Saints Row +6 (table Update3.2)

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Starkiller
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Re: Saints Row +4 (table Update2.1)

Post by Starkiller »

For ppl with crashes, i only had crash at 1 specific time without fail (when you go do the mission to get your own HQ & i tried to exit the bulldozer vehicle after you destroy everything & before rentacops or whatever enemies arrives) if that's the same place all of you are crashing i believe it's a game bug & simply don't press E or whatever button to exit the bulldozer until the mission is fully over & you get rid of all the enemies, then you can exit the bulldozer without game crashing (it's an easy mission so you should be able to do it completely fine without any cheats)

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  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

sheraheasy
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Re: Saints Row +4 (table Update2.1)

Post by sheraheasy »

dx11moneyupdate
max set value 999,999,999
Attachments
SaintsRow_dx11.CT
money only update.
(339 Bytes) Downloaded 192 times

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Tahtawy
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Re: Saints Row +4 (table Update2.1)

Post by Tahtawy »

Updated the Multipliers table with an "Infinite Nitro" script.

Here: viewtopic.php?p=264365#p264365

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xorps
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Re: Saints Row +4 (table Update2.1)

Post by xorps »

Reload
Spoiler

Code: Select all

[ENABLE]
aobscanmodule(_reload_,SaintsRow_DX12.exe,8D 48 ? 3B C8 74 ? 89 0B 48 8B ? 48 89 ? ? ? E8 ? ? ? ? 48 8D ? ? ? E8 ? ? ? ? 84 C0 74 ? 48 8B ? E8 ? ? ? ? 48 8D ? ? 48 8B ? ? ? 48 83 C4 ? 5F E9 ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? 48 89 ? ? ? 57 48 83 EC ? 48 8B ? 48 C7 C2)
 _reload_:
  db 8D 08 90
registersymbol(_reload_)
[DISABLE]
 _reload_:
  db 8D 48 FF
unregistersymbol(_reload_)
Ammo
Spoiler

Code: Select all

[ENABLE]
aobscanmodule(_ammo_,SaintsRow_DX12.exe,2B FB 89 7D ? C7 45 AF)
 _ammo_:
  db 90 90
registersymbol(_ammo_)
[DISABLE]
 _ammo_:
  db 2B FB
unregistersymbol(_ammo_)
Cash
Spoiler

Code: Select all

[ENABLE]
aobscanmodule(_cash_,SaintsRow_DX12.exe,41 8B ? 44 8B ? 48 8D ? ? ? ? ? E8)
alloc(newmem,$1000,_cash_)
label(return)
newmem:
mov ebx,[r9]
imul edx,edx,2710
mov r14d,edx
jmp return
_cash_:
jmp newmem
nop
return:
registersymbol(_cash_)
[DISABLE]
_cash_:
  db 41 8B 19 44 8B F2
unregistersymbol(_cash_)
dealloc(newmem)
Score
Spoiler

Code: Select all

[ENABLE]
aobscanmodule(_score_,SaintsRow_DX12.exe,45 0F ? ? 44 8B ? 4D 8B ? 48 8B)
alloc(newmem,$1000,_score_)
label(return)
newmem:
movzx r12d,r9l
imul edx,edx,64
mov r15d,edx
jmp return
_score_:
jmp newmem
nop 2
return:
registersymbol(_score_)
[DISABLE]
_score_:
  db 45 0F B6 E1 44 8B FA
unregistersymbol(_score_)
dealloc(newmem)
Version: 1.1.2 - 1.1.4

Starcat5
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Re: Saints Row +4 (table Update2.1)

Post by Starcat5 »

Any luck on stabilizing the T0xic Waste missions? I only ever finish with one or two left, And many are beyond my current ability to complete. (I placed the Venture in a strategically bad location.)

Edit: Should I be worried that the name of this mission type is setting off the site's word filter? :?

jeremyrem
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Re: Saints Row +4 (table Update2.1)

Post by jeremyrem »

Starcat5 wrote:
Sun Aug 28, 2022 3:28 pm
Any luck on stabilizing the T0xic Waste missions? I only ever finish with one or two left, And many are beyond my current ability to complete. (I placed the Venture in a strategically bad location.)

Edit: Should I be worried that the name of this mission type is setting off the site's word filter? :?
Drive slow or bring a helicopter or something that can tow.

If you drive slow, even if you hit something small it wont go off.

As for towing, there is a bug that if you tow things you dont get the cops/enemies called and the heli works great for most.

I havent tried it on that one as I already finished them all before figuring it out, but you might need to trigger it by hoppingh into the truck then hop out and tow it.

senseirain
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Re: Saints Row +4 (table Update2.1)

Post by senseirain »

U guys have Unlock all Weapons / Perks / Skills ? want to start the game with everything unlocked like new game+

HiddenEntity
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Re: Saints Row +4 (table Update2.1)

Post by HiddenEntity »

senseirain wrote:
Mon Aug 29, 2022 4:10 pm
U guys have Unlock all Weapons / Perks / Skills ? want to start the game with everything unlocked like new game+
Try "Saints Row 2022 New Game Plus Save Game" on the Nexus.

bloodaxis
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Re: Saints Row +4 (table Update2.1)

Post by bloodaxis »

The shotgun triple kill challenge might be the biggest bullshit I've seen in a long time, why do this with a shotgun that doesn't penetrate enemies and has a really low spread.

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isosplx
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Re: Saints Row +4 (table Update2.1)

Post by isosplx »

bloodaxis wrote:
Tue Aug 30, 2022 11:38 am
The shotgun triple kill challenge might be the biggest bullshit I've seen in a long time, why do this with a shotgun that doesn't penetrate enemies and has a really low spread.
Start a fight with a gang, like the Idols, or someone.
The use Infinite HP to keep killing them while they call for more backup.
Run around to make them follow you for a little.
Turn around and blast them with your shotgun.

BAM!
Challenge Completed.

DatziBu
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Re: Saints Row +4 (table Update2.1)

Post by DatziBu »

Starcat5 wrote:
Sun Aug 28, 2022 3:28 pm
Any luck on stabilizing the T0xic Waste missions? I only ever finish with one or two left, And many are beyond my current ability to complete. (I placed the Venture in a strategically bad location.)

Edit: Should I be worried that the name of this mission type is setting off the site's word filter? :?
i found its easy to wait by the depo and steel one that drives pass

glyth
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Re: Saints Row +4 (table Update2.1)

Post by glyth »

need infinite time the easy accessabilty option does nothing

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isosplx
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Re: Saints Row +4 (table Update2.1)

Post by isosplx »

glyth wrote:
Wed Aug 31, 2022 2:10 am
need infinite time the easy accessabilty option does nothing
Infinite Time Option?
Which table?

glyth
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Re: Saints Row +4 (table Update2.1)

Post by glyth »

isosplx wrote:
Wed Aug 31, 2022 6:29 am
glyth wrote:
Wed Aug 31, 2022 2:10 am
need infinite time the easy accessabilty option does nothing
Infinite Time Option?
Which table?
not a table its built in the game but it dont work

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isosplx
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Re: Saints Row +4 (table Update2.1)

Post by isosplx »

glyth wrote:
Wed Aug 31, 2022 10:02 am
isosplx wrote:
Wed Aug 31, 2022 6:29 am
glyth wrote:
Wed Aug 31, 2022 2:10 am
need infinite time the easy accessabilty option does nothing
Infinite Time Option?
Which table?
not a table its built in the game but it dont work
Gotcha!

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