Dying Light 2 - ins table (v1.16+)

Upload your cheat tables here (No requests)
Ubilembut
What is cheating?
What is cheating?
Posts: 2
Joined: Tue Jan 16, 2024 3:42 pm
Reputation: 0

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by Ubilembut »

up

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Sithicus
Noobzor
Noobzor
Posts: 8
Joined: Sat Nov 10, 2018 7:56 pm
Reputation: 3

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by Sithicus »

Boru wrote:
Sat Feb 24, 2024 2:19 pm
Taking advantage of the topic, they could discover some method to get pilgrim points on the techland website.
As there are now many rewards there, it would be interesting to discover a method.
Very unlikely, unless you could hack the website itself. Techland holds the data of each registered account, the amount of Pilgrim Tokens, when and how were they obtained, how many were used to purchase whatever goodies, etc.

Kuztyo
What is cheating?
What is cheating?
Posts: 1
Joined: Sun Feb 25, 2024 1:15 pm
Reputation: 0

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by Kuztyo »

I could be doing something wrong but i can't seem to be able to activate the "Set all bounty faction rep to 50k" i click on it but it doesn't works...

Sithicus
Noobzor
Noobzor
Posts: 8
Joined: Sat Nov 10, 2018 7:56 pm
Reputation: 3

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by Sithicus »

To gain access to firearms you need to grind daily/weekly bounties to level up Agent reputation, you'll need to grind the same 3 missions over and over, I've seen the math and to get to max level you need to do every daily and weekly bounties for 3 weeks!
Adding insult to injury, some bounties rely on the presence of randomly spawning enemies (5-10% spawn rate) or the ability to find somebody willing to grind coop mission with you :(

We need that updated table more than ever.

Steel001
Noobzor
Noobzor
Posts: 10
Joined: Wed Apr 04, 2018 8:34 pm
Reputation: 1

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by Steel001 »

Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store

waltack
Noobzor
Noobzor
Posts: 8
Joined: Fri Apr 17, 2020 11:27 am
Reputation: 0

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by waltack »

Steel001 wrote:
Sun Feb 25, 2024 11:08 pm
Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store
As far as I know DL points are stored in Dying Light 2 server, so this is impossible to change the value through Cheat Engine table.

CheatEngineAnomaly
Noobzor
Noobzor
Posts: 8
Joined: Sat May 01, 2021 12:17 am
Reputation: 1

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by CheatEngineAnomaly »

Steel001 wrote:
Sun Feb 25, 2024 11:08 pm
Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store
yes, there is a way through nexus mods, type in the search "DL2 Profile editor."

Steel001
Noobzor
Noobzor
Posts: 10
Joined: Wed Apr 04, 2018 8:34 pm
Reputation: 1

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by Steel001 »

CheatEngineAnomaly wrote:
Mon Feb 26, 2024 2:58 am
Steel001 wrote:
Sun Feb 25, 2024 11:08 pm
Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store
yes, there is a way through nexus mods, type in the search "DL2 Profile editor."
Unfortunately it didn't unlock paid bundles, but thank you anyway, I unlocked a few items I didn't even know existed :)

CheatEngineAnomaly
Noobzor
Noobzor
Posts: 8
Joined: Sat May 01, 2021 12:17 am
Reputation: 1

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by CheatEngineAnomaly »

Steel001 wrote:
Mon Feb 26, 2024 8:23 pm
CheatEngineAnomaly wrote:
Mon Feb 26, 2024 2:58 am
Steel001 wrote:
Sun Feb 25, 2024 11:08 pm
Anyone knows if it's possible to obtain DL poins for free? Or paid bundles that only accessible via in-game store
yes, there is a way through nexus mods, type in the search "DL2 Profile editor."
Unfortunately it didn't unlock paid bundles, but thank you anyway, I unlocked a few items I didn't even know existed :)
yeah, some bundles are yet to be released in the editor, hopefully next update maybe. glad I was able to help.

Boru
Expert Cheater
Expert Cheater
Posts: 83
Joined: Fri May 08, 2020 7:06 pm
Reputation: 5

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by Boru »

UP

User avatar
gmax17
Expert Cheater
Expert Cheater
Posts: 163
Joined: Tue Oct 25, 2022 5:20 am
Reputation: 195

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by gmax17 »

Hello, I tried to create a table myself. I managed to find and change some things, but it's such a complicated matter. I'm desperate about invincibility; as soon as you fall from the roof or are affected by a firebomb, you die instantly. Well...

These scripts no longer work with the latest version, all parameters have to be found again


These are my current progress:
Attachments
Dying Light 2 (inactive) test.CT
(150.35 KiB) Downloaded 183 times
Dying Light 2.CT
(348.95 KiB) Downloaded 228 times
Dying Light 2 (inactive).CT
(349.74 KiB) Downloaded 160 times
Dying Light 2 (inactive).CT
(42.42 KiB) Downloaded 162 times
Last edited by gmax17 on Thu Feb 29, 2024 9:47 am, edited 1 time in total.

CheatEngineAnomaly
Noobzor
Noobzor
Posts: 8
Joined: Sat May 01, 2021 12:17 am
Reputation: 1

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by CheatEngineAnomaly »

gmax17 wrote:
Thu Feb 29, 2024 6:32 am
Hello, I tried to create a table myself. I managed to find and change some things, but it's such a complicated matter. I'm desperate about invincibility; as soon as you fall from the roof or are affected by a firebomb, you die instantly. Well...


These are my current progress:
Nice, honestly I just care for the quick bounties. Do your tables happen to at least have those functions working?

User avatar
gmax17
Expert Cheater
Expert Cheater
Posts: 163
Joined: Tue Oct 25, 2022 5:20 am
Reputation: 195

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by gmax17 »

CheatEngineAnomaly wrote:
Thu Feb 29, 2024 7:01 am
gmax17 wrote:
Thu Feb 29, 2024 6:32 am
Hello, I tried to create a table myself. I managed to find and change some things, but it's such a complicated matter. I'm desperate about invincibility; as soon as you fall from the roof or are affected by a firebomb, you die instantly. Well...


These are my current progress:
Nice, honestly I just care for the quick bounties. Do your tables happen to at least have those functions working?


So far, I haven't fully checked or, to be honest, searched for the bounty system. I could give it a try, but I believe these things are more likely to be verified by the server.

I need the addresses to verify them more quickly.

I've been experimenting and testing, and some things work great, like infinite stamina, infinite immunity, and also the base finder for life or even the durability of weapons.

CheatEngineAnomaly
Noobzor
Noobzor
Posts: 8
Joined: Sat May 01, 2021 12:17 am
Reputation: 1

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by CheatEngineAnomaly »

gmax17 wrote:
Thu Feb 29, 2024 7:07 am
CheatEngineAnomaly wrote:
Thu Feb 29, 2024 7:01 am
gmax17 wrote:
Thu Feb 29, 2024 6:32 am
Hello, I tried to create a table myself. I managed to find and change some things, but it's such a complicated matter. I'm desperate about invincibility; as soon as you fall from the roof or are affected by a firebomb, you die instantly. Well...


These are my current progress:
Nice, honestly I just care for the quick bounties. Do your tables happen to at least have those functions working?


So far, I haven't fully checked or, to be honest, searched for the bounty system. I could give it a try, but I believe these things are more likely to be verified by the server.

I need the addresses to verify them more quickly.

I've been experimenting and testing, and some things work great, like infinite stamina, infinite immunity, and also the base finder for life or even the durability of weapons.
Sounds good. I'm currently using my phone as we speak but if you can send over whichever address for the bounties that are tied to the game server then I can try to look into it myself some time tomorrow.

Whichever bounty OP has in his table to make server sided bounties finish at a click of a button is the one I'm referring to. All luck to you and thanks for any help 💪

User avatar
gmax17
Expert Cheater
Expert Cheater
Posts: 163
Joined: Tue Oct 25, 2022 5:20 am
Reputation: 195

Re: Dying Light 2 - ins table (v1.14 Winter)

Post by gmax17 »

CheatEngineAnomaly wrote:
Thu Feb 29, 2024 7:16 am
gmax17 wrote:
Thu Feb 29, 2024 7:07 am
CheatEngineAnomaly wrote:
Thu Feb 29, 2024 7:01 am


Nice, honestly I just care for the quick bounties. Do your tables happen to at least have those functions working?


So far, I haven't fully checked or, to be honest, searched for the bounty system. I could give it a try, but I believe these things are more likely to be verified by the server.

I need the addresses to verify them more quickly.

