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Trapped Dead: Lockdown

Posted: Mon May 15, 2017 6:01 pm
by STN
Simple table for Trapped Dead: Lockdown, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Made by Shinkansen

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1001
1. HerosInGame.
"Equipped Item Used Set to 0?" sets Equipped Items to not degrade with use / attack.
"Equipped Weapon Ammo Set to Massive?" sets Equipped Weapon Ammo to massive.


V1000
1. HerosInGame.
"Health Set to Enabled?" sets Health to enabled.
"Life, Stamina & Fear Set to Massive?" sets Life, Stamina & Fear to massive.
"Cash Set to Massive?" sets Cash to massive.
"Stats Set to Massive?" sets Stats to massive.

2. NPCInGame.
"Life Set to Massive?" sets Friendly NPCs Life to massive