Re: Divinity Original Sin 2
Posted: Wed Sep 20, 2017 6:43 pm
Where did you find the global variables in the game editor? Can't find those damn thingsMostick wrote: ↑Tue Sep 19, 2017 4:27 amI made a mod that removes the cap. It's not a CE table. Only .txt file that you must put in currect directory. P.S. Sorry for bad English.
I don't know is it allowed to put txt files is this forum, so ill do this hard way.
Check directory for existance "(GAME FOLDER Divinity Origin Sin 2)\Data\Public\Shared\Stats\Generated\Data". if its not exist's, CREATE! With all subfolders.
Create Data.txt in this folder and OPEN IT!
So i made Combat Cap = 900Put this in your txt fileShowCode: Select all
key "Flanked penalty","10" key "NPC max combat turn time","20" key "Painted surface status chance","100" key "Min Throw Distance","5" key "Max Throw Distance","30" key "Telekinesis Range","4" key "End Of Combat SightRange Multiplier","2.5" key "Sneak Damage Multiplier","1" key "Infectious Disease Depth","5" key "Infectious Disease Radius","5" key "Haste Speed Modifier","1.5" key "Slow Speed Modifier","0.8" key "Ally Joins Ally SightRange Multiplier","2.5" key "Surface Distance Evaluation","2" key "Once Per Combat Skill Realtime Cooldown","60" key "HintDuration","5" key "Freeze Contact Status Duration","1" key "Burn Contact Status Duration","1" key "Stun Contact Status Duration","1" key "Poison Contact Status Duration","1" key "Chill Contact Status Duration","3" key "EntangledContactStatusDuration","1" key "Projectile Terrain Offset","3" key "Surface Clear Owner Time","1" key "Offhand Attack Shield Block","80" key "Skill Range Per Ability","2" key "Summon Life Link Damage Modifier","0" key "Shackles Of Pain Damage Modifier","1" key "Decaying Touch Damage Modifier","1" key "TargetCondition LowHP Percentage","20" key "Oiled Chance to Burn Boost","30" key "FirstItemTypeShift","9" key "SecondItemTypeShift","16" key "PickpocketGoldValuePerPoint","200" key "PickpocketWeightPerPoint","2000" key "PickpocketExperienceLevelsPerPoint","4" key "PersuasionAttitudeBonusPerPoint","5" key "WandUsesMax","10" key "AttributeBaseValue","10" key "AttributeCharCreationBonus","1" key "AttributeLevelGrowth","2" key "AttributeBoostGrowth","0.75" key "AttributeGrowthDamp","0.7" key "AttributeSoftCap","40" key "WitsGrowthDamp","0.5" key "VitalityStartingAmount","18" key "VitalityExponentialGrowth","1.28" key "VitalityLinearGrowth","12.5" key "VitalityToDamageRatio","5" key "VitalityToDamageRatioGrowth","0.2" key "ExpectedDamageBoostFromAttributePerLevel","0.065" key "ExpectedDamageBoostFromSkillAbilityPerLevel","0.015" key "ExpectedDamageBoostFromWeaponAbilityPerLevel","0.025" key "ExpectedConGrowthForArmorCalculation","1" key "FirstVitalityLeapLevel","9" key "FirstVitalityLeapGrowth","1.25" key "SecondVitalityLeapLevel","13" key "SecondVitalityLeapGrowth","1.5" key "ThirdVitalityLeapLevel","16" key "ThirdVitalityLeapGrowth","1.25" key "FourthVitalityLeapLevel","18" key "FourthVitalityLeapGrowth","1.5" key "DamageBoostFromAttribute","0.05" key "MonsterDamageBoostPerLevel","0.02" key "PhysicalArmourBoostFromAttribute","0" key "MagicArmourBoostFromAttribute","0" key "VitalityBoostFromAttribute","0.07" key "DodgingBoostFromAttribute","0" key "HealToDamageRatio","1.3" key "ArmorToVitalityRatio","0.55" key "ArmorRegenTimer","0.01" key "ArmorRegenConstGrowth","1" key "ArmorRegenPercentageGrowth","10" key "ArmorAfterHitCooldown","-7" key "MagicArmorRegenTimer","0.01" key "MagicArmorRegenConstGrowth","1" key "MagicArmorRegenPercentageGrowth","10" key "MagicArmorAfterHitCooldown","-7" key "ArmorHeadPercentage","0.15" key "ArmorUpperBodyPercentage","0.3" key "ArmorLowerBodyPercentage","0.2" key "ArmorShieldPercentage","0.5" key "ArmorHandsPercentage","0.15" key "ArmorFeetPercentage","0.15" key "ArmorBeltPercentage","0.1" key "ArmorAmuletPercentage","0.12" key "ArmorRingPercentage","0.08" key "SkillMemoryCostReductionFromAbility","0" key "CharacterBaseMemoryCapacity","3" key "CharacterBaseMemoryCapacityGrowth","0.5" key "CharacterAttributePointsPerMemoryCapacity","1" key "LoremasterBonusToMemory","2" key "AbilityBaseValue","0" key "NumStartingCombatAbilityPoints","2" key "CombatAbilityCap","900" key "CombatAbilityLevelGrowth","1" key "CombatAbilityNpcGrowth","0.1" key "CombatAbilityDamageBonus","5" key "CombatAbilityCritBonus","1" key "CombatAbilityCritMultiplierBonus","5" key "CombatAbilityAccuracyBonus","5" key "CombatAbilityDodgingBonus","1" key "CombatAbilityReflectionBonus","5" key "LeadershipRange","8" key "LeadershipDodgingBonus","2" key "LeadershipAllResBonus","3" key "NumStartingCivilAbilityPoints","2" key "CivilAbilityCap","50" key "CivilAbilityLevelGrowth","4" key "CivilPointOffset","2" key "SavethrowLowChance","15" key "SavethrowHighChance","50" key "SavethrowBelowLowPenalty","5" key "SavethrowPenaltyCap","-30" key "CriticalBonusFromWits","1" key "InitiativeBonusFromWits","1" key "WeaponAccuracyPenaltyPerLevel","-20" key "WeaponAccuracyPenaltyCap","-80" key "ShieldAPCost","0" key "CharacterWeightLight","40000" key "CharacterWeightMedium","70000" key "CharacterWeightHeavy","120000" key "WeaponWeightLight","1000" key "WeaponWeightMedium","3000" key "WeaponWeightHeavy","6000" