100% Orange Juice
100% Orange Juice
Hey, it's that one table made from 1.16.5 and up. Finally updated to the most latest version of the game. (1.17.4)
So lets get into what this table actually has.
Store:
The Store tab has all four current currencies that are in the game. (Stars, Oranges, Candy Cane, and Halloween Candy). There really isn't anything special here, but this would make getting everything in the in-game store easier for you. No grinding required.
Oh, I should also point out that these currencies do have a set limit.
Stars - 99,999
Oranges, Candy Canes, and Halloween Candy - 999
In-game:
This tab have been updated (but also downgraded) to something rather simplistic. By that, I mean I decided to not include the addresses of other players.
This tab consists of the following: The "Host" player's stats. (HP, Wins, Stars) Everyone's movement rolls and battle rolls.
Now I assume you are wondering why its called the "Host" player. These addresses are basically for you and you alone. Meaning you can be in any "slot" (Player 1, Player 2, etc.) and still change your stats.
The Dice addresses are actually pretty weird to say the least. Mostly because every player uses the same ones. Meaning if you freeze your movement to 6. Everyone else will roll a 6 on their turns. (Assuming you don't unfreeze it after your own turn.) This also applies to the battle rolls but in a different manner. Since there's four dice rolls in this phase (two from the attacking player and two from the defending player), if you happen to be the defending player and you had frozen the rolls to be, for example, 6 for attacking, 1 for defending, and didn't change/unfroze these values then you'd just end up killing yourself.
By the way, I didn't include Recovery Rolls due to the fact that you can just immediately revive yourself by setting your Current HP value to any number besides 0.
I do understand that the game does have both online and offline modes. However, this table was specifically made for offline play (like the Story Mode for instance). Not to mention that you CAN get VAC banned for using CE while online on Steam.
Anyways, I hope you enjoy my table. If you have any problems, just state them here and I'll see what I can do.
So lets get into what this table actually has.
Store:
The Store tab has all four current currencies that are in the game. (Stars, Oranges, Candy Cane, and Halloween Candy). There really isn't anything special here, but this would make getting everything in the in-game store easier for you. No grinding required.
Oh, I should also point out that these currencies do have a set limit.
Stars - 99,999
Oranges, Candy Canes, and Halloween Candy - 999
In-game:
This tab have been updated (but also downgraded) to something rather simplistic. By that, I mean I decided to not include the addresses of other players.
This tab consists of the following: The "Host" player's stats. (HP, Wins, Stars) Everyone's movement rolls and battle rolls.
Now I assume you are wondering why its called the "Host" player. These addresses are basically for you and you alone. Meaning you can be in any "slot" (Player 1, Player 2, etc.) and still change your stats.
The Dice addresses are actually pretty weird to say the least. Mostly because every player uses the same ones. Meaning if you freeze your movement to 6. Everyone else will roll a 6 on their turns. (Assuming you don't unfreeze it after your own turn.) This also applies to the battle rolls but in a different manner. Since there's four dice rolls in this phase (two from the attacking player and two from the defending player), if you happen to be the defending player and you had frozen the rolls to be, for example, 6 for attacking, 1 for defending, and didn't change/unfroze these values then you'd just end up killing yourself.
By the way, I didn't include Recovery Rolls due to the fact that you can just immediately revive yourself by setting your Current HP value to any number besides 0.
I do understand that the game does have both online and offline modes. However, this table was specifically made for offline play (like the Story Mode for instance). Not to mention that you CAN get VAC banned for using CE while online on Steam.
Anyways, I hope you enjoy my table. If you have any problems, just state them here and I'll see what I can do.
- Attachments
-
- 100orange.CT
- By the way, if the game updates, I'll update the table sometime after the update. (Usually a few hours after the update downloads for me.)
- (10.53 KiB) Downloaded 499 times
Small update. Nothing technically new.
- Attachments
-
- 100orange.CT
- Updated to 1.17.5 (Though most of the previous table's stuff still works fine. So it's more or less an update to the addresses.)
- (10.57 KiB) Downloaded 155 times
So 1.18 came out finally. Which also means all these addresses are completely off. But no worries, I gotcha covered.
- Attachments
-
- 100orange.CT
- Updated to 1.18.
- Nothing new table-wise, however, I fixed everything that was broken from said update. - (10.46 KiB) Downloaded 196 times
Re:
I don't think this one works, I just did my own for stars and I have the address for stars if you want it, but yours just diplays a huge value that keeps changing, the others consumables don't work either, they are at 0, I have 19 oranges right now so it doesn't detect them
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TwilightStarocean
- Novice Cheater

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Re: 100% Orange Juice
thats because it was updated its 1.18.2 now
- Threat of Rain
- What is cheating?

- Posts: 2
- Joined: Mon Jun 19, 2017 11:26 pm
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Re: 100% Orange Juice
Hey there,
100OJ just updated again. Would you mind updating your table?
Thanks.
100OJ just updated again. Would you mind updating your table?
Thanks.
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Fishspider666
- What is cheating?

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Re: 100% Orange Juice
I don't know if it will get updated as they haven;t been online since AprilThreat of Rain wrote: ↑Mon Jun 19, 2017 11:28 pmHey there,
100OJ just updated again. Would you mind updating your table?
Thanks.
- Threat of Rain
- What is cheating?

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Re: 100% Orange Juice
Oh no. I hope they're alright and will come back.Fishspider666 wrote: ↑Tue Jun 20, 2017 1:34 amI don't know if it will get updated as they haven;t been online since AprilThreat of Rain wrote: ↑Mon Jun 19, 2017 11:28 pmHey there,
100OJ just updated again. Would you mind updating your table?
Thanks.![]()
Oh I'm 100% fine. I've just been busy with other things at the moment so I haven't took the time to update the table. I'll most likely try my best to update the table tomorrow.Threat of Rain wrote: ↑Tue Jun 20, 2017 8:26 pmOh no. I hope they're alright and will come back.Fishspider666 wrote: ↑Tue Jun 20, 2017 1:34 amI don't know if it will get updated as they haven;t been online since AprilThreat of Rain wrote: ↑Mon Jun 19, 2017 11:28 pmHey there,
100OJ just updated again. Would you mind updating your table?
Thanks.![]()
Well I was able to update the table. It usually just takes about an hour to get everything updated. Aaaaaanyways, here's the updated table, if an update ends up getting passed through I'll probably update it then. Though I should say that I'll probably wait for a full on update instead of a hotfix-based one.
- Attachments
-
- 100orange.CT
- - Updated to 1.19.
- Nothing particularly new. - (11.47 KiB) Downloaded 216 times
Re: 100% Orange Juice
aaa just updated to 1.19.1 and doesnt work ;;;
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white_rabbit01
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Re: 100% Orange Juice
geez. The AI in the game is nuts! Even on casual dice rolls seem in their favor. That or I have some pretty bad luck.
Updated tables would be greatly appreciated for 1.19.1
Updated tables would be greatly appreciated for 1.19.1
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white_rabbit01
- What is cheating?

- Posts: 2
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Re: 100% Orange Juice
Thankfully, using CE to change the star and orange values in the store is simple as usual
if that's what you're trying to do, just do the basic searches on 4 byte values
Re: 100% Orange Juice
figured out the stars and oranges but the halloween candy and candy canes is what i need
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