozen Man’s Letter",
    Collection_Letter_12: "Woman’s Prayer",
    Collection_CentralStation_06: "Lover’s Letter",
    Collection_Letter_55: "The Letter of the Eternal",
    Collection_Letter_Artist_Scribble: "Artist’s Doodle",
    Collection_Letter_39: "Bundle of Old Letters",
    Collection_Letter_Cathedral_Vil_History: "Moonlight Town Guide",
    Collection_Letter_51: "The Great Venigni and Pistris the Submarine",
    Collection_Letter_StalkerMask: "[This month’s trend: Stalker masks]",
    Collection_Letter_25: "Rose Estate Incident, left as a mystery",
    Collection_Letter_53: "Geppetto’s Letter",
    Collection_Letter_KratGrandExposition_SpecialArticle: "The greatest show on Earth is coming!",
    Collection_Letter_doodle: "Torn Doodle",
    Collection_Letter_CatFake: "Ripped Venigni's Krat Landmark Guide III",
    Collection_Letter_19: "Sweepers Branch Office Newspaper Archives",
    Collection_Letter_40: "Cherry-Scented Letter",
    Collection_Letter_33: "Sentry’s Notebook",
    Collection_Letter_FirstDiscovery: "First Discovery, Camille",
    Collection_Letter_50: "Note Left at the Counter",
    Collection_Letter_concierge_note: "Order of Kroud Report",
    Collection_Letter_KratTimes1124: "Krat News Issue 1124",
    Collection_Letter_KratTimes183: "Krat Times Issue 183",
    Collection_Letter_StrangerConfession: "Special Report! Foreigner’s Confession",
    Collection_Letter_Introduce_ParadeDoll: "Introducing the Parade Puppet!",
    Collection_Letter_54: "The Blue Butterfly’s Letter",
    Collection_CentralStation_05: "Bloody Letter",
    Collection_Letter_41: "So Said Pistris I",
    Collection_Letter_42: "So Said Pistris II",
    Collection_Letter_47: "So Said Pistris III",
    Collection_Letter_AlidoroNote: "Frayed Notebook",
I've notice that there is one Record missing from this list.

"OnGainItem Collection_Record_10 1" Gives you the record "Proposal, Flower, Wolf Part 1" but it's golden version. Any idea what the regular record code might be? It's supposedly the one you get after telling Eugenie the truth about her brother.
After messing with console commands and looking through the locres file provided that lists items and other things, it looks like there isn't a console command to get the regular version of Record 10 - Proposal, Flower, Wolf Post 1. I tried all kind of different combinations after not finding anything in the locres file and nothing worked. I haven't gotten far enough yet, but it seems like if you tell Eugenie the truth you can get the regular version. Looks like it works the same on New Game+ as well just in case you have already done this and lied, so telling the truth in NG+ will give you regular version.

Here is a page that shows all records and there it shows which record you get depends on if you lie or tell the truth to Eugenie. You'll either get 'Proposal, Flower, Wolf Post 1' (tell the truth) or 'Far East Princess' (lie).
[Link]
Hope that helps :)

waxmax
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Re: Lies of P [Engine:Unreal 4.27]

Post by waxmax »

Anyone knows what is the ID for MASK WORN BY THOSE PREPARING FOR THE FESTIVAL ?

Found it : Mask_Festival_Eve

bzzb
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Re: Lies of P [Engine:Unreal 4.27]

Post by bzzb »

hi how does the OnGainHumanity <val> actually works? i mean no matter what number i type nothing changes, the game does show the "the ergo whispering" but nothing else (i even have the portrait of the boy to see if it works but nothing),perhaps this code doesn't work, it's just an animation?
Are there any other codes that increase humanity?

MidnightCowl
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Re: Lies of P [Engine:Unreal 4.27]

Post by MidnightCowl »

Trying to use this, it says "an unexpected error is keeping you from copying this file". Any idea how to fix that?

XiaoPhang
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Re: Lies of P [Engine:Unreal 4.27]

Post by XiaoPhang »

bzzb wrote:
Wed Oct 04, 2023 1:43 am
hi how does the OnGainHumanity <val> actually works? i mean no matter what number i type nothing changes, the game does show the "the ergo whispering" but nothing else (i even have the portrait of the boy to see if it works but nothing),perhaps this code doesn't work, it's just an animation?
Are there any other codes that increase humanity?
personally... i don't think that code works, but what does works is listening to all of the records as there are 4 phase of increasing his humanity, and all those are required to fully evolve the Golden Lie weapon to its final form.

those 4 phase i was mentioning are: "Your Springs are reacting", "The Ergo is Whispering", "You feel Warmth", and the final one is "Your Heart is Pounding".

in 3 times of gameplay, i'm quite sure that you'll only get "Your heart is pounding" when you have listened to all of the records and met Sophia in Arche Abbey, Chapter 11. that's when you'll got the Golden Lie's final form.

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