Prey 2017

Upload your cheat tables here (No requests)
GPsarakis
Novice Cheater
Novice Cheater
Posts: 19
Joined: Mon Jan 06, 2020 10:01 pm
Reputation: 0

Re: Prey 2017

Post by GPsarakis »

I'm way late with this game but I'm playing the game pass PC version and I guess it's newer than 1.05 because no table will even activate or run, just get a error. Any updates for this maybe?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

KingLazarusOG
What is cheating?
What is cheating?
Posts: 1
Joined: Wed Feb 12, 2020 7:01 am
Reputation: 0

Re: Prey 2017

Post by KingLazarusOG »

I keep getting this error Error:Failure determining what CVarBaseAOB means

and I have no idea how to fix it. I am completely inept with coding and scripting, so any help would be greatly appreciated

forkinator
Expert Cheater
Expert Cheater
Posts: 73
Joined: Wed May 03, 2017 9:48 am
Reputation: 1

Re: Prey 2017

Post by forkinator »

Has anyone released a working noclip for this game?

DemonBoyKiller_YT
What is cheating?
What is cheating?
Posts: 4
Joined: Tue May 26, 2020 8:03 am
Reputation: 0

Prey 2017

Post by DemonBoyKiller_YT »

I kinda Dont know how to download a 1.07 Prey Cheat i already downloaded a 1.04 one but it doesnt work ofc so help?

User avatar
gir489
RCE Fanatics
RCE Fanatics
Posts: 658
Joined: Mon May 08, 2017 4:08 am
Reputation: 458

Prey 2017

Post by gir489 »

They did something to the Steam version of Mooncrash. I didn't save the 1.10 DLL I used to make the table against, so now I'm trying to find a SKIDROW copy. Once I get it, I can update the table.

kanggg
Expert Cheater
Expert Cheater
Posts: 217
Joined: Wed Apr 19, 2017 12:27 pm
Reputation: 13

Prey 2017

Post by kanggg »

Maybe you could use the PLAZA a.k.a. GOG release which was released yesterday?

User avatar
gir489
RCE Fanatics
RCE Fanatics
Posts: 658
Joined: Mon May 08, 2017 4:08 am
Reputation: 458

Prey 2017

Post by gir489 »

kanggg, post: 137319, member: 2899 wrote:
Maybe you could use the PLAZA a.k.a. GOG release which was released yesterday?
I'm assuming that's what I have now. Because half of my table stopped working. All that would get me is the GOG version of the DLL. I'd need SKIDROW's v1.10 DLL because that's what I (think I) developed the table against, and I'm not doing all that work again for a game that's horribly boring once you beat it...



EDIT: I found the DLL from SKIDROW's release, and I was able to heuristically find the new functions. Most of the failed to find opcodes came from not using ? although I guess that's really on me for being lazy and just taking the Cheat Engine signatures at face value... The table is untested. I just matched the bytes up, didn't check much else.
Attachments
Mooncrash.CT
(23.79 KiB) Downloaded 252 times
Last edited by gir489 on Fri May 29, 2020 1:25 am, edited 4 times in total.

japzone
Noobzor
Noobzor
Posts: 13
Joined: Thu Jul 26, 2018 4:10 am
Reputation: 0

Prey 2017

Post by japzone »

I'm a newb at this, but here's what I've got working so far for the latest GOG version:



[B][U]Tested Scripts:[/U][/B]

[SPOILER=

gir489's Inventory Editor seems to still be working:



][CODE=cea]{ Game : Prey.exe

Version: 1.10

Author : gir489



Inventory Editor

}



[ENABLE]



aobscanmodule( InventoryReader, PreyDll.dll, FF92F0000000894518488D452848 )

registersymbol( InventoryReader )

alloc( Hook, 0x1000, PreyDll.dll )

label( back )

label( pItem )

registersymbol( pItem )



Hook:

mov [pItem],rcx

call [rdx+F0]

jmp back



pItem:

dq 0



InventoryReader:

jmp Hook

db 90

back:



[DISABLE]



