100% Orange Juice

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Lolopan
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100% Orange Juice

Post by Lolopan » Mon Mar 06, 2017 2:22 pm

Hey, it's that one table made from 1.16.5 and up. Finally updated to the most latest version of the game. (1.17.4)

So lets get into what this table actually has.

Store:

The Store tab has all four current currencies that are in the game. (Stars, Oranges, Candy Cane, and Halloween Candy). There really isn't anything special here, but this would make getting everything in the in-game store easier for you. No grinding required.

Oh, I should also point out that these currencies do have a set limit.
Stars - 99,999
Oranges, Candy Canes, and Halloween Candy - 999

In-game:

This tab have been updated (but also downgraded) to something rather simplistic. By that, I mean I decided to not include the addresses of other players.

This tab consists of the following: The "Host" player's stats. (HP, Wins, Stars) Everyone's movement rolls and battle rolls.

Now I assume you are wondering why its called the "Host" player. These addresses are basically for you and you alone. Meaning you can be in any "slot" (Player 1, Player 2, etc.) and still change your stats.

The Dice addresses are actually pretty weird to say the least. Mostly because every player uses the same ones. Meaning if you freeze your movement to 6. Everyone else will roll a 6 on their turns. (Assuming you don't unfreeze it after your own turn.) This also applies to the battle rolls but in a different manner. Since there's four dice rolls in this phase (two from the attacking player and two from the defending player), if you happen to be the defending player and you had frozen the rolls to be, for example, 6 for attacking, 1 for defending, and didn't change/unfroze these values then you'd just end up killing yourself.

By the way, I didn't include Recovery Rolls due to the fact that you can just immediately revive yourself by setting your Current HP value to any number besides 0.

I do understand that the game does have both online and offline modes. However, this table was specifically made for offline play (like the Story Mode for instance). Not to mention that you CAN get VAC banned for using CE while online on Steam.

Anyways, I hope you enjoy my table. If you have any problems, just state them here and I'll see what I can do.
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100orange.CT
By the way, if the game updates, I'll update the table sometime after the update. (Usually a few hours after the update downloads for me.)
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Lolopan
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Post by Lolopan » Wed Mar 29, 2017 7:00 am

Small update. Nothing technically new.
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100orange.CT
Updated to 1.17.5 (Though most of the previous table's stuff still works fine. So it's more or less an update to the addresses.)
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Lolopan
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Post by Lolopan » Tue Apr 11, 2017 3:50 am

So 1.18 came out finally. Which also means all these addresses are completely off. But no worries, I gotcha covered.
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100orange.CT
Updated to 1.18.

- Nothing new table-wise, however, I fixed everything that was broken from said update.
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DyonisX
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Re:

Post by DyonisX » Fri Apr 21, 2017 10:13 pm

Lolopan wrote:
Tue Apr 11, 2017 3:50 am
So 1.18 came out finally. Which also means all these addresses are completely off. But no worries, I gotcha covered.
I don't think this one works, I just did my own for stars and I have the address for stars if you want it, but yours just diplays a huge value that keeps changing, the others consumables don't work either, they are at 0, I have 19 oranges right now so it doesn't detect them

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Re: 100% Orange Juice

Post by TwilightStarocean » Sat Apr 22, 2017 6:09 am

thats because it was updated its 1.18.2 now

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Threat of Rain
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Re: 100% Orange Juice

Post by Threat of Rain » Mon Jun 19, 2017 11:28 pm

Hey there,

100OJ just updated again. Would you mind updating your table?

Thanks.

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Re: 100% Orange Juice

Post by Fishspider666 » Tue Jun 20, 2017 1:34 am

Threat of Rain wrote:
Mon Jun 19, 2017 11:28 pm
Hey there,

100OJ just updated again. Would you mind updating your table?

Thanks.
I don't know if it will get updated as they haven;t been online since April :cry:

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Re: 100% Orange Juice

Post by Threat of Rain » Tue Jun 20, 2017 8:26 pm

Fishspider666 wrote:
Tue Jun 20, 2017 1:34 am
Threat of Rain wrote:
Mon Jun 19, 2017 11:28 pm
Hey there,

100OJ just updated again. Would you mind updating your table?

Thanks.
I don't know if it will get updated as they haven;t been online since April :cry:
Oh no. I hope they're alright and will come back.

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Lolopan
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Post by Lolopan » Wed Jun 21, 2017 5:48 am

Threat of Rain wrote:
Tue Jun 20, 2017 8:26 pm
Fishspider666 wrote:
Tue Jun 20, 2017 1:34 am
Threat of Rain wrote:
Mon Jun 19, 2017 11:28 pm
Hey there,

100OJ just updated again. Would you mind updating your table?

Thanks.
I don't know if it will get updated as they haven;t been online since April :cry:
Oh no. I hope they're alright and will come back.
Oh I'm 100% fine. I've just been busy with other things at the moment so I haven't took the time to update the table. I'll most likely try my best to update the table tomorrow.

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Lolopan
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Post by Lolopan » Wed Jun 21, 2017 9:34 pm

Well I was able to update the table. It usually just takes about an hour to get everything updated. Aaaaaanyways, here's the updated table, if an update ends up getting passed through I'll probably update it then. Though I should say that I'll probably wait for a full on update instead of a hotfix-based one.
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100orange.CT
- Updated to 1.19.
- Nothing particularly new.
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bonbonny
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Re: 100% Orange Juice

Post by bonbonny » Sat Jun 24, 2017 4:47 pm

aaa just updated to 1.19.1 and doesnt work ;;;

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Re: 100% Orange Juice

Post by white_rabbit01 » Thu Jun 29, 2017 12:22 am

geez. The AI in the game is nuts! Even on casual dice rolls seem in their favor. That or I have some pretty bad luck.

Updated tables would be greatly appreciated for 1.19.1 :)

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Re: 100% Orange Juice

Post by white_rabbit01 » Fri Jun 30, 2017 2:04 am

Thankfully, using CE to change the star and orange values in the store is simple as usual :) if that's what you're trying to do, just do the basic searches on 4 byte values

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bonbonny
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Re: 100% Orange Juice

Post by bonbonny » Sat Jul 01, 2017 8:27 pm

figured out the stars and oranges but the halloween candy and candy canes is what i need

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twix
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Re: 100% Orange Juice

Post by twix » Tue Jul 04, 2017 7:25 am

bonbonny wrote:
Sat Jul 01, 2017 8:27 pm
figured out the stars and oranges but the halloween candy and candy canes is what i need
Could you throw the oranges ID my way?
p.s. OP please update <3

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