evoland 2

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STN
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evoland 2

Post by STN »

bytecode table, apply cheat as soon as possible before start/load a game. The cheat effect will last till app close.

Similar cheat group with a [A] or mark, apply only one of them in group.

Try drag and drop the cheats under [EvoLand 2 (click 1st)] entry and save, then apply them in one click. [EvoLand 2 (click 1st)] itself is a script (some lua function) has to be applied 1st.

The game is in adobe air/flash, including at least 4 similar *.swf. Each *.swf should represent some historical stage of game era, eg. 2d->iso->3d for action rpg as an example. Each .swf handle different genre with respective era. Currently, I only reach 2d-arpg & platformer of some early era. There are possible other genres,eg. the ff-atb-style jrpg command btl, turn-base tactical , shooting? , mario style platformer?, vs fight etc.
So, not all cheat has been checked. Not checked cheats are mark with ? here.
Not known if effective cheat survive when era changed.

Update 15--8-29

- charge speed x2
- [C]timescale/rapid for arpg (2x overall, or 4x only for attack)
- multi jump for platformer
- rapid for platformer
- quick cooldown for energy bar (general)
- no hurt reaction (side effect zombie undead, read note inside script)
- dmg to hero / 10000, (min 1)
- allow negative dmg and heal 10 when dmg < 0 (global, but negative dmg should only from cheat, eg the following merman cheat.)
+-- heor is merman/mermaid (platformer), heal when no air under water
? hero & ally haste and icearmor (atb battle)
? weapontime extended and max weapon level (shooting?)
? rapidx4 (shooting?)
? [A]timescale for vs fight

Made by panraven


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
01_evoLand2.CT
(47.1 KiB) Downloaded 784 times

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