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Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Sat Feb 24, 2024 7:19 pm
by Ubilembut
up

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Sat Feb 24, 2024 7:20 pm
by Sithicus
Boru wrote:
Sat Feb 24, 2024 2:19 pm
Taking advantage of the topic, they could discover some method to get pilgrim points on the techland website.
As there are now many rewards there, it would be interesting to discover a method.
Very unlikely, unless you could hack the website itself. Techland holds the data of each registered account, the amount of Pilgrim Tokens, when and how were they obtained, how many were used to purchase whatever goodies, etc.

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Sun Feb 25, 2024 1:16 pm
by Kuztyo
I could be doing something wrong but i can't seem to be able to activate the "Set all bounty faction rep to 50k" i click on it but it doesn't works...

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Sun Feb 25, 2024 10:00 pm
by Sithicus
To gain access to firearms you need to grind daily/weekly bounties to level up Agent reputation, you'll need to grind the same 3 missions over and over, I've seen the math and to get to max level you need to do every daily and weekly bounties for 3 weeks!
Adding insult to injury, some bounties rely on the presence of randomly spawning enemies (5-10% spawn rate) or the ability to find somebody willing to grind coop mission with you :(

We need that updated table more than ever.

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Sun Feb 25, 2024 11:08 pm
by Steel001
Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Sun Feb 25, 2024 11:38 pm
by waltack
Steel001 wrote:
Sun Feb 25, 2024 11:08 pm
Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store
As far as I know DL points are stored in Dying Light 2 server, so this is impossible to change the value through Cheat Engine table.

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Mon Feb 26, 2024 2:58 am
by CheatEngineAnomaly
Steel001 wrote:
Sun Feb 25, 2024 11:08 pm
Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store
yes, there is a way through nexus mods, type in the search "DL2 Profile editor."

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Mon Feb 26, 2024 8:23 pm
by Steel001
CheatEngineAnomaly wrote:
Mon Feb 26, 2024 2:58 am
Steel001 wrote:
Sun Feb 25, 2024 11:08 pm
Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store
yes, there is a way through nexus mods, type in the search "DL2 Profile editor."
Unfortunately it didn't unlock paid bundles, but thank you anyway, I unlocked a few items I didn't even know existed :)

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Tue Feb 27, 2024 1:16 am
by CheatEngineAnomaly
Steel001 wrote:
Mon Feb 26, 2024 8:23 pm
CheatEngineAnomaly wrote:
Mon Feb 26, 2024 2:58 am
Steel001 wrote:
Sun Feb 25, 2024 11:08 pm
Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store
yes, there is a way through nexus mods, type in the search "DL2 Profile editor."
Unfortunately it didn't unlock paid bundles, but thank you anyway, I unlocked a few items I didn't even know existed :)
yeah, some bundles are yet to be released in the editor, hopefully next update maybe. glad I was able to help.

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Thu Feb 29, 2024 12:03 am
by Boru
UP

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Thu Feb 29, 2024 6:32 am
by gmax17
Hello, I tried to create a table myself. I managed to find and change some things, but it's such a complicated matter. I'm desperate about invincibility; as soon as you fall from the roof or are affected by a firebomb, you die instantly. Well...

These scripts no longer work with the latest version, all parameters have to be found again


These are my current progress:

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Thu Feb 29, 2024 7:01 am
by CheatEngineAnomaly
gmax17 wrote:
Thu Feb 29, 2024 6:32 am
Hello, I tried to create a table myself. I managed to find and change some things, but it's such a complicated matter. I'm desperate about invincibility; as soon as you fall from the roof or are affected by a firebomb, you die instantly. Well...


These are my current progress:
Nice, honestly I just care for the quick bounties. Do your tables happen to at least have those functions working?

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Thu Feb 29, 2024 7:07 am
by gmax17
CheatEngineAnomaly wrote:
Thu Feb 29, 2024 7:01 am
gmax17 wrote:
Thu Feb 29, 2024 6:32 am
Hello, I tried to create a table myself. I managed to find and change some things, but it's such a complicated matter. I'm desperate about invincibility; as soon as you fall from the roof or are affected by a firebomb, you die instantly. Well...


These are my current progress:
Nice, honestly I just care for the quick bounties. Do your tables happen to at least have those functions working?


So far, I haven't fully checked or, to be honest, searched for the bounty system. I could give it a try, but I believe these things are more likely to be verified by the server.

I need the addresses to verify them more quickly.

I've been experimenting and testing, and some things work great, like infinite stamina, infinite immunity, and also the base finder for life or even the durability of weapons.

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Thu Feb 29, 2024 7:16 am
by CheatEngineAnomaly
gmax17 wrote:
Thu Feb 29, 2024 7:07 am
CheatEngineAnomaly wrote:
Thu Feb 29, 2024 7:01 am
gmax17 wrote:
Thu Feb 29, 2024 6:32 am
Hello, I tried to create a table myself. I managed to find and change some things, but it's such a complicated matter. I'm desperate about invincibility; as soon as you fall from the roof or are affected by a firebomb, you die instantly. Well...


These are my current progress:
Nice, honestly I just care for the quick bounties. Do your tables happen to at least have those functions working?


So far, I haven't fully checked or, to be honest, searched for the bounty system. I could give it a try, but I believe these things are more likely to be verified by the server.

I need the addresses to verify them more quickly.

