Prey 2017

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Lord Blade
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Re: Prey 2017

Post by Lord Blade »

Is there a NoClip cheat available?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

low_density
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Re: Prey 2017

Post by low_density »

Hi, awesome work SunBeam and fellow people :) would like to share my cheat table entries for Inf. PSI and No cooldown. So far I've only tried on my game (1.04), so I don't know it will work for others too, but feel free to test them and tell me if they work.

Inf. PSI:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>59</ID>
      <Description>"PSI"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(psiReduceAOB,Prey.exe,F3 0F 10 B9 08 04 00 00 F3 0F 5C F9 48 8B D9) // should be unique
alloc(newmem,256,"Prey.exe"+160F054)

registersymbol(psiReduceAOB)
label(originalcode)
label(returnhere)
label(psi_ptr)
registersymbol(psi_ptr)
label(inf_psi_en)
registersymbol(inf_psi_en)

psiReduceAOB:
jmp newmem
nop
nop
nop
returnhere:

newmem:
mov [psi_ptr],rcx
cmp [inf_psi_en],1
jne originalcode
mov [rcx+00000408],(float)999

originalcode:
movss xmm7,[rcx+00000408]
jmp returnhere

psi_ptr:
dq 0

inf_psi_en:
dq 0

[DISABLE]

psiReduceAOB:
db F3 0F 10 B9 08 04 00 00

unregistersymbol(psi_ptr)
unregistersymbol(inf_psi_en)
unregistersymbol(psiReduceAOB)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Prey.exe"+160F054

"Prey.exe"+160F03B: CC                       -  int 3 
"Prey.exe"+160F03C: CC                       -  int 3 
"Prey.exe"+160F03D: CC                       -  int 3 
"Prey.exe"+160F03E: CC                       -  int 3 
"Prey.exe"+160F03F: CC                       -  int 3 
"Prey.exe"+160F040: 48 89 5C 24 08           -  mov [rsp+08],rbx
"Prey.exe"+160F045: 57                       -  push rdi
"Prey.exe"+160F046: 48 83 EC 40              -  sub rsp,40
"Prey.exe"+160F04A: 0F 29 74 24 30           -  movaps [rsp+30],xmm6
"Prey.exe"+160F04F: 0F 29 7C 24 20           -  movaps [rsp+20],xmm7
// ---------- INJECTING HERE ----------
"Prey.exe"+160F054: F3 0F 10 B9 08 04 00 00  -  movss xmm7,[rcx+00000408]
// ---------- DONE INJECTING  ----------
"Prey.exe"+160F05C: F3 0F 5C F9              -  subss xmm7,xmm1
"Prey.exe"+160F060: 48 8B D9                 -  mov rbx,rcx
"Prey.exe"+160F063: E8 68 32 FD FF           -  call GetPlayerAOB
"Prey.exe"+160F068: 48 8D 15 B9 69 DB 00     -  lea rdx,[Prey.exe+23C5A28]
"Prey.exe"+160F06F: 48 8D 88 B0 07 00 00     -  lea rcx,[rax+000007B0]
"Prey.exe"+160F076: 48 8B F8                 -  mov rdi,rax
"Prey.exe"+160F079: E8 F2 E4 F1 FF           -  call Prey.exe+152D570
"Prey.exe"+160F07E: 0F 57 C9                 -  xorps xmm1,xmm1
"Prey.exe"+160F081: 0F 2F F9                 -  comiss xmm7,xmm1
"Prey.exe"+160F084: 0F 28 F0                 -  movaps xmm6,xmm0
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>60</ID>
          <Description>"PSI"</Description>
          <VariableType>Float</VariableType>
          <Address>psi_ptr</Address>
          <Offsets>
            <Offset>408</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>64</ID>
          <Description>"Enable Inf. PSI"</Description>
          <DropDownList ReadOnly="1" DisplayValueAsItem="1">0:Off
1:On
</DropDownList>
          <LastState Value="0" RealAddress="13DFE0033"/>
          <VariableType>4 Bytes</VariableType>
          <Address>inf_psi_en</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>65</ID>
          <Description>"Toggle &gt;&gt; Enable Inf. PSI"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
inf_psi_en:
dq 1

[DISABLE]
inf_psi_en:
dq 0
</AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>111</Key>
              </Keys>
              <ID>0</ID>
              <ActivateSound TTS="EN">PSI Combo Activated</ActivateSound>
              <DeactivateSound TTS="EN">PSI Combo Deactivated</DeactivateSound>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
No PSI Abilities Cooldowns:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>61</ID>
      <Description>"Skill CD"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(skillcdAOB,Prey.exe,F3 0F 10 11 0F 2F D0 72) // should be unique
alloc(newmem,512,"Prey.exe"+133AC9D)

label(code)
label(return)
registersymbol(skillcdAOB)
label(dbg1_ptr)
registersymbol(dbg1_ptr)
label(dbg2_ptr)
registersymbol(dbg2_ptr)
label(skillcd_en)
registersymbol(skillcd_en)

skillcdAOB:
jmp newmem
nop
nop
return:

newmem:
cmp rax,rcx
jne code
movss xmm2,[rcx]
mov [dbg1_ptr],rax
mov [dbg2_ptr],rcx
cmp [skillcd_en],1
jne code
mov [rcx],(float)0

code:
movss xmm2,[rcx]
comiss xmm2,xmm0
jmp return

dbg1_ptr:
dq 0

dbg2_ptr:
dq 0

skillcd_en:
dq 0

[DISABLE]

skillcdAOB:
  db F3 0F 10 11 0F 2F D0

unregistersymbol(dbg1_ptr)
unregistersymbol(dbg2_ptr)
unregistersymbol(skillcd_en)
unregistersymbol(skillcdAOB)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Prey.exe"+133AC9D

