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Darksiders 2 +10 (Table Update6)

Posted: Wed May 03, 2017 11:28 am
by STN
Update6:
- add Quest Items v2.
- update the aobscan of Inf. Gallop.
Update5:
- add No Weapon Overheat.
Update4:
- add Inf. Boatman Coin.
Update3:
- add Inf. Reaper Time and Inf. Ammo V2.
Update2:
- add Inf. Ammo and Inf. Gallop.
- delete unnecessary scripts.
Update1:
- add Inf. Wrath, Inf. Skill Points, and Inf. Currency.

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Options:
- Undead
health still drops but Death won't be killed.
- Inf. Wrath
- Inf. Reaper Time
- Inf. Ammo / Inf. Ammo V2
use only one of them.
the first one is a simple nop, while V2 has a cmp before ignoring anything.
the cmp is to check if the ammo has reached 0 before the script would stop the decreasing of ammo, NOT to check if the address it's writing to is actually the value of ammo, so either one of them will do.
- No Weapon Overheat
- Inf. Gallop
max stamina for horse always.
- Inf. Skill Points
- Inf. Currency
- Inf. Boatman Coin
- Quest Items v2
access the quest items tab in inventory once after enabling this script.
only the item slot(s) with a visible quantity would be shown in the table, other item slots would either show a "??" or a random number.

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Notes:
- all pointers won't show the value until it's altered in-game once. e.g. get hit once for the Health pointer, assign a skill once for the Skill Points pointer, etc.
- used AOB scan, should works on most versions.
- if you can't activate any script, try to wait for the game to be fully loaded and Death is able to move around, then try to activate the script again.

Made by Cielos

Re: Darksiders 2 +10 (Table Update6)

Posted: Wed May 03, 2017 4:52 pm
by ShadowNic94
Is this just for DS2 or will it also work for the Deathinitive edition?

Re: Darksiders 2 +10 (Table Update6)

Posted: Thu May 04, 2017 12:51 am
by STN
There is a different table for deathinitiative edition available, search these forums

Darksiders 2 +10 (Table Update6)

Posted: Fri Jun 15, 2018 4:55 pm
by gasp
any chance to add a exp or faster lvl up? or armor spawner?