Armored Core VI Fires of Rubicon - table v: 1.0.2 CT

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ModEngine
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Armored Core VI Fires of Rubicon - table v: 1.0.2 CT

Post by ModEngine »

Armored Core 6 Fires of Rubicon Steam v1.0.2 Cheat Engine Table (CT)

Game Name: Armored Core 6 Fires of Rubicon
Game Vendor: Steam + Microsoft Store Xbox GamePass
Game Engine Version: Full Release v1.0.2
Game Process: armoredcore6.exe
Game Engine: Bandai Namco Entertainment Proprietary Engine







Features


Infinite OST CHIPS (* most requested *)


Infinite AP
No ACS Overload
Make Enemies ACS Overload
Damage Editor
Easy Kills
Damage Multiplier
Defence Multiplier
Weapon Mods
Infinite Ammo
No Reload
Infinite Repair Kits
Instant Scan Cooldown
Infinite Energy
Instant Weapon Cooldown
Money Editor
Money


Note:

Tested on Steam version but might work for other non-steam version as well such Microsoft Store.

Easy Anticheat needs to be disabled for these cheats to work!



EAC (Easy Anti Cheat) Bypass

1. Download the bypass from this Github page

[Link]

2. On the right you should see

Releases 1
It does the thing

Click on It does the thing

3. Place "launch_modded_ac6.exe" in game folder - ARMORED CORE VI FIRES OF RUBICON\Game
4. Launch the game from "launch_modded_ac6.exe"




Versions:

v 1.0: Initial release

v1.0.1: Added more features

v1.0.2: Added OST Chips cheat


A minimum of Cheat Engine 7.0 is required but it should work on any version regardless. I try to make my cheats compatible across variety of devices and versions.


Please give me +rep if you liked it. If you want to share, please don't post this elsewhere without linking to this thread.


If you wish to encourage me, please use my app. Cheat engine is great and my app is completely optional. You can continue to enjoy the cheat engine offerings I have available here.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
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Last edited by ModEngine on Mon Aug 28, 2023 11:13 am, edited 4 times in total.

sonikman102
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Re: Armored Core VI Fires of Rubicon - table v: 1.0 CT

Post by sonikman102 »

any chance at figuring out ost chips in the future?

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Re: Armored Core VI Fires of Rubicon - table v: 1.0 CT

Post by ModEngine »

sonikman102 wrote:
Sat Aug 26, 2023 7:14 pm
any chance at figuring out ost chips in the future?
I am still playing the game figuring things out. Will add it when I come across it.

Cheers

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Re: Armored Core VI Fires of Rubicon - table v: 1.0 CT

Post by Crackensan »

The only thing at isn't working is the Infinite Repair Kits. Everything else seems to be functioning fine.

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Re: Armored Core VI Fires of Rubicon - table v: 1.0 CT

Post by Asuma »

Same, repair kits not working.

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Re: Armored Core VI Fires of Rubicon - table v: 1.0 CT

Post by acecel »

cheat engine wrote:
Sat Aug 26, 2023 7:25 pm
sonikman102 wrote:
Sat Aug 26, 2023 7:14 pm
any chance at figuring out ost chips in the future?
I am still playing the game figuring things out. Will add it when I come across it.

Cheers
It will be unlocked after a few missions in the first chapter of the game and will manifest with the new menu "OS Tunning" and "Arena" (where you get theses OST Chips).

I tried to find the value but couldn't do it, either as 4 bytes or float :(

sonikman102
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Re: Armored Core VI Fires of Rubicon - table v: 1.0 CT

Post by sonikman102 »

acecel wrote:
Sun Aug 27, 2023 4:27 am
cheat engine wrote:
Sat Aug 26, 2023 7:25 pm
sonikman102 wrote:
Sat Aug 26, 2023 7:14 pm
any chance at figuring out ost chips in the future?
I am still playing the game figuring things out. Will add it when I come across it.

Cheers
It will be unlocked after a few missions in the first chapter of the game and will manifest with the new menu "OS Tunning" and "Arena" (where you get theses OST Chips).

I tried to find the value but couldn't do it, either as 4 bytes or float :(
I believe someone in the original request thread said ost chips were found with a 4 byte value, with it being like 54 when you had 6 and 53 when you had 5 and etc. but they couldn’t edit the value itself

kaze0917
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Re: Armored Core VI Fires of Rubicon - table v: 1.0 CT

Post by kaze0917 »

Thank you for working on a table. It would be nice if unlock all parts is available in the future.

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Re: Armored Core VI Fires of Rubicon - table v: 1.0 CT

Post by m01s33nk0 »

any chance to get something like stealth?

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Re: Armored Core VI Fires of Rubicon - table v: 1.0.1 CT

Post by ModEngine »

Added a lot more new features.

I think with this update, I am finally done with the game.

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Re: Armored Core VI Fires of Rubicon - table v: 1.0.1 CT

Post by davidramsey1402 »

I can't find the EAC bypass link. HELP

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Re: Armored Core VI Fires of Rubicon - table v: 1.0.1 CT

Post by ModEngine »

davidramsey1402 wrote:
Sun Aug 27, 2023 4:16 pm
I can't find the EAC bypass link. HELP
On the GitHub page, look to the right under releases “it does the thing”.
Last edited by ModEngine on Sun Aug 27, 2023 7:24 pm, edited 1 time in total.

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Re: Armored Core VI Fires of Rubicon - table v: 1.0.1 CT

Post by DamnedThrice »

The "[Link]" to the github page you listed on the initial post isn't a link. It's just the word Link in brackets.

Ignore this post. I wasn't logged in. That's on me.

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Re: Armored Core VI Fires of Rubicon - table v: 1.0.1 CT

Post by Crackensan »

Infinite AP doesn't work. Even tried the cheat engine.

In Cheat Engine 7.5, only options that appear are infinite ammo and no reload.

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Re: Armored Core VI Fires of Rubicon - table v: 1.0.1 CT

Post by Hangey »

Everything works good for me.

Just can we please have an option for ost chips ?

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