Page 48 of 54

Re: Divinity Original Sin 2

Posted: Sat Mar 31, 2018 5:24 pm
by MasterVegito
IS there a google doc spreadsheet with all item names like weapons etc? I baffle how can there still not be a wiki with this info so long after the release, maybe the game just sucks that hard that nobody bothered to do it.

Divinity Original Sin 2

Posted: Sun Apr 15, 2018 11:51 pm
by RKH4X
Update please Zanzer?

Re: Divinity Original Sin 2

Posted: Thu Apr 19, 2018 5:19 pm
by offlineplayer
update please? :)

Divinity Original Sin 2

Posted: Tue Apr 24, 2018 10:52 am
by yhawkz
[QUOTE="Gin, post: 39015, member: 1625"]update to v3.0.190.740 pls?![/QUOTE] pls update the table thx

Divinity Original Sin 2

Posted: Sun May 06, 2018 4:49 pm
by Neverbliss
Can someone update the table to the latest version, please?

I'm personally interested most in being able to use GM in single player, which doesn't work any longer.

Divinity Original Sin 2

Posted: Tue May 15, 2018 9:36 pm
by ene23
+1 to that, would appreciate an update as well.

Divinity Original Sin 2

Posted: Wed May 16, 2018 12:34 am
by ifed32
I agree, would appreciate an update as well.

Divinity Original Sin 2

Posted: Sat May 19, 2018 8:11 am
by Angershy
[QUOTE="Csimbi, post: 35598, member: 3723"]Got (re)started on this game a few days ago.

Here's a script I put together for v3.0.171.819

It gives you:

- [B]Max Health[/B]; almost God mode - excessive damage will still kill you.

- [B]Move speed mod[/B]; dunno what the devs were thinking crawling like turtles. This speeds up the player chars.

- [B]Weight mod[/B]; you won't get encumbered (even if the number is in red). There seems to be a hard limit though, this does not eliminate that ;-)

- [B]Infinite Action Points[/B]; for people not so keen on doing slow-ass combat

- [B]Instant skills[/B]; skill timers reset immediately (if you see the clock, just move the mouse over the skill, and the UI will update)

- [B]Infinite durability[/B]

- [B]Infinite Spirit Vision[/B]; got fed up with having to activate it constantly. It should have been a toggle. Now it is ;-)

- [B]Character stats[/B]: a set of switches to enable minimums and a 'Zero all' to get rid of any remaining points. Enable and disable as needed.



Enjoy![/QUOTE]

updated for v3.0.226.993

Divinity Original Sin 2

Posted: Sat May 19, 2018 4:07 pm
by Neverbliss
Thanks for this, but would it be possible for you to take a look at the GM variable to see if you can make it work for the latest version?

Also PSA: The game will get the "Enhanced Edition" update by August.

Divinity Original Sin 2

Posted: Sat May 19, 2018 7:39 pm
by Zarox
Bonjour Angershy,



Le Cheat table que tu viens de mettre ne fonctionne pas voici le message d'erreur qui se mes failure loading the trainer.Reason:this is not a valid cheat table(Error executing this table's lua script: undefined lua error)

Divinity Original Sin 2

Posted: Sun May 20, 2018 3:45 am
by Angershy
[QUOTE="Zarox, post: 46390, member: 17451"]Bonjour Angershy,



Le Cheat table que tu viens de mettre ne fonctionne pas voici le message d'erreur qui se mes failure loading the trainer.Reason:this is not a valid cheat table(Error executing this table's lua script: undefined lua error)[/QUOTE]





whoops, say no to the script that wants to execute when you open the table. it isn't needed. also, make sure you are using cheat engine 6.7.



i forgot to take it out.



google translate:

whoops, dites non au script qui veut exécuter quand vous ouvrez la table. ce n'est pas nécessaire. aussi, assurez-vous que vous utilisez le moteur de triche 6.7.

1526788184

[QUOTE="Neverbliss, post: 46374, member: 17027"]Thanks for this, but would it be possible for you to take a look at the GM variable to see if you can make it work for the latest version?

Also PSA: The game will get the "Enhanced Edition" update by August.[/QUOTE]

i took a look at it, but that whole selected character thing is messed up, and i am having issues pinpointing the right aobs to get it working properly.

Divinity Original Sin 2

Posted: Sun May 20, 2018 6:18 am
by Zarox
Bonjour Angershy,



Un énorme merci et un excellent travail.

Divinity Original Sin 2

Posted: Wed May 23, 2018 6:19 pm
by C4ymU4n0
[QUOTE="Angershy, post: 46415, member: 16999"]whoops, say no to the script that wants to execute when you open the table. it isn't needed. also, make sure you are using cheat engine 6.7.



i forgot to take it out.



google translate:

whoops, dites non au script qui veut exécuter quand vous ouvrez la table. ce n'est pas nécessaire. aussi, assurez-vous que vous utilisez le moteur de triche 6.7.

1526788184



i took a look at it, but that whole selected character thing is messed up, and i am having issues pinpointing the right aobs to get it working properly.[/QUOTE]

Cannot make it work.

Tried with both ones, with the lua and without, simply clicking the square don't do anything, instead of the usual X red for a working script.

I'm using CE 6.7 and the game is at the right version3.226.993.

Divinity Original Sin 2

Posted: Fri May 25, 2018 3:55 pm
by TheThing
Script for infinite points and movement speed dont work.

Some problem with names: only companions has 'Player' at beginning, the main player has 'HumanMaleHero' or 'HumanFemaleHero' instead.

Divinity Original Sin 2

Posted: Mon Jun 04, 2018 4:04 am
by Slash
scripts are completely broken enableing things enables the wrong things and doesnt do what they are supposta do