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Re: 100% Orange Juice

Posted: Sat Sep 02, 2017 11:03 am
by bonbonny
i know this is crazy but i was able to permanently keep my wins and it even shows on the leaderboards LOL

i have no idea how this happened since i was just playing around with them but now i'm very very curious since if you can do that with wins
maybe you can do it with levels..

Re: 100% Orange Juice

Posted: Wed Sep 06, 2017 6:43 pm
by Lolopan
bonbonny wrote:
Sat Sep 02, 2017 11:03 am
i know this is crazy but i was able to permanently keep my wins and it even shows on the leaderboards LOL

i have no idea how this happened since i was just playing around with them but now i'm very very curious since if you can do that with wins
maybe you can do it with levels..
I'm sure there is a way to permanently keep your level. Though it might just be linked to a completely different address and is probably a lot more time consuming to acquire.

Re: 100% Orange Juice

Posted: Wed Sep 06, 2017 6:44 pm
by Lolopan
seikur0 wrote:
Fri Sep 01, 2017 9:28 pm
I added AOB Scans for all the values to the table and merged my table into yours, Lolopan.
The AOB Scan should be working on future updates as well.
I also added "Max HP", "Normas (1=Beginning, 5=Win)" and "Roll needed to revive".

:)
Ya know, I didn't actually expect this to happen but thank you regardless.

Re: 100% Orange Juice

Posted: Thu Sep 07, 2017 3:43 pm
by seikur0
Lolopan wrote:
Wed Sep 06, 2017 6:43 pm
I'm sure there is a way to permanently keep your level. Though it might just be linked to a completely different address and is probably a lot more time consuming to acquire.
I'm not so sure about that, it would make sense to keeps wins and level serverside,
since they are tied to online play and can only be changed by online games.
What happened to bonbonny though is a mystery, but you don't get any more fun out of the game by keeping a fake level and win counter,
so I'm not that interested.

If you want a challenge, go find the function that changes characters and inject it, so it changes to any character you want.
->DLC Characters for free

That should be entirely possible but also kind of time consuming^^
Lolopan wrote:
Wed Sep 06, 2017 6:44 pm
Ya know, I didn't actually expect this to happen but thank you regardless.
I hope I didn't take away your fun in looking for these addresses after every update? :?

Re: 100% Orange Juice

Posted: Sat Sep 09, 2017 9:09 pm
by magazorxx
can you update to patch 1.20 ? thanks in advance

Re: 100% Orange Juice

Posted: Sun Sep 10, 2017 12:53 pm
by seikur0
It's already up-to-date, use the table on the bottom of page 2.

On a side note, I played around with the levels and wins some days ago and was able to permanently keep them now. I don't know how.

Re: 100% Orange Juice

Posted: Sun Sep 10, 2017 11:59 pm
by Lolopan
seikur0 wrote:
Thu Sep 07, 2017 3:43 pm
Lolopan wrote:
Wed Sep 06, 2017 6:43 pm
I'm sure there is a way to permanently keep your level. Though it might just be linked to a completely different address and is probably a lot more time consuming to acquire.
I'm not so sure about that, it would make sense to keeps wins and level serverside,
since they are tied to online play and can only be changed by online games.
What happened to bonbonny though is a mystery, but you don't get any more fun out of the game by keeping a fake level and win counter,
so I'm not that interested.

If you want a challenge, go find the function that changes characters and inject it, so it changes to any character you want.
->DLC Characters for free

That should be entirely possible but also kind of time consuming^^
Lolopan wrote:
Wed Sep 06, 2017 6:44 pm
Ya know, I didn't actually expect this to happen but thank you regardless.
I hope I didn't take away your fun in looking for these addresses after every update? :?
Supposedly, most of the game is clientside. So in a sense, keeping select values permanent only last for the update it's on. Though there's a stray chance that it'll be permanent through all updates but it would be a lot more apparent that you edited these values if they don't match with your playtime anyways.

Also, about DLC, I'm fairly certain that the process for getting them for free is a lot more time-consuming and is very... Awkward to pull off.

PS: It's fine, I think it's a lot better to have an automated table in all honesty.

Re: 100% Orange Juice

Posted: Sat Oct 21, 2017 4:08 pm
by Grakken
Table isn't working for me, is that because the game updated?

Re: 100% Orange Juice

Posted: Sat Nov 11, 2017 5:48 pm
by bonbonny
For DLCs in the game i used Steamcrack Just added them in there and reset the game.

i still need to figure out how to permanently keep levels tho

Re: 100% Orange Juice

Posted: Sat Nov 11, 2017 5:50 pm
by bonbonny
seikur0 wrote:
Sun Sep 10, 2017 12:53 pm
It's already up-to-date, use the table on the bottom of page 2.

On a side note, I played around with the levels and wins some days ago and was able to permanently keep them now. I don't know how.
add me on steam i need to find out howwwwwwwwwwwww

Re: 100% Orange Juice

Posted: Thu Nov 23, 2017 4:35 pm
by Flandre81
[Link]

Maybe this will help for the current patch 1.22.1

The values seem fixed for me but one thing I always notice, the addresses are green, not black so it helps in identifying their patterns.

Also, the level is not permanent but it does allow you to buy everything that requires a certain level. You do get to keep the stuff you buy so don't fear wasting your stars!

I took a gamble finding these as I put every green address in the address list in and started editing them with like random unique numbers like 12 14 16 18 so that if I stumbled upon one, it was easy to identify what edit went to what value.

WARNING: This CAN crash your game so do so with EXTREME care.

Re: 100% Orange Juice

Posted: Tue Dec 19, 2017 3:06 pm
by DyonisX
Can I use the cheat engine to give myself Halloween candy if I have 0?

Re: 100% Orange Juice

Posted: Tue Jan 30, 2018 3:33 am
by ceorepara32
is there an updated cheat table for 1.25 yet? I'm too stupid to understand how to do it myself.

Re: 100% Orange Juice

Posted: Mon Apr 02, 2018 4:54 pm
by Lolopan
Yikes! I've been gone for a long while. Especially without a computer.

Very sorry about that.

100% Orange Juice

Posted: Wed Apr 25, 2018 9:19 pm
by neck
table for whatever current update is, too lazy to look. Includes:

rolls (attack, defend/evade, move/bonus/recover)

shop (stars, oranges, halloween, christmas, level)



for you silly geese who are too dumb to spend 5 minutes looking for values