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Dead Cells Table

Posted: Thu May 11, 2017 4:36 pm
by BooBoo
Quick table for this game called, Dead Cells. Enjoy <3 xoxo <3

Author: BooBoo

Version: 803d3e7

Features:

Code: Select all

Infinite Health -> Script
Souls -> Pointer
Gold -> Pointer
Ammo -> Pointer
Cooldown Timer -> Script

Re: Dead Cells Table

Posted: Fri May 12, 2017 12:53 am
by pgain2004
GJ, n it's a good game so far.

Re: Dead Cells Table

Posted: Fri May 12, 2017 1:37 pm
by Kyria
the infinite health affects bosses. making them invincible.

Re: Dead Cells Table

Posted: Fri May 12, 2017 4:28 pm
by BooBoo
Kyria wrote:
Fri May 12, 2017 1:37 pm
the infinite health affects bosses. making them invincible.
I never got that far in the game, that's why I didn't test the health option with any boss.

Re: Dead Cells Table

Posted: Fri May 12, 2017 9:08 pm
by Nemesis
Try this. Infinite energy should work with the bosses as well.


deadcells_v1.0.CT
(135.3 KiB) Downloaded 86 times


Regards

Re: Dead Cells Table

Posted: Wed May 17, 2017 4:41 am
by Patchumz
I added the timer value to the table. Helps get into those pesky time-locked doors. Value is in seconds.


EDIT: Fixed timer, separated from rest of PlayerBase script.

EDIT2: Also added infinite jumps. Just freeze it when it's listed as true, which should be any time you have jumps available. (I don't know of a more elegant way of doing it, too noob)

Re: Dead Cells Table

Posted: Wed May 17, 2017 1:48 pm
by Anglican
Does the timer script work for you guys? everytime I use it the game crashes

Re: Dead Cells Table

Posted: Wed May 17, 2017 4:16 pm
by Patchumz
Anglican wrote:
Wed May 17, 2017 1:48 pm
Does the timer script work for you guys? everytime I use it the game crashes
When is it crashing? I've made sure to test it in every scenario you can put it through. You should just have to enable the PlayerBase script and that's all. Then just modify the Timer that's counting up. Nothing else needs to be touched to get the timer to work.

Re: Dead Cells Table

Posted: Wed May 17, 2017 5:28 pm
by Anglican
What version are you using? Every time I active the playerbase then immediately attack the game crashes.

Re: Dead Cells Table

Posted: Wed May 17, 2017 6:53 pm
by Patchumz
Anglican wrote:
Wed May 17, 2017 5:28 pm
What version are you using? Every time I active the playerbase then immediately attack the game crashes.
Alright, fixed it. No idea what was bugging out, so I just separated it from the PlayerBase script instead.

Re: Dead Cells Table

Posted: Fri Jan 12, 2018 10:16 am
by headshot0052
Patchumz wrote:
Wed May 17, 2017 4:41 am
I added the timer value to the table. Helps get into those pesky time-locked doors. Value is in seconds.


EDIT: Fixed timer, separated from rest of PlayerBase script.

EDIT2: Also added infinite jumps. Just freeze it when it's listed as true, which should be any time you have jumps available. (I don't know of a more elegant way of doing it, too noob)
can you pls update?