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Re: z Dwarf Fortress

Posted: Sat Jan 21, 2023 3:12 am
by Zanzer
Added a couple scripts to alter Strange Moods

CE with DSHACK?

Posted: Sun Jan 22, 2023 10:00 am
by tsfortna
Hey, did anyone manage to run this script together with DSHACK Alpha 1 or 2? If DSHACK is running, the CE-Script does not work.

Re: z Dwarf Fortress

Posted: Mon Jan 23, 2023 11:54 am
by Pabl0
Hey, did anyone manage to run this script together with DSHACK Alpha 1 or 2? If DSHACK is running, the CE-Script does not work.
Works for me without any issues with both alpha 1 & 2

Re: z Dwarf Fortress

Posted: Tue Jan 24, 2023 1:07 am
by Zanzer
Tossed in Unlimited Ammo in case you wanted to use some marksdwarfs.

Re: z Dwarf Fortress

Posted: Fri Jan 27, 2023 7:54 am
by LegendZero88
hello i really like this table and i'm glad it works really well.
thank you zanzer.
someone as understood how to edit for exemple quantity of wood? because the table let you modified it but it doesn't increase whatsover.

Re: z Dwarf Fortress

Posted: Fri Jan 27, 2023 11:24 am
by ptna9000
Zanzer wrote:
Tue Jan 24, 2023 1:07 am
Tossed in Unlimited Ammo in case you wanted to use some marksdwarfs.
You are a god amongst men

PS: Just in case (and not that it's that terrible), but does this apply to enemies too?

Re: z Dwarf Fortress

Posted: Fri Jan 27, 2023 11:28 am
by ptna9000
LegendZero88 wrote:
Fri Jan 27, 2023 7:54 am
hello i really like this table and i'm glad it works really well.
thank you zanzer.
someone as understood how to edit for exemple quantity of wood? because the table let you modified it but it doesn't increase whatsover.
Not sure how the table handles item amounts, but remember you can always use DFHack to add stuff such as wood, weapons, etc. under the mouse pointer

Re: z Dwarf Fortress

Posted: Fri Jan 27, 2023 5:31 pm
by Zanzer
Modify the value under Create Extra Blocks. This is used when you're creating wooden blocks.

So if you also have the script that converts wooden blocks into wood logs, you'll create that many wood logs.

Re: z Dwarf Fortress

Posted: Sat Jan 28, 2023 10:52 am
by LegendZero88
thank you guys

Re: z Dwarf Fortress

Posted: Tue Feb 07, 2023 11:20 pm
by DirtyHorcrux
game update today, dont know what still works and what doesnt just thought i would make you aware :)

Re: z Dwarf Fortress

Posted: Sat Mar 25, 2023 9:24 pm
by Cold
Is there any way to have a function that adds skill points at the Prepare Carefully menu before you Embark?

Re: z Dwarf Fortress

Posted: Thu Apr 13, 2023 2:58 pm
by Dispel
changing quantity doesn't seems to work. It changes visually, but once someone grab some of the stack, it revert back to what it was minus what the dwarf took.

Re: z Dwarf Fortress

Posted: Tue May 02, 2023 6:31 am
by Xeropeido
plssss update to 50.07

Re: z Dwarf Fortress

Posted: Tue May 02, 2023 8:58 pm
by Dispel
50.08 just released

An update would be appreciated, if you are free to do it :)

Re: z Dwarf Fortress

Posted: Thu May 11, 2023 10:39 am
by Reyghel
Spanish: Muchas Gracias querido Zanzer por crear esta tabla, por compartirla con nosotros y permitir que el juego se nos pueda hacer mas facil al inicio. En mi caso he conseguido alterar valores de otros videojuegos, pero nunca pude crear una tabla, solo he buscado valores para facilitar algunas tareas muy repetitivas hasta que encontrara estrategias para hacerme mas fuerte y no requerir los trucos. Otras veces usaba los trucos en partidas paralelas para hacer caos y sentirme todo un dios. Por ahora me esta funcionando en la version 50.08

English: Thank you very much dear Zanzer for creating this table, for sharing it with us and allowing the game to be easier for us at the beginning. In my case I have managed to alter values from other video games, but I was never able to create a table, I have only looked for values to facilitate some very repetitive tasks until I found strategies to make myself stronger and not require cheats. Other times I used the cheats in parallel games to cause chaos and feel like a god. For now it is working for me in version 50.08