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Re: Zelda: Breath of the Wild (CEMU)

Posted: Tue Jul 11, 2017 5:02 pm
by Nulty
Are you using fitgirl's repack or are you using an actual copy loadedinto cemu?

Re: Zelda: Breath of the Wild (CEMU)

Posted: Wed Jul 12, 2017 12:31 am
by Drivium
Nulty wrote:
Tue Jul 11, 2017 5:02 pm
Are you using fitgirl's repack or are you using an actual copy loadedinto cemu?
I'm using a copy down'd from usbhelper

Re: Zelda: Breath of the Wild (CEMU)

Posted: Wed Jul 12, 2017 11:02 pm
by H Con
Using Cemu 1.8.1b and BotW 1.3.0, your InDev table fails to activate.

Is your tutorial video still usable now that your AOBs are smaller?

Re: Zelda: Breath of the Wild (CEMU)

Posted: Thu Jul 13, 2017 7:31 am
by Drivium
H Con wrote:
Wed Jul 12, 2017 11:02 pm
Using Cemu 1.8.1b and BotW 1.3.0, your InDev table fails to activate.

Is your tutorial video still usable now that your AOBs are smaller?
Should still be. You should get at least a couple of results. Be sure you're using a version of Cheat Engine that supports Lua. Tested on CE 6.7.

Re: Zelda: Breath of the Wild (CEMU)

Posted: Fri Jul 14, 2017 2:58 am
by JohnnyCage
Having a bit of an issue. Been using your in dev tables and they've been working fine. Now the durability up option has stopped working even though the AOB seems to still reference the correct values. I have tried re-downloading the tables and restarts. Not sure whats wrong. Any advice?

Re: Zelda: Breath of the Wild (CEMU)

Posted: Sat Jul 15, 2017 6:03 am
by Drivium
JohnnyCage wrote:
Fri Jul 14, 2017 2:58 am
Having a bit of an issue. Been using your in dev tables and they've been working fine. Now the durability up option has stopped working even though the AOB seems to still reference the correct values. I have tried re-downloading the tables and restarts. Not sure whats wrong. Any advice?
That IS strange. Is the script not enabling at all? Or is it enabling, but just not working? If it IS enabling, do ANY of the weapons/shields increase durability when enabled? You could try dropping your weapons and getting new ones?

Re: Zelda: Breath of the Wild (CEMU)

Posted: Sat Jul 15, 2017 2:39 pm
by JohnnyCage
Drivium wrote:
Sat Jul 15, 2017 6:03 am

That IS strange. Is the script not enabling at all? Or is it enabling, but just not working? If it IS enabling, do ANY of the weapons/shields increase durability when enabled? You could try dropping your weapons and getting new ones?
It indicates that its not enabling, but after some persistence yesterday, I was able to get it to finally work again. Its odd because it will act like it didn't enable but then my weapons and shields wont break. I'm not sure what the issue is, seems to work more often if I go into my inventory when I enable it then wait.

Re: Zelda: Breath of the Wild (CEMU)

Posted: Sun Jul 16, 2017 7:52 am
by Drivium
**Updated OP with a CT for getting a complete list of your inventory and how to mod it.

Re: Zelda: Breath of the Wild (CEMU)

Posted: Tue Jul 18, 2017 4:35 am
by Drivium
Updated OP AGAIN with new method for spawning items that requires no scripts or AoBs

Re: Zelda: Breath of the Wild (CEMU)

Posted: Fri Jul 21, 2017 5:48 am
by KuroKairaku
I do not kno wwhy, but on the memory view, I get Protected:No Access for what ever reason. Have no idea why OP is able to use cheat engine 6.7 on 1.8.0b and I can't. Its fusterating when google can't help you.

Re: Zelda: Breath of the Wild (CEMU)

Posted: Mon Jul 31, 2017 2:22 pm
by LibreVR
Drivium wrote:
Tue Jul 18, 2017 4:35 am
Updated OP AGAIN with new method for spawning items that requires no scripts or AoBs
Using this method it seems that you can only spawn stuff with a world skin (or drop skin), such as weapons and world objects or npc/monsters. But if you try to spawn something that doesn't have a drop skin (like armors) the game will crash.

Do you know another method to spawn items, or a way to spawn a treasure chest and edit what's inside ?

Re: Zelda: Breath of the Wild (CEMU)

Posted: Tue Aug 01, 2017 11:31 pm
by Drivium
LibreVR wrote:
Mon Jul 31, 2017 2:22 pm

Do you know another method to spawn items, or a way to spawn a treasure chest and edit what's inside ?
Not currently, but I imagine if you searched (in CE) for a known item inside a chest, it may lead you to the chest itself and from there you could probably mod the contents. Spawning a chest with specific contents may be doable, too, though.

Re: Zelda: Breath of the Wild (CEMU)

Posted: Fri Aug 04, 2017 9:19 pm
by billybro1999
any chance of an update for 1.9.0c? These tables are amazing.

Re: Zelda: Breath of the Wild (CEMU)

Posted: Mon Aug 07, 2017 8:45 pm
by Drivium
billybro1999 wrote:
Fri Aug 04, 2017 9:19 pm
any chance of an update for 1.9.0c? These tables are amazing.
Yep, will post something soon. Currently, refinding aobs for that version. Returning to the mix will be autokill. ;)

Re: Zelda: Breath of the Wild (CEMU)

Posted: Thu Aug 10, 2017 1:02 am
by USA90210
Drivium wrote:
Mon Aug 07, 2017 8:45 pm
billybro1999 wrote:
Fri Aug 04, 2017 9:19 pm
any chance of an update for 1.9.0c? These tables are amazing.
Yep, will post something soon. Currently, refinding aobs for that version. Returning to the mix will be autokill. ;)
Have you found the full AOB for 1.9.0x that would enable invincible? I thought I found it but changing all to 90s didn't do anything. Please share the AOB if you have, thanks :)