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Trap Quest [Aika]

Posted: Thu May 04, 2017 12:26 pm
by palpatinpadavan
Hello folks!
Since cheat tables disappeared from oficial forum, time to move them here.
Any humble contributor here ? :D

Re: Trap Quest [Aika]

Posted: Thu May 04, 2017 1:12 pm
by ArchAngelRC
[Updated Tables:]
Trap Quest 3.1 - 3.2 viewtopic.php?p=9729#p9729
Trap Quest 3.3 Hotfix viewtopic.php?p=12500#p12500
Trap Quest 4.0 viewtopic.php?p=13491#p13491
Trap Quest 4.1 viewtopic.php?p=15271#p15271
Trap Quest 4.2 viewtopic.php?p=16532#p16532
Trap Quest 4.3 Hotfix viewtopic.php?p=19758#p19758
Trap Quest 5.0 Hotfix - 5.0 Hotfix B viewtopic.php?p=22831#p22831

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Just noticed... damn, was a lot of good talk in the old thread :(

Anyway, here are the 3 latest tables.

The AOB table and the Patreon Only version should work for all Interpreters.
The Gargoyle AOB is only for the Gargoyle Interpreter, but it features every single "showme" pointer group that the other 2 don't have.

Follow the Instruction in Red above the script, or it won't work. Also use the latest CE version.

These files are mirrored here as well: [Link]

Re: Trap Quest [Aika]

Posted: Thu May 04, 2017 2:19 pm
by palpatinpadavan
Thanks !
I always admired peoples work with cheat engine.
Only thing that I can do is to find pointers via win32 get module() for base address and then read memory fuction.
Cheat engine advanced stuff seemed just too complicated for me.
Good old c++/c# :D.

Re: Trap Quest [Aika]

Posted: Thu May 04, 2017 3:09 pm
by rvs510
Spoiler
ArchAngelRC wrote:
Thu May 04, 2017 1:12 pm
The Gargoyle AOB is only for the Gargoyle Interpreter, but it features every single "showme" pointer group that the other 2 don't have.
Do they still work though? It no longer works for me. Instead it seems to connect to a dummy body. The breast numbers are normal but changes don't affect my character and the other body parts have a bunch of 98s and 662962179's attached rather than their proper values.
nm, fixed the issue

Re: Trap Quest [Aika]

Posted: Sun May 14, 2017 1:14 am
by leolarose798
rvs510 wrote:
Thu May 04, 2017 3:09 pm
Spoiler
ArchAngelRC wrote:
Thu May 04, 2017 1:12 pm
The Gargoyle AOB is only for the Gargoyle Interpreter, but it features every single "showme" pointer group that the other 2 don't have.
Do they still work though? It no longer works for me. Instead it seems to connect to a dummy body. The breast numbers are normal but changes don't affect my character and the other body parts have a bunch of 98s and 662962179's attached rather than their proper values.
nm, fixed the issue
How? I still have that issue

Re: Trap Quest [Aika]

Posted: Thu May 25, 2017 1:05 am
by Hiruko53
Any way to cheat in items?

Re: Trap Quest [Aika]

Posted: Thu May 25, 2017 11:29 am
by ArchAngelRC
Hiruko53 wrote:
Thu May 25, 2017 1:05 am
Any way to cheat in items?
Tried my luck on that a few weeks ago.
Found 2 or 3 adresses and got the HEX values for the items that changed, but whatever I did only changed the visual text, or crashed the game.

If you want any item, enable the patreon unlocker, enable debug by typing "debug".
Then use the purloin command, by typing "purloin X"
X is the item name which you can find a list of all of them here: [Link]

Re: Trap Quest [Aika]

Posted: Fri May 26, 2017 5:21 am
by rvs510
leolarose798 wrote:
Sun May 14, 2017 1:14 am
rvs510 wrote:
Thu May 04, 2017 3:09 pm
Spoiler
ArchAngelRC wrote:
Thu May 04, 2017 1:12 pm
The Gargoyle AOB is only for the Gargoyle Interpreter, but it features every single "showme" pointer group that the other 2 don't have.
Do they still work though? It no longer works for me. Instead it seems to connect to a dummy body. The breast numbers are normal but changes don't affect my character and the other body parts have a bunch of 98s and 662962179's attached rather than their proper values.
nm, fixed the issue
How? I still have that issue
Well in my case Windows had futzed up the icons so I wasn't actually using the real gargoyle interpreter. However, something similar started up again later while using the proper one, albeit not with those numbers. Interestingly, either Flash, Html5 or something else with Firefox interferes with the addressing. Starting up the game, loading the cheat tables fully, and then doing things in FF is fine. Having FF open and playing youtube videos causes issues. I have no clue why. I make no claim that this will solve your problems, it was just something interesting that I found.

Re: Trap Quest [Aika]

Posted: Fri May 26, 2017 10:40 pm
by jjfly12
I guess we are here now.
I haven't tested too deeply for the new update, but there is an additional skill in the changelog, which may cause some issues.

Edit: And as it turns out, there are more issues than just that, it seems to break the automatic continue bytes, I'll see if I can find the new AOB, but I'm sure archangel is much faster than me.

Re: Trap Quest [Aika]

Posted: Sat May 27, 2017 12:50 am
by ArchAngelRC
Working on it atm.
Got almost everything updated again and added a few new things that came with the update.

Will upload once I'm done with the gargoyle AOB table. Every showme group got a new command which takes a bit of time.
Going to sleep in an hour or so, so expect the new tables in ~14-15h from this post's time

Should I post the tables as a new post or update my last post ?

Re: Trap Quest [Aika]

Posted: Sat May 27, 2017 6:53 am
by jjfly12
I would say new post, cause most people look at last post first when the top isn't a contributor, but that's just me.

And to make sure it's a good idea to put a new post, here is a half-done AOB table that may or may not work. It works for me at least

Re: Trap Quest [Aika]

Posted: Sat May 27, 2017 12:34 pm
by ArchAngelRC
Tables for Trap Quest 3.1(170526D+P) until Trap Quest 3.2(170613D+P)
Overview of Table versions here: Overview Post

New tables.
Added a few new pointers that were introduced with this update. Cleaned up a bit.
A few showme groups now have the pointer "Desirability". Play around with it, there are no mentions in the changelog.

Note:
If you want to use the AOB 1.3 Table or the Gargoyle AOB 1.3 for the PORN version of the game, please double click on the "Activation" <script>
Image
In the popup window, change the "8" to "7" in the array of numbers. I have marked it, so should be no problem.

Since this is the only change to the porn version, I did not see the need to make 2 extra porn tables.
If this does not change in the next release, I will look into a option to make it work for both tables again,
but at the moment it just seems like a small change that aika forgot to do in the porn version.

Instruction:
The AOB table and the Patreon Only version should work for all Interpreters.
The Gargoyle AOB is only for the Gargoyle Interpreter, but it features every single "showme" pointer group that the other 2 don't have.

Follow the Instruction in Red above the script, or it won't work. Also use the latest CE version.

These files are mirrored here as well: [Link]

Re: Trap Quest [Aika]

Posted: Sat May 27, 2017 8:20 pm
by jjfly12
Desirability is the new weight for NPC choosing where to stick it into, used to be a tattoo effect.
also 2460123 is latest, but there is no change in features, so I don't recommend changing the patreon pointer yet.

Re: Trap Quest [Aika]

Posted: Sun May 28, 2017 9:38 pm
by rvs510
jjfly12 wrote:
Sat May 27, 2017 8:20 pm
Desirability is the new weight for NPC choosing where to stick it into, used to be a tattoo effect.
also 2460123 is latest, but there is no change in features, so I don't recommend changing the patreon pointer yet.
Still a tattoo effect, but now it has a base value. Presumably because that allows other things like salves, clothing, and edibles to modify it easier in future updates, as well as make it easier to code enemy behavior.


As for the value itself, the initial value's not stored wherever the table's looking at it, though freezing it seems to work.

Re: Trap Quest [Aika]

Posted: Wed Jun 21, 2017 1:49 am
by rvs510
When messing around with desirability do not peg any values to zero when washing in lake. It forces a crash.