I've been experimenting and testing, and some things work great, like infinite stamina, infinite immunity, and also the base finder for life or even the durability of weapons.
Sounds good. I'm currently using my phone as we speak but if you can send over whichever address for the bounties that are tied to the game server then I can try to look into it myself some time tomorrow.

Whichever bounty OP has in his table to make server sided bounties finish at a click of a button is the one I'm referring to. All luck to you and thanks for any help 💪

Re: Dying Light 2 - ins table (v1.14 Winter)

Posted: Thu Feb 29, 2024 8:19 am
by gmax17
CheatEngineAnomaly wrote:
Thu Feb 29, 2024 7:16 am
gmax17 wrote:
Thu Feb 29, 2024 7:07 am
CheatEngineAnomaly wrote:
Thu Feb 29, 2024 7:01 am


Nice, honestly I just care for the quick bounties. Do your tables happen to at least have those functions working?


So far, I haven't fully checked or, to be honest, searched for the bounty system. I could give it a try, but I believe these things are more likely to be verified by the server.

I need the addresses to verify them more quickly.

I've been experimenting and testing, and some things work great, like infinite stamina, infinite immunity, and also the base finder for life or even the durability of weapons.
Sounds good. I'm currently using my phone as we speak but if you can send over whichever address for the bounties that are tied to the game server then I can try to look into it myself some time tomorrow.

Whichever bounty OP has in his table to make server sided bounties finish at a click of a button is the one I'm referring to. All luck to you and thanks for any help 💪

pls you bounties and co this is the new code from the bounties and co..


{ Game : DyingLightGame_x64_rwdi.exe
Version: 1.11.4.0
Date : 2023-08-24
Author : ins

Sets your factionrep to 50k = level 50.. theoretically..
}

[ENABLE]

aobscanmodule(FACTIONREP,gamedll_ph_x64_rwdi.dll,41 8B 47 38 39 87 70 01 00 00) // should be unique
alloc(newmem,$1000,FACTIONREP)

label(code)
label(return)

newmem:
mov [r15+38],(int)50000
code:
mov eax,[r15+38]
cmp [rdi+00000170],eax
jmp return

FACTIONREP:
jmp newmem
nop 5
return:
registersymbol(FACTIONREP)

[DISABLE]

FACTIONREP:
db 41 8B 47 38 39 87 70 01 00 00
unregistersymbol(FACTIONREP)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: gamedll_ph_x64_rwdi.dll+14C7DD3

gamedll_ph_x64_rwdi.dll+14C7DA5: 4C 8B F8 - mov r15,rax
gamedll_ph_x64_rwdi.dll+14C7DA8: 8B 48 40 - mov ecx,[rax+40]
gamedll_ph_x64_rwdi.dll+14C7DAB: 39 8F 6C 01 00 00 - cmp [rdi+0000016C],ecx
gamedll_ph_x64_rwdi.dll+14C7DB1: 74 20 - je gamedll_ph_x64_rwdi.dll+14C7DD3
gamedll_ph_x64_rwdi.dll+14C7DB3: 4C 8B 0F - mov r9,[rdi]
gamedll_ph_x64_rwdi.dll+14C7DB6: 41 B8 00 00 01 00 - mov r8d,00010000
gamedll_ph_x64_rwdi.dll+14C7DBC: 89 8F 6C 01 00 00 - mov [rdi+0000016C],ecx
gamedll_ph_x64_rwdi.dll+14C7DC2: 48 8B CF - mov rcx,rdi
gamedll_ph_x64_rwdi.dll+14C7DC5: 48 8B 15 CC 94 07 02 - mov rdx,[gamedll_ph_x64_rwdi.dll+3541298]
gamedll_ph_x64_rwdi.dll+14C7DCC: 41 FF 91 B0 02 00 00 - call qword ptr [r9+000002B0]
// ---------- INJECTING HERE ----------
gamedll_ph_x64_rwdi.dll+14C7DD3: 41 8B 47 38 - mov eax,[r15+38]
// ---------- DONE INJECTING ----------
gamedll_ph_x64_rwdi.dll+14C7DD7: 39 87 70 01 00 00 - cmp [rdi+00000170],eax
gamedll_ph_x64_rwdi.dll+14C7DDD: 74 1F - je gamedll_ph_x64_rwdi.dll+14C7DFE
gamedll_ph_x64_rwdi.dll+14C7DDF: 89 87 70 01 00 00 - mov [rdi+00000170],eax
gamedll_ph_x64_rwdi.dll+14C7DE5: 41 B8 00 00 01 00 - mov r8d,00010000
gamedll_ph_x64_rwdi.dll+14C7DEB: 48 8B 07 - mov rax,[rdi]
gamedll_ph_x64_rwdi.dll+14C7DEE: 48 8B CF - mov rcx,rdi
gamedll_ph_x64_rwdi.dll+14C7DF1: 48 8B 15 A8 94 07 02 - mov rdx,[gamedll_ph_x64_rwdi.dll+35412A0]
gamedll_ph_x64_rwdi.dll+14C7DF8: FF 90 B0 02 00 00 - call qword ptr [rax+000002B0]
gamedll_ph_x64_rwdi.dll+14C7DFE: 8B 97 6C 01 00 00 - mov edx,[rdi+0000016C]
gamedll_ph_x64_rwdi.dll+14C7E04: 49 8B CF - mov rcx,r15
}