100% Orange Juice

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Galleia
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Re: 100% Orange Juice

Post by Galleia » Sun Jul 09, 2017 4:51 am

twix wrote:
Tue Jul 04, 2017 7:25 am

Could you throw the oranges ID my way?
p.s. OP please update <3
Yes, hello! I had the same sort of problem as you, so I've got the oranges ID if you still need it. I also brute forced through a little section of like 11k addresses to grab the Halloween Candy ID. If you gimme a sec, I'll edit in the Christmas Candy if I can find it based on this pattern.

-For OJ 1.19.2-
Stars: 014D8300
Oranges: 014D9038
Halloween Candy: 014D8E50

nyamiya
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Re: 100% Orange Juice

Post by nyamiya » Mon Jul 10, 2017 1:26 am

Galleia wrote:
Sun Jul 09, 2017 4:51 am
twix wrote:
Tue Jul 04, 2017 7:25 am

Could you throw the oranges ID my way?
p.s. OP please update <3
Yes, hello! I had the same sort of problem as you, so I've got the oranges ID if you still need it. I also brute forced through a little section of like 11k addresses to grab the Halloween Candy ID. If you gimme a sec, I'll edit in the Christmas Candy if I can find it based on this pattern.

-For OJ 1.19.2-
Stars: 014D8300
Oranges: 014D9038
Halloween Candy: 014D8E50
The addresses that I had to find for the Stars and Oranges were completely different from what you had listed.
It started with 0135 or something... Can't remember.
I could also have no idea what I'm talking about because I couldn't find those addresses in the first place. Just brute forced addresses that shared the same values as my stars and oranges. Which is why I couldn't figure out Halloween and Christmas currency because they are 0...

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Lolopan
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Re: 100% Orange Juice

Post by Lolopan » Sat Aug 19, 2017 12:30 am

1.19.3 update coming in a hour or so.

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Lolopan
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Update 1.19.3

Post by Lolopan » Sat Aug 19, 2017 1:02 am

Well, the update took less than an hour. Technically. But I'm sure the table will be fiiiiine until there's just another hotfix for some reason.
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100orange.CT
- Updated to 1.19.3
- Nothing is new. As usual.
(11.49 KiB) Downloaded 77 times

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bonbonny
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Re: Update 1.19.3

Post by bonbonny » Thu Aug 24, 2017 4:17 pm

Lolopan wrote:
Sat Aug 19, 2017 1:02 am
Well, the update took less than an hour. Technically. But I'm sure the table will be fiiiiine until there's just another hotfix for some reason.
hey lolopan do you think theres any way to edit your lvl in the game?

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bonbonny
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Re: 100% Orange Juice

Post by bonbonny » Thu Aug 24, 2017 4:25 pm

woops nvm figured it out
to any of you that need the address here it is

00281470


enjoy <3

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Lolopan
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Re: 100% Orange Juice

Post by Lolopan » Sat Aug 26, 2017 5:33 pm

The funny thing about the whole level editing thing is that it doesn't actually keep your level at the value you put it at. But it does allow you to grab the higher level color packs at lower levels.

Uh, thanks for the address though. I'll probably add it to the table later today. I'll also credit ya for finding it.

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Lolopan
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Post by Lolopan » Sat Aug 26, 2017 5:59 pm

Say, ya'll like mini updates?
Attachments
100orange.CT
- Added Level address.
- If anything is wrong with it, I'll try and fix it today.

- Thanks bonbonny for the address.
(12.64 KiB) Downloaded 45 times

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bonbonny
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Re: 100% Orange Juice

Post by bonbonny » Sun Aug 27, 2017 11:01 pm

i used it online and it seems to work tbh both the levels and the wins
just every time you close the game it wont save it will go back to your regular level and wins.

btw here is the wins address too
00FA14C4

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Lolopan
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Re: 100% Orange Juice

Post by Lolopan » Mon Aug 28, 2017 2:32 am

Hm. There doesn't seem to be any point of having the wins address added though. Unless there's some address that permanently sets your level/wins at the value you put it at.

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bonbonny
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Re: 100% Orange Juice

Post by bonbonny » Wed Aug 30, 2017 5:52 pm

wellll its all gone to hell now cause 1.19.4 just came out x D

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Lolopan
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Re: 100% Orange Juice

Post by Lolopan » Wed Aug 30, 2017 7:54 pm

No worries, I'm workin' on it right now.

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Lolopan
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100% OJ (1.19.4)

Post by Lolopan » Wed Aug 30, 2017 8:56 pm

An on-time update? From me? Surely you're mistaken. Nope, you're right. Just a few hours after the update launched, I made an update myself. And this time, I added a few more extra things.
Attachments
100orange.CT
- Updated to 1.19.4
- Added Recovery Roll option.
- Organized the Rolls into it's own group.
- Added the Lobby group.
- Added Levels (Hopefully Permanent.)
- Added Wins (Hopefully Permanent.)

A Reminder: Don't change any of the Lobby group's values in an open lobby.
(13.27 KiB) Downloaded 112 times

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bonbonny
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Re: 100% Orange Juice

Post by bonbonny » Fri Sep 01, 2017 5:24 am

Looks super hot :oops: i should also mention for some reason the levels address is wrong heres the new one


003FF920

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seikur0
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Re: 100% Orange Juice

Post by seikur0 » Fri Sep 01, 2017 9:28 pm

I added AOB Scans for all the values to the table and merged my table into yours, Lolopan.
The AOB Scan should be working on future updates as well.
I also added "Max HP", "Normas (1=Beginning, 5=Win)" and "Roll needed to revive".

:)
Attachments
100orange.CT
(27.79 KiB) Downloaded 358 times

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