z Wartales

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Enferno33
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Re: z Wartales

Post by Enferno33 »

^^ True, the infinite resources / resource pointers don't work on the new update with the tavern.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

toydefenser
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Re: z Wartales

Post by toydefenser »

plz up +1

gorsan
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Re: z Wartales

Post by gorsan »

How to mod game :
[Link]

Code: Select all

Some other things to help you along your modding journey, if you don't want the item to require a knowledge point to unlock, you can replace
"learnCost": [
{
"qty": 1,
"item": "Knowledge"
}
],
with
"learnCost":[]
or for free recipes

Code: Select all

 replace 
"recipe": [
						{
							"qty": 1,
							"item": "Pike"
						},
						{
							"qty": 1,
							"item": "Mead"
						},
						{
							"qty": 2,
							"item": "Salt"
						}
					]

with

"recipe": []
remember there are many lines , or you can do it for 1 item

alked
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Re: z Wartales

Post by alked »

can update table please?

gorsan
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Re: z Wartales

Post by gorsan »

for easy capture

Code: Select all

find 

{
					"id": "KnockOut",
					"name": "Assommer",

blabla
	"done": 2
				},

add after that
{
					"id": "Elimin4te",
					"name": "Wipeout!",
					"desc": "For one-shot elimination",
					"script": "function onEval(a) { a.dmg = 20; if( a.target.side != skill.unit.side ) a.target.health = 0; }",
					"mode": 5,
					"range": { "type": 0,	"radius": 9,	"allowedTargets": 0,	"baseDistance": 60 },
					"props": { "useWithoutWeapon": true,	"baseAction": false },
					"icon": { "file": "ui/Icons/BattleIcons96PX.png", "size": 96, "x": 1, "y": 9 },
					"iconeDone": true,
					"notes": "",
					"done": 2
				},
				{
					"id": "Kn0ckout",
					"name": "Capture!",
					"desc": "For capturing any unit",
					"script": "function onSkill() { for( t in skill.getTargets() ) if( t.side != skill.unit.side ) captureTarget(t); }",
					"mode": 0,
					"range": { "baseDistance": 60 },
					"props": { "specialAnim": "Taunt",	"useWithoutWeapon": true,	"baseAction": false },
					"icon": { "file": "ui/Icons/BattleIcons_02_96PX.png", "size": 96, "x": 9, "y": 5 },
					"iconeDone": true,
					"notes": "",
					"done": 2
				},
then add the ability to an item like this, it can be any item

Code: Select all

{
					"id": "BackAccMiningSandstone",
					"name": "Burin",
					"weight": 0.5,
					"baseBonus": [],
					"props": {
					"skill": "Kn0ckout",
						"startQuantity": 2,
						"bonuses": [
							{
								"bonus": "ProfessionXp",
								"value": 10,
								"title": ""
							}
						]
					},
					"icon": {
						"file": "ui/Icons_Resources.png",
						"size": 96,
						"x": 5,
						"y": 17
					},
					"type": "BackPackAccessory",
					"desc": "Ce burin aurait pu être manié par un sculpteur et laisser sa marque sur des chefs-d’œuvre. À la place, il décroche des blocs de grès récalcitrants.",
					"rarity": 1,
					"iconeDone": true,
					"price": 100,
					"done": 2
				},

gorsan
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Re: z Wartales

Post by gorsan »

had an item like this

Code: Select all

"bonuses": [
							{
								"bonus": "ThiefLockpickEasy",
								"title": ""
							},
														{
								"bonus": "ThiefLockpickDuration",
								"value": 2000,
								"title": ""
							},
							{
								"bonus": "WalkSpeed",
								"value": 300,
								"title": ""
							},
								{
								"bonus": "ProfessionExperienceBonusGlobal",
								"value": 500,
								"title": ""
							},
									
													{
								"bonus": "BlacksmithQuality",
								"value": 50,
								"title": ""
							},
														{
								"bonus": "BlacksmithResources",
								"value": 50,
								"title": ""
							},
														{
								"bonus": "TinkererResources",
								"value": 50,
								"title": ""
							},
							{
								"bonus": "AlchemyResources",
								"value": 50,
								"title": ""
							},							
							{
								"bonus": "FishingNumber",
								"value": 50,
								"title": ""
							},
							{
								"bonus": "CookingResources",
								"value": 50,
								"title": ""
							},
							{
								"bonus": "ScholarKnowledgeRest",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "FishingBonus",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "TradeGoodBuyInfluence",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "TradeGoodsBuyPriceReduction",
								"value": 2000,
								"title": ""
							},
							{
								"bonus": "TradeGoodsPriceBonus",
								"value": 10,
								"title": ""
							},
								{
								"bonus": "InfluenceGainAmbushFight",
								"value": 2000,
								"title": ""
							},
							{
								"bonus": "InfluenceGainRatNest",
								"value": 5000,
								"title": ""
							},
							
							{
								"bonus": "InfluenceGainFight",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "ExperienceFightBonus",
								"value": 1000,
								"title": ""
							},
							{
								"bonus": "KnowledgeExperienceBonus",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "GoldGainFight",
								"value": 5000,
								"title": ""
							},
							
