Galactic Civilizations III (Steam)
Posted: Thu May 04, 2017 9:03 am
I've been working on a table for this game and I think it's ready to be posted here.
Features:
Code:
- pointers to all planets (changing some values here requires freezing them) + rush production + lock/unlock tiles + change tiles + change production to anything
- pointers to all shipyards + rush production
- pointers to all starbases + upgrade them at any time
- maphack
- pointers to credits, techs researched, ideology points
- selected unit's moves left, current HP, population (colony ships)
- research script (research current, research all)
- free trading
- infinite designer budget
- race creation trait points, racial ability points
IMPORTANT: run Steam (or game) as admin for most of the features to work. Admin rights are required to create a named pipe for LUA server to communicate with the process.
Instructions for changing tiles/buildings are in the appropriate scripts (Tile Improvements, Buildings List) at the top. I recommend enabling everything you want as soon as the game starts to speed up the memory scanning process.
Tip: most values are multiplied by 1000.
Made by Irrialite
Features:
Code:
- pointers to all planets (changing some values here requires freezing them) + rush production + lock/unlock tiles + change tiles + change production to anything
- pointers to all shipyards + rush production
- pointers to all starbases + upgrade them at any time
- maphack
- pointers to credits, techs researched, ideology points
- selected unit's moves left, current HP, population (colony ships)
- research script (research current, research all)
- free trading
- infinite designer budget
- race creation trait points, racial ability points
IMPORTANT: run Steam (or game) as admin for most of the features to work. Admin rights are required to create a named pipe for LUA server to communicate with the process.
Instructions for changing tiles/buildings are in the appropriate scripts (Tile Improvements, Buildings List) at the top. I recommend enabling everything you want as soon as the game starts to speed up the memory scanning process.
Tip: most values are multiplied by 1000.
Made by Irrialite