InventoryReader:

db FF 92 F0 00 00 00



unregistersymbol( pItem )

unregistersymbol( InventoryReader )

dealloc( Hook )[/CODE][/SPOILER]

[SPOILER="gir489's Unlock All Keycard Doors"]

[CODE=cea]{ Game : Prey.exe

Version: 1.10

Date : 2019-04-01

Author : gir489



All Keycard Doors Always Unlock

}



[ENABLE]

aobscanmodule(KeyCardCheck,PreyDll.dll,74 75 83 F9 01 0F 85 81) // should be unique

registersymbol(KeyCardCheck)



KeyCardCheck:

db EB



[DISABLE]

unregistersymbol(KeyCardCheck)



KeyCardCheck:

db 74

[/CODE]

[/SPOILER]



[B][U]Original Scripts:[/U][/B]

[SPOILER="Here's my original Infinite Stamina Script:"][CODE=cea]

{ Game : Prey.exe

Version: 0.2

Date : 2020-05-28

Author : Japzone



GOG - Infinite Stamina

}



[ENABLE]



aobscanmodule(INJECT,PreyDll.dll,F3 0F 11 09 76 11) // should be unique

alloc(newmem,$1000,"PreyDll.dll"+11DB9DA)



label(code)

label(return)



newmem:



code:

nop

nop

nop

nop

jna PreyDll.dll+11DB9F1

jmp return



INJECT:

jmp newmem

nop

return:

registersymbol(INJECT)



[DISABLE]



INJECT:

db F3 0F 11 09 76 11



unregistersymbol(INJECT)

dealloc(newmem)



[/CODE][/SPOILER]

[SPOILER="Infinite Health"]

[CODE=cea]{ Game : Prey.exe

Version: 0.1

Date : 2020-05-29

Author : Japzone



GOG - Locks to Max Health when damaged

}



[ENABLE]



aobscanmodule(INJECT,PreyDll.dll,F3 41 0F 5D F0 F3 0F 11 73 40 48 8B 05) // should be unique

alloc(newmem,$1000,"PreyDll.dll"+158BF0F)



label(code)

label(return)



newmem:



code:

nop

nop

nop

nop

nop

jmp return



INJECT:

jmp newmem

return:

registersymbol(INJECT)



[DISABLE]



INJECT:

db F3 41 0F 5D F0



unregistersymbol(INJECT)

dealloc(newmem)

[/CODE]

[/SPOILER]



Still working on Infinite Ammo since my save only has the Gloo Gun so far.
Last edited by japzone on Fri May 29, 2020 5:28 am, edited 3 times in total.

dental
Cheater
Cheater
Posts: 31
Joined: Wed Apr 04, 2018 9:24 pm
Reputation: 5

Prey 2017

Post by dental »

The inventory editor is partially working. It shows the Item ID ok. Condition, ammo loaded, and amount does not match the item.



Max Health and Infinite Stamina appears to work fine.



I gave myself a bunch of neomod (game maxes out at 1000). It's a double and 4 bytes. Pretty easy to find. :)

supernet2
What is cheating?
What is cheating?
Posts: 3
Joined: Sun May 31, 2020 1:46 am
Reputation: 3

Prey 2017

Post by supernet2 »

Can you upload a CT for that? I just started playing prey myself on GOG. Build 10966486 (05/29/2020) when i downloaded this build. Gonna start looking at health scans myself to build a pointer table and cheat table as the existing ones don't seem to work at all for me.



The recent moonbase may 28th 2020 worked with out issue on the gog moonbase Version. Was trying the standard Prey though. All worked on that Moonbase CT though.



March 26th 2019, the prey.ct worked for just item editing and infinite weapon integrity. Item editing seems to bug up and the items cause your resources to just goof up immediately after you drop anything you need to disable the item editor when you drop for the items to not all get goofed up. If you drop before disabling the edited item, it cause alot of your inventory to just get goofed up and random numbers, for me usually 90, everything just gets set to 90 that can be held single slot to 90. Then eventually after a few seconds my game crashes. Just a fyi



Edit: 6/1/2020



Just another update the infinite Health portion works after forcefully injecting it into the game. It isn't always a 100% until you first inject it into the games code. Then it works with out problem [USER=19869]@japzone[/USER]
Last edited by supernet2 on Mon Jun 01, 2020 4:19 am, edited 3 times in total.