I've been experimenting and testing, and some things work great, like infinite stamina, infinite immunity, and also the base finder for life or even the durability of weapons.
Sounds good. I'm currently using my phone as we speak but if you can send over whichever address for the bounties that are tied to the game server then I can try to look into it myself some time tomorrow.

Whichever bounty OP has in his table to make server sided bounties finish at a click of a button is the one I'm referring to. All luck to you and thanks for any help 💪

pls you bounties and co this is the new code from the bounties and co..


{ Game : DyingLightGame_x64_rwdi.exe
Version: 1.11.4.0
Date : 2023-08-24
Author : ins

Sets your factionrep to 50k = level 50.. theoretically..
}

[ENABLE]

aobscanmodule(FACTIONREP,gamedll_ph_x64_rwdi.dll,41 8B 47 38 39 87 70 01 00 00) // should be unique
alloc(newmem,$1000,FACTIONREP)

label(code)
label(return)

newmem:
mov [r15+38],(int)50000
code:
mov eax,[r15+38]
cmp [rdi+00000170],eax
jmp return

FACTIONREP:
jmp newmem
nop 5
return:
registersymbol(FACTIONREP)

[DISABLE]

FACTIONREP:
db 41 8B 47 38 39 87 70 01 00 00
unregistersymbol(FACTIONREP)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: gamedll_ph_x64_rwdi.dll+14C7DD3

gamedll_ph_x64_rwdi.dll+14C7DA5: 4C 8B F8 - mov r15,rax
gamedll_ph_x64_rwdi.dll+14C7DA8: 8B 48 40 - mov ecx,[rax+40]
gamedll_ph_x64_rwdi.dll+14C7DAB: 39 8F 6C 01 00 00 - cmp [rdi+0000016C],ecx
gamedll_ph_x64_rwdi.dll+14C7DB1: 74 20 - je gamedll_ph_x64_rwdi.dll+14C7DD3
gamedll_ph_x64_rwdi.dll+14C7DB3: 4C 8B 0F - mov r9,[rdi]
gamedll_ph_x64_rwdi.dll+14C7DB6: 41 B8 00 00 01 00 - mov r8d,00010000
gamedll_ph_x64_rwdi.dll+14C7DBC: 89 8F 6C 01 00 00 - mov [rdi+0000016C],ecx
gamedll_ph_x64_rwdi.dll+14C7DC2: 48 8B CF - mov rcx,rdi
gamedll_ph_x64_rwdi.dll+14C7DC5: 48 8B 15 CC 94 07 02 - mov rdx,[gamedll_ph_x64_rwdi.dll+3541298]
gamedll_ph_x64_rwdi.dll+14C7DCC: 41 FF 91 B0 02 00 00 - call qword ptr [r9+000002B0]
// ---------- INJECTING HERE ----------
gamedll_ph_x64_rwdi.dll+14C7DD3: 41 8B 47 38 - mov eax,[r15+38]
// ---------- DONE INJECTING ----------
gamedll_ph_x64_rwdi.dll+14C7DD7: 39 87 70 01 00 00 - cmp [rdi+00000170],eax
gamedll_ph_x64_rwdi.dll+14C7DDD: 74 1F - je gamedll_ph_x64_rwdi.dll+14C7DFE
gamedll_ph_x64_rwdi.dll+14C7DDF: 89 87 70 01 00 00 - mov [rdi+00000170],eax
gamedll_ph_x64_rwdi.dll+14C7DE5: 41 B8 00 00 01 00 - mov r8d,00010000
gamedll_ph_x64_rwdi.dll+14C7DEB: 48 8B 07 - mov rax,[rdi]
gamedll_ph_x64_rwdi.dll+14C7DEE: 48 8B CF - mov rcx,rdi
gamedll_ph_x64_rwdi.dll+14C7DF1: 48 8B 15 A8 94 07 02 - mov rdx,[gamedll_ph_x64_rwdi.dll+35412A0]
gamedll_ph_x64_rwdi.dll+14C7DF8: FF 90 B0 02 00 00 - call qword ptr [rax+000002B0]
gamedll_ph_x64_rwdi.dll+14C7DFE: 8B 97 6C 01 00 00 - mov edx,[rdi+0000016C]
gamedll_ph_x64_rwdi.dll+14C7E04: 49 8B CF - mov rcx,r15
}

Post Reply