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Re: Dragon Quest Heros 2

Posted: Fri Apr 28, 2017 5:41 pm
by DrummerIX
I came up with an Infinite Skill point option. You have to earn the amount, but when you learn the skill, you don't lose points. It's in my post above.

Re: Dragon Quest Heros 2

Posted: Fri Apr 28, 2017 10:23 pm
by Lord Blade
You're awesome.

Re: Dragon Quest Heros 2

Posted: Sat Apr 29, 2017 3:34 am
by qqqwer
Thank you~
Could you find the weapon proficiency address?

Re: Dragon Quest Heros 2

Posted: Sat Apr 29, 2017 3:29 pm
by DrummerIX
Tried looking for a little bit and couldn't find anything with regards to weapon proficiency. Cheat Engine keeps crashing on me sometimes when searching a long time. I'm also a novice when it comes to some things with cheat engine. Someone with more experience might be able to find it quicker.

Re: Dragon Quest Heros 2

Posted: Sat Apr 29, 2017 5:36 pm
by DrummerIX
Updated my post on the first page adding in a Set Ingredients To 80 for only those you have collected. You enable it and view your ingredients for it to work. The script now contains a LUA function and this cheat depends on it for AOB scan. Choose YES to run the LUA when you open the cheat table.

Re: Dragon Quest Heros 2

Posted: Sat Apr 29, 2017 8:50 pm
by DrummerIX
Found some code to help with monster defeated. Both are multipliers one dealing with the battle stats section and another specifically for when a quest asks to kill certain number of monsters. It's in my post on the first page.

Re: Dragon Quest Heros 2

Posted: Sun Apr 30, 2017 12:01 am
by DrummerIX
Made an update to fix Infinite Skill Points and made some modification's to pox911's Damage script to give a damage multiplier instead of one hit kill if you want to use it that way.

Re: Dragon Quest Heros 2

Posted: Sun Apr 30, 2017 12:35 am
by DrummerIX
Found another issue with Infinite Skill points. If you kept it activated, you didn't earn any skill points on leveling up. I put in another fix for this issue. Hopefully things work fine now.

Re: Dragon Quest Heros 2

Posted: Sun Apr 30, 2017 2:57 am
by qqqwer
DrummerIX wrote:
Sat Apr 29, 2017 8:50 pm
Found some code to help with monster defeated. Both are multipliers one dealing with the battle stats section and another specifically for when a quest asks to kill certain number of monsters. It's in my post on the first page.
It only effects in monster records

I set 200x and defeated 2 slimes ,the record shows 400 slimes have been defeated,but still can't have the reward,and the reward show slimes have been defeated still 2...

Re: Dragon Quest Heros 2

Posted: Sun Apr 30, 2017 3:27 am
by DrummerIX
Thanks for the report. I will look at what I can do to fix that in the next couple of days. My daughter's birthday party is tomorrow, so might not have much time.

Re: Dragon Quest Heros 2

Posted: Mon May 01, 2017 6:31 pm
by DrummerIX
Had time to fix the Monster Defeated Multiplier (it now works when turning in rewards) and added an Infinite Mini Medals (they won't decrease when turning them in)

Re: Dragon Quest Heros 2

Posted: Mon May 01, 2017 9:22 pm
by MingShaoMonk
Is there any means to alter the movement speed of the player [both while walking and while running with weapons sheathed]?

Also another person here hoping for a proficency EXP multiplier code [unless the EXP multiplier already effects it somehow].

Re: Dragon Quest Heros 2

Posted: Mon May 01, 2017 10:39 pm
by Lord Blade
The XP multiplier doesn't seem to affect the weapon skills. I messed with it for a while and was able to level characters super quick, but their weapon skills didn't improve any more than usual.

Re: Dragon Quest Heros 2

Posted: Tue May 02, 2017 1:07 am
by DrummerIX
Found a code for Proficiency multiplier. Took me a little while to figure out, but I think I was successful. Give it a try.

Re: Dragon Quest Heros 2

Posted: Tue May 02, 2017 10:20 am
by qqqwer
DrummerIX wrote:
Tue May 02, 2017 1:07 am
Found a code for Proficiency multiplier. Took me a little while to figure out, but I think I was successful. Give it a try.
THX,I tried it, but It only works on the hero or heroine who you chosed at beginning of game,didn't work on left charactors