Divinity Original Sin 2

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Gin
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Re: Divinity Original Sin 2

Post by Gin » Fri Mar 23, 2018 8:39 pm

update to v3.0.190.740 pls?!

MasterVegito
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Re: Divinity Original Sin 2

Post by MasterVegito » Sat Mar 31, 2018 5:24 pm

IS there a google doc spreadsheet with all item names like weapons etc? I baffle how can there still not be a wiki with this info so long after the release, maybe the game just sucks that hard that nobody bothered to do it.

RKH4X
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Divinity Original Sin 2

Post by RKH4X » Sun Apr 15, 2018 11:51 pm

Update please Zanzer?

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Re: Divinity Original Sin 2

Post by offlineplayer » Thu Apr 19, 2018 5:19 pm

update please? :)

yhawkz
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Divinity Original Sin 2

Post by yhawkz » Tue Apr 24, 2018 10:52 am

[QUOTE="Gin, post: 39015, member: 1625"]update to v3.0.190.740 pls?![/QUOTE] pls update the table thx

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Neverbliss
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Divinity Original Sin 2

Post by Neverbliss » Sun May 06, 2018 4:49 pm

Can someone update the table to the latest version, please?

I'm personally interested most in being able to use GM in single player, which doesn't work any longer.

ene23
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Divinity Original Sin 2

Post by ene23 » Tue May 15, 2018 9:36 pm

+1 to that, would appreciate an update as well.

ifed32
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Divinity Original Sin 2

Post by ifed32 » Wed May 16, 2018 12:34 am

I agree, would appreciate an update as well.

Angershy
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Divinity Original Sin 2

Post by Angershy » Sat May 19, 2018 8:11 am

[QUOTE="Csimbi, post: 35598, member: 3723"]Got (re)started on this game a few days ago.

Here's a script I put together for v3.0.171.819

It gives you:

- [B]Max Health[/B]; almost God mode - excessive damage will still kill you.

- [B]Move speed mod[/B]; dunno what the devs were thinking crawling like turtles. This speeds up the player chars.

- [B]Weight mod[/B]; you won't get encumbered (even if the number is in red). There seems to be a hard limit though, this does not eliminate that ;-)

- [B]Infinite Action Points[/B]; for people not so keen on doing slow-ass combat

- [B]Instant skills[/B]; skill timers reset immediately (if you see the clock, just move the mouse over the skill, and the UI will update)

- [B]Infinite durability[/B]

- [B]Infinite Spirit Vision[/B]; got fed up with having to activate it constantly. It should have been a toggle. Now it is ;-)

- [B]Character stats[/B]: a set of switches to enable minimums and a 'Zero all' to get rid of any remaining points. Enable and disable as needed.



Enjoy![/QUOTE]

updated for v3.0.226.993

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Neverbliss
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Divinity Original Sin 2

Post by Neverbliss » Sat May 19, 2018 4:07 pm

Thanks for this, but would it be possible for you to take a look at the GM variable to see if you can make it work for the latest version?

Also PSA: The game will get the "Enhanced Edition" update by August.

Zarox
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Divinity Original Sin 2

Post by Zarox » Sat May 19, 2018 7:39 pm

Bonjour Angershy,



Le Cheat table que tu viens de mettre ne fonctionne pas voici le message d'erreur qui se mes failure loading the trainer.Reason:this is not a valid cheat table(Error executing this table's lua script: undefined lua error)

Angershy
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Divinity Original Sin 2

Post by Angershy » Sun May 20, 2018 3:45 am

[QUOTE="Zarox, post: 46390, member: 17451"]Bonjour Angershy,



Le Cheat table que tu viens de mettre ne fonctionne pas voici le message d'erreur qui se mes failure loading the trainer.Reason:this is not a valid cheat table(Error executing this table's lua script: undefined lua error)[/QUOTE]





whoops, say no to the script that wants to execute when you open the table. it isn't needed. also, make sure you are using cheat engine 6.7.



i forgot to take it out.



google translate:

whoops, dites non au script qui veut exécuter quand vous ouvrez la table. ce n'est pas nécessaire. aussi, assurez-vous que vous utilisez le moteur de triche 6.7.

1526788184

[QUOTE="Neverbliss, post: 46374, member: 17027"]Thanks for this, but would it be possible for you to take a look at the GM variable to see if you can make it work for the latest version?

Also PSA: The game will get the "Enhanced Edition" update by August.[/QUOTE]

i took a look at it, but that whole selected character thing is messed up, and i am having issues pinpointing the right aobs to get it working properly.
Last edited by Angershy on Thu Jan 01, 1970 12:00 am, edited 4 times in total.

Zarox
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Divinity Original Sin 2

Post by Zarox » Sun May 20, 2018 6:18 am

Bonjour Angershy,



Un énorme merci et un excellent travail.

C4ymU4n0
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Divinity Original Sin 2

Post by C4ymU4n0 » Wed May 23, 2018 6:19 pm

[QUOTE="Angershy, post: 46415, member: 16999"]whoops, say no to the script that wants to execute when you open the table. it isn't needed. also, make sure you are using cheat engine 6.7.



i forgot to take it out.



google translate:

whoops, dites non au script qui veut exécuter quand vous ouvrez la table. ce n'est pas nécessaire. aussi, assurez-vous que vous utilisez le moteur de triche 6.7.

1526788184



i took a look at it, but that whole selected character thing is messed up, and i am having issues pinpointing the right aobs to get it working properly.[/QUOTE]

Cannot make it work.

Tried with both ones, with the lua and without, simply clicking the square don't do anything, instead of the usual X red for a working script.

I'm using CE 6.7 and the game is at the right version3.226.993.
Last edited by C4ymU4n0 on Thu Jan 01, 1970 12:00 am, edited 2 times in total.

TheThing
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Divinity Original Sin 2

Post by TheThing » Fri May 25, 2018 3:55 pm

Script for infinite points and movement speed dont work.

Some problem with names: only companions has 'Player' at beginning, the main player has 'HumanMaleHero' or 'HumanFemaleHero' instead.

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