User avatar
gir489
RCE Fanatics
RCE Fanatics
Posts: 658
Joined: Mon May 08, 2017 4:08 am
Reputation: 458

Prey 2017

Post by gir489 »

[QUOTE="dental, post: 137671, member: 15058"]

The inventory editor is partially working. It shows the Item ID ok. Condition, ammo loaded, and amount does not match the item.

[/QUOTE]

[IMG]https://i.imgur.com/CZc8GwY.png[/IMG]

[IMG]https://i.imgur.com/BATYkZu.png[/IMG]



It's working for me.



The only thing I can suggest is that obviously those fields don't apply to items that don't have a condition or magazine address. They would just show garbage. Also this was only tested on Mooncrash.
Last edited by gir489 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

dental
Cheater
Cheater
Posts: 31
Joined: Wed Apr 04, 2018 9:24 pm
Reputation: 5

Prey 2017

Post by dental »

That was on the standard game not mooncrash using japzone's clea post of your script.



I'm having too much fun just exploring every corner of the station. It'll be a while before I get to the expansion. :)

User avatar
gir489
RCE Fanatics
RCE Fanatics
Posts: 658
Joined: Mon May 08, 2017 4:08 am
Reputation: 458

Prey 2017

Post by gir489 »

dental, post: 137939, member: 15058 wrote:
I'm having too much fun just exploring every corner of the station. It'll be a while before I get to the expansion. :)
It gets boring fast.



He might've copied the offsets from Mooncrash which are incorrect. Try this table instead:
Attachments
Prey.CT
(11.15 KiB) Downloaded 310 times

User avatar
SunBeam
Administration
Administration
Posts: 4704
Joined: Sun Feb 04, 2018 7:16 pm
Reputation: 4287

Prey 2017

Post by SunBeam »

..so.. if you move the Shotgun someplace else in that Inventory, would it still show properly in the Cheat Table? Or does the user have to move everything they want to change to slot 1? Are you hooking the item on hover.. or slot?
Last edited by SunBeam on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

supernet2
What is cheating?
What is cheating?
Posts: 3
Joined: Sun May 31, 2020 1:46 am
Reputation: 3

Prey 2017

Post by supernet2 »

SunBeam, post: 137979, member: 12587 wrote:
..so.. if you move the Shotgun someplace else in that Inventory, would it still show properly in the Cheat Table? Or does the user have to move everything they want to change to slot 1? Are you hooking the item on hover.. or slot?


When i did item editing, it worked everytime you pick up any item while its hovering, it updates. So Say slot 1, or slot 30. Whatever i move, immediate the script jumps to that to change said slot. I select move and modify the item i just moved (whether ITEM id to change it altogether {WARNING you need extra spaces else this causes crash if its say the Q beam due to size!!!), I mapped out hotkeys to Item ID's based on what i select so i can spawn in basically whatever i want with key combinations. I didn't keep that in the modified Prey.CT script though.





Got everything working attached merged and a few modified .CT's (Japs infinite health code works sometimes you need to inject code not just execute the script). Prey build 1.0.1.0 (package files), and GOG build 1158493447 for prey.CT.

Prey Mooncrash steam verison and gog build 1419994872 i modified nothing.



Edit: I just merged and tested the scripts all of them. And merged everything that worked in current builds. Kudos to those who did the pointer value finds, and checked the dlls. I was to lazy to do that from scratch.
Attachments
Prey.CT
works for Current steam/GOG Build
(11.81 KiB) Downloaded 532 times
Mooncrash.CT
Unmodified works for Current steam/GOG Build
(23.79 KiB) Downloaded 204 times
Last edited by supernet2 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

Post Reply

Who is online

Users browsing this forum: chinnamon, dabui, dec1337, DotBot, helmi82, loci22, Xforcen