Zelda: Breath of the Wild (CEMU)

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Drivium
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Re: Zelda: Breath of the Wild (CEMU)

Post by Drivium » Sat May 06, 2017 5:51 pm

Meltic wrote:
Sat May 06, 2017 5:18 pm
Drivium wrote:
Sat May 06, 2017 4:42 pm
@Meltic - can you confirm if these worked for you?
Sorry, working on Prey so thats why i forgot to answer. It's easy to find camera values in games released on PC but on the cemu it's alot harder. I need more time on that game.

For now i made Infinite Health and stamina bar to the game and unbreakable weapons.
I was asking if you tried my CT and if they worked for you. Can you share your unbreakable weapons script? Making unbreakable weapons also made enemies invincible, so if you isolated it to just weapons, that's awesome. Can I try it?

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Re: Zelda: Breath of the Wild (CEMU)

Post by ColonelRVH » Sat May 06, 2017 5:52 pm

Meltic wrote:
Sat May 06, 2017 5:18 pm
Sorry, working on Prey so thats why i forgot to answer. It's easy to find camera values in games released on PC but on the cemu it's alot harder. I need more time on that game.

For now i made Infinite Health and stamina bar to the game and unbreakable weapons.
He was asking if his table worked for you.

Ah, nvm, he said it. :lol:

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Meltic
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Re: Zelda: Breath of the Wild (CEMU)

Post by Meltic » Sat May 06, 2017 6:07 pm

Drivium wrote:
Sat May 06, 2017 5:51 pm
Meltic wrote:
Sat May 06, 2017 5:18 pm
Drivium wrote:
Sat May 06, 2017 4:42 pm
@Meltic - can you confirm if these worked for you?
Sorry, working on Prey so thats why i forgot to answer. It's easy to find camera values in games released on PC but on the cemu it's alot harder. I need more time on that game.

For now i made Infinite Health and stamina bar to the game and unbreakable weapons.
I was asking if you tried my CT and if they worked for you. Can you share your unbreakable weapons script? Making unbreakable weapons also made enemies invincible, so if you isolated it to just weapons, that's awesome. Can I try it?
I haven't tried ur CT. I made my own tool for it. I made a trainer so i will PM you it beacuse its not allowed to post Trainers here.

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Meltic
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Re: Zelda: Breath of the Wild (CEMU)

Post by Meltic » Sat May 06, 2017 6:12 pm

ColonelRVH wrote:
Sat May 06, 2017 5:52 pm
Meltic wrote:
Sat May 06, 2017 5:18 pm
Sorry, working on Prey so thats why i forgot to answer. It's easy to find camera values in games released on PC but on the cemu it's alot harder. I need more time on that game.

For now i made Infinite Health and stamina bar to the game and unbreakable weapons.
He was asking if his table worked for you.

Ah, nvm, he said it. :lol:
Iknow and i was on my way to write that, that it didn't work and i forgot to add that :roll:

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Re: Zelda: Breath of the Wild (CEMU)

Post by Drivium » Sat May 06, 2017 6:13 pm

Wow. You've done a lot of work here. Not seeing "invincible." Feel free to add mine to your trainer. Also, your stamina meter keeps popping up, the script I made makes it never even show. Have you found a way to modify your inventory (weapons/items)?

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Re: Zelda: Breath of the Wild (CEMU)

Post by Drivium » Sat May 06, 2017 6:14 pm

Also, I've been trying to modify jump height. Can't seem to find it...

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Re: Zelda: Breath of the Wild (CEMU)

Post by Drivium » Sun May 07, 2017 12:33 am

Updated OP with Infinite Mid-air jump. May not be very useful, since it seems you can scale any surface. Not sure yet. :)

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Re: Zelda: Breath of the Wild (CEMU)

Post by mflvs » Sun May 07, 2017 3:00 pm

Didnt seem to work for me on the Eur version (DCAC9927)

but im working on a trainer for that version.
i have found the address for arrows, infinite health, But i am struggling to scan for stamina as nearly all my ram is already taken.
just wondering if you could tell me the value type and what the base range of the value was as that could help a lot
e.g. 4 byte big endian or 2 byte big endian, and if it is value between 0 - 100 etc...
Thanks.
ill post here when finished but here is the health code for that version
HealthAob.CT
The code is Stored in the tables LUA Script
(807 Bytes) Downloaded 101 times
Thanks in adavance

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Re: Zelda: Breath of the Wild (CEMU)

Post by Drivium » Sun May 07, 2017 4:44 pm

mflvs wrote:
Sun May 07, 2017 3:00 pm
Didnt seem to work for me on the Eur version (DCAC9927)

but im working on a trainer for that version.
i have found the address for arrows, infinite health, But i am struggling to scan for stamina as nearly all my ram is already taken.
just wondering if you could tell me the value type and what the base range of the value was as that could help a lot
e.g. 4 byte big endian or 2 byte big endian, and if it is value between 0 - 100 etc...
Thanks.
ill post here when finished but here is the health code for that version
HealthAob.CT
Thanks in adavance
For me, Stamina works on both versions. I've been using strictly 2 byte endian for searches.

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Re: Zelda: Breath of the Wild (CEMU)

Post by mflvs » Sun May 07, 2017 6:14 pm

Thanks will try that. one more thing did you do a unkown search. and whats the max value for stamina Thanks in advance

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Re: Zelda: Breath of the Wild (CEMU)

Post by Drivium » Mon May 08, 2017 3:49 am

mflvs wrote:
Sun May 07, 2017 6:14 pm
Thanks will try that. one more thing did you do a unkown search. and whats the max value for stamina Thanks in advance
If I remember correctly, value for full stamina is 17530 (2 byte big endian). Do an initial exact value search for that, then drain meter, search less than, let refill completely, then search exact 17530 again. Should get 4 or 5 results. One of them will freeze it.

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Re: Zelda: Breath of the Wild (CEMU)

Post by Marcus101RR » Mon May 08, 2017 4:55 am

Does this game even run 60fps on that thing?

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Re: Zelda: Breath of the Wild (CEMU)

Post by Drivium » Mon May 08, 2017 2:29 pm

Marcus101RR wrote:
Mon May 08, 2017 4:55 am
Does this game even run 60fps on that thing?
Runs well enough to play on my machine (i7 - 3770k| GTX 980ti, but, no, not seeing 60fps.

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Re: Zelda: Breath of the Wild (CEMU)

Post by mflvs » Mon May 08, 2017 5:06 pm

Thanks will try that :) (does that include the extra stamina containers)
will let you know how i get on.
* found the stamina thanks and made a table for the version I have (inf health*, health, stamina, all arrows)
Will upload when finished writing the scripts.

If you want you can compare the aobs as like you said yours should of worked :)

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Re: Zelda: Breath of the Wild (CEMU)

Post by Drivium » Tue May 09, 2017 1:01 am

mflvs wrote:
Mon May 08, 2017 5:06 pm
Thanks will try that :) (does that include the extra stamina containers)
will let you know how i get on.
* found the stamina thanks and made a table for the version I have (inf health*, health, stamina, all arrows)
Will upload when finished writing the scripts.

If you want you can compare the aobs as like you said yours should of worked :)
Will do. Thank you. No, my testing has all been done without having earned anything extra (like stamina containers).

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