"Prey.exe"+133AC8A: CC                       -  int 3 
"Prey.exe"+133AC8B: CC                       -  int 3 
"Prey.exe"+133AC8C: CC                       -  int 3 
"Prey.exe"+133AC8D: CC                       -  int 3 
"Prey.exe"+133AC8E: CC                       -  int 3 
"Prey.exe"+133AC8F: CC                       -  int 3 
"Prey.exe"+133AC90: F3 0F 10 49 04           -  movss xmm1,[rcx+04]
"Prey.exe"+133AC95: 0F 57 C0                 -  xorps xmm0,xmm0
"Prey.exe"+133AC98: 0F 2F C8                 -  comiss xmm1,xmm0
"Prey.exe"+133AC9B: 76 15                    -  jna Prey.exe+133ACB2
// ---------- INJECTING HERE ----------
"Prey.exe"+133AC9D: F3 0F 10 11              -  movss xmm2,[rcx]
"Prey.exe"+133ACA1: 0F 2F D0                 -  comiss xmm2,xmm0
// ---------- DONE INJECTING  ----------
"Prey.exe"+133ACA4: 72 07                    -  jb Prey.exe+133ACAD
"Prey.exe"+133ACA6: 0F 28 C1                 -  movaps xmm0,xmm1
"Prey.exe"+133ACA9: F3 0F 5C C2              -  subss xmm0,xmm2
"Prey.exe"+133ACAD: F3 0F 5E C1              -  divss xmm0,xmm1
"Prey.exe"+133ACB1: C3                       -  ret 
"Prey.exe"+133ACB2: F3 0F 10 05 FE C6 C9 00  -  movss xmm0,[Prey.exe+1FD73B8]
"Prey.exe"+133ACBA: C3                       -  ret 
"Prey.exe"+133ACBB: CC                       -  int 3 
"Prey.exe"+133ACBC: CC                       -  int 3 
"Prey.exe"+133ACBD: CC                       -  int 3 
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>62</ID>
          <Description>"Enable No Skill CD"</Description>
          <DropDownList ReadOnly="1" DisplayValueAsItem="1">0:Off
1:On
</DropDownList>
          <LastState Value="0" RealAddress="13DFD004D"/>
          <VariableType>4 Bytes</VariableType>
          <Address>skillcd_en</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>63</ID>
          <Description>"Toggle &gt;&gt; Enable No Skill CD"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
skillcd_en:
dq 1

[DISABLE]
skillcd_en:
dq 0
</AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>111</Key>
              </Keys>
              <ID>0</ID>
              <ActivateSound TTS="EN">PSI Combo Activated</ActivateSound>
              <DeactivateSound TTS="EN">PSI Combo Deactivated</DeactivateSound>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Anyway, @SunBeam how do you decrease the speed of the FreeCam? It's going too fast for me and I am having difficulties not to dash through the walls out of the space station :lol:

shadowfang82
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Re: Prey 2017

Post by shadowfang82 »

need this table updated for 1.5 thanks and keep up the good work

pequenovitor
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Re: Prey 2017

Post by pequenovitor »

Sunbeam, great job, but ANYWAY to give us Recipes cheat? I'd like to have all the recipes for everything craftable in the game (minus story-related stuff).

pequenovitor
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Re: Prey 2017

Post by pequenovitor »

That, and a thing where all the research is automatically done would be 100% perfect, for me... :) Thanks man, keep up the good work, the community appreciates it.

low_density
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Re: Prey 2017

Post by low_density »

SunBeam wrote:
Sat Aug 12, 2017 6:32 pm
I'll see if I can pull the items list from the console and work from that. No promises though :)

Lord Blade, there's a flycam available that will warp your character to vam position on disable :) Call it cam-teleport :P
I realised that when using the freecam and you use a terminal (PC in the game), and you press Z (enter zoom mode) while using it, after you leave the zoomed mode, your body will be teleported over to the terminal instead of the original position where you started freecam :D

SkyStruck
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Re: Prey 2017

Post by SkyStruck »

Could someone update this to 1.05, or just a godmode cheat?

SkySpiderGirl
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Re: Prey 2017

Post by SkySpiderGirl »

This table needs a update, if someone has the time for it please

Shevchen
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Re: Prey 2017

Post by Shevchen »

Is there a way to exchange/replace/add chipsets? I want to play this game rather cheat-less, but hate it when having bad luck with RNG and don't get the chipsets you like/need.

iyeru
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Re: Prey 2017

Post by iyeru »

SkyStruck wrote:
Sun Aug 27, 2017 1:44 pm
Could someone update this to 1.05, or just a godmode cheat?
Godmode doesn't even activate anymore currently. Item editing and the two timers still activate though.

iyeru
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Re: Prey 2017

Post by iyeru »

I'd recommend making the mission timer freeze keybindable, since "Danielle's Song" is affected by it, and can bug out.

Zhir
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Re: Prey 2017

Post by Zhir »

yey for god mode and stamina
how about that infinite jetpack or anti gravity boost (to slow down drop)
dunno about items but you can scan them by 4 byte

cpeeler
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Re: Prey 2017

Post by cpeeler »

Any chance on getting this table updated for version 1.05? Thanks!

doot
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Re: Prey 2017

Post by doot »

Is it me or did the download get removed? This seems to happen a lot. I come to older games on this form and for what ever reason they've just been nuked.

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STN
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Re: Prey 2017

Post by STN »

doot wrote:
Tue Nov 28, 2017 12:23 am
Is it me or did the download get removed? This seems to happen a lot. I come to older games on this form and for what ever reason they've just been nuked.
I don't know about other games but sunbeam the author nuked his tables. If someone posts their copy i can add it to first post

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