Forts +7

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Kalas
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Forts +7

Post by Kalas »

[Link]



Features:

  • Infinite Metal
    Infinite Energy
    Mega Energy Cap
    Mega Metal Cap
    No Weapon Overheat
    Instant Special Power (Can't Use With Infinite Special Power)
    Infinite Special Power (Can't Use With Instant Special Power)


Note:

Infinite Metal, Energy, Mega Energy/Metal Cap - Enter Gameworld, Activate the Script.

No Weapon Overheat - Shoot at least one hit with a Turret, Activate the Script.

Instant Special Power - Shoot at the enemy, when the bar increases activate the Script and when you hit the enemy It will instantly charge itself to Max.

Infinite Special Power - Follow as above, activate the Script but his time the bar won't decrease.



Forts.CT
(12.3 KiB) Downloaded 1712 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

skilvin
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Re: Forts +7

Post by skilvin »

Hello infinity metal and energy are also given to the enemy

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KamikazeSFA
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Re: Forts +7

Post by KamikazeSFA »

Update pls. not working anymore

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OmicronVega
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Re: Forts +7

Post by OmicronVega »

As you wish.

1) Set Current Minerals
2) Set Max Minerals*
3) Set Current Energy
4) Set Max Energy*
5) Instant Object Build
6) Instant Reload
7) Instant Construction
8) No Weapon Heat

*After activating, you must construct or deconstruct a Metal Store/Battery before it will take effect.

WARNING NOTE:
You need to deactivate all scripts if you are switching between Single/Skirmish before turning them back on again. Game will crash if you don't.

This table will no longer work when the game updates. Have fun while it lasts. I probably won't make another one. Cheers!
Attachments
Forts(2019-07-25b).CT
(22.08 KiB) Downloaded 340 times

ilxq2000
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Re: Forts +7

Post by ilxq2000 »

Update please. The game has been upgraded to v2019.8.30

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OmicronVega
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Re: Forts +7

Post by OmicronVega »

Forts(2019-08-30a)
1) Set Current Minerals & Energy
2) Set Max Minerals & Energy (Must make or destroy Metal Store or Batter after activating script
3) Instant Devices / Technology / Weapon / Material Construction
4) Instant Devices / Technology / Weapon / Material Deconstruction
5) Instant Reload
6) No Weapon Heat
7) Instant Ultimate Charge (Must cause damage to enemy first)
8) Unlimited Ultimate (Once Activated)

WARNING NOTE:
You need to deactivate all scripts if you are switching between Single/Skirmish before turning them back on again. Game will crash if you don't.

We created a Discord server to help create these tables, check it out:
[Link]
Attachments
Forts(2019-08-30a).CT
(34.06 KiB) Downloaded 145 times

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OmicronVega
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Re: Forts +7

Post by OmicronVega »

Forts(2020-01-06c)
1) Repaired table
2) Set minerals/electricity to 9999 instead of base values

WARNING NOTES:
1) You need to deactivate all scripts if you are switching between Single/Skirmish before turning them back on again. Game will crash if you don't.
2) Do not disable mineral and energy scripts after enabling in a game. Might crash the game.

If you guys like the table, why not give me some rep yo? I exist only for fake internet points.
Attachments
Forts(2020-01-06c).CT
(35.28 KiB) Downloaded 411 times

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Brack
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Re: Forts +7

Post by Brack »

Hi guys! :D

Please Update at Last Version

Thanks. Regards :roll:

ApcDestroyer
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Re: Forts +7

Post by ApcDestroyer »

Hi, will it be updated to last version?

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OmicronVega
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Re: Forts +7

Post by OmicronVega »

Forts (dlc2.19.r12709)
Works with DLCs

Changes:
1) Repaired table

WARNING NOTES:
1) You need to deactivate all scripts if you are switching between Single/Skirmish before turning them back on again. Game will crash if you don't.
2) Do not disable mineral and energy scripts after enabling in a game. Might crash the game.
Attachments
Forts-dlc2.19.r12709.CT
(30.82 KiB) Downloaded 768 times

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MatCOM
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Re: Forts +7

Post by MatCOM »

Please add higher amount to group units (default is 3, shockenaugh commander ability doing 4)

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totalabyss
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Re: Forts +7

Post by totalabyss »

Thanks for the tables, and keeping them up to date.

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Brack
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Re: Forts +7

Post by Brack »

Hi XD Please update at the last version. Thanks ;)

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