							{
								"bonus": "ForestSpeedBonus",
								"value": 200,
								"title": ""
							},
							
							{
								"bonus": "SnowSpeedBonus",
								"value": 200,
								"title": ""
							}
						]

Enferno33
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Re: z Wartales

Post by Enferno33 »

gorsan wrote:
Wed Apr 24, 2024 4:21 pm
had an item like this

Code: Select all

"bonuses": [
							{
								"bonus": "ThiefLockpickEasy",
								"title": ""
							},
														{
								"bonus": "ThiefLockpickDuration",
								"value": 2000,
								"title": ""
							},
							{
								"bonus": "WalkSpeed",
								"value": 300,
								"title": ""
							},
								{
								"bonus": "ProfessionExperienceBonusGlobal",
								"value": 500,
								"title": ""
							},
									
													{
								"bonus": "BlacksmithQuality",
								"value": 50,
								"title": ""
							},
														{
								"bonus": "BlacksmithResources",
								"value": 50,
								"title": ""
							},
														{
								"bonus": "TinkererResources",
								"value": 50,
								"title": ""
							},
							{
								"bonus": "AlchemyResources",
								"value": 50,
								"title": ""
							},							
							{
								"bonus": "FishingNumber",
								"value": 50,
								"title": ""
							},
							{
								"bonus": "CookingResources",
								"value": 50,
								"title": ""
							},
							{
								"bonus": "ScholarKnowledgeRest",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "FishingBonus",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "TradeGoodBuyInfluence",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "TradeGoodsBuyPriceReduction",
								"value": 2000,
								"title": ""
							},
							{
								"bonus": "TradeGoodsPriceBonus",
								"value": 10,
								"title": ""
							},
								{
								"bonus": "InfluenceGainAmbushFight",
								"value": 2000,
								"title": ""
							},
							{
								"bonus": "InfluenceGainRatNest",
								"value": 5000,
								"title": ""
							},
							
							{
								"bonus": "InfluenceGainFight",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "ExperienceFightBonus",
								"value": 1000,
								"title": ""
							},
							{
								"bonus": "KnowledgeExperienceBonus",
								"value": 5000,
								"title": ""
							},
							{
								"bonus": "GoldGainFight",
								"value": 5000,
								"title": ""
							},
							
							{
								"bonus": "ForestSpeedBonus",
								"value": 200,
								"title": ""
							},
							
							{
								"bonus": "SnowSpeedBonus",
								"value": 200,
								"title": ""
							}
						]
I came here to find a table and found your messages here, so I clicked the link and I've been editing my own file for a few days now. The only part that the guide left out was once you extract the files to the "Extracted" folder, you then need to copy those files to the "Modded" folder and edit the "data.cdb" inside the "Modded" folder using a text editor (I use notepad++). Then it will work perfectly when you convert it back to the "res.pak".

^^ I hope you had all of that on the horses saddlebags :P

You should also add:

Code: Select all

"baseBonus": [
						{
							"value": 50000,
							"attribute": "Transport"
						}
					],
I put that on the horseshoe and saddlebags + a lot of the traits / etc to get infinite carry capacity.
Spoiler
[Link]

gorsan
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Re: z Wartales

Post by gorsan »

this is for 1.0.34370 but you may use it for reference for future or older fixes. This is the data.cdb file for modding the game explained here
[Link]
Attachments
data.zip
(405.86 KiB) Downloaded 113 times

Khoulack
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Re: z Wartales

Post by Khoulack »

Dudejmac wrote:
Sat Apr 20, 2024 2:33 am
Can confirm Noire Blackheart's post. I am on v1.0.34393 (steam). I have all the DLCs. No mods are used. Companion pointers work. No item weight works. The other options are not working/activate but nothing happens.

Thanks for your hard work and I hope the tables can be updated.

Edit: For clarity, I was only able to get Zanzer's table to partially work (companion pointers and no item weight) on v1.0.34393. I was unable to get Sanitka's table to work on v1.0.34393.
Yep, Sanitka's table doesn't work anymore :(

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sanitka
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Re: z Wartales

Post by sanitka »

sanitka wrote:
Sun May 14, 2023 1:17 pm
Table updated, but many things do not work as changes by developers were extensive. I do not play the game anymore so I can not spent tens of hours on the table, sorry.

Enferno33
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Re: z Wartales

Post by Enferno33 »

It's pretty easy to mod this game, the tutorial has been posted a few times just above ^^^.... No need to keep doing tables honestly.

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sanitka
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Re: z Wartales

Post by sanitka »

Enferno33 wrote:
Wed May 01, 2024 9:35 pm
It's pretty easy to mod this game, the tutorial has been posted a few times just above ^^^.... No need to keep doing tables honestly.
a/ I do not really understand what are you doing here as this is Cheat Engine forum, not generic modding forum
b/ it is simple for you, maybe for me, but guys who are unable to check checkbox properly would fail on the very first step :P

jasonv64
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Re: z Wartales

Post by jasonv64 »

hi! i was just wondering, could i use this cheat engine to change a unit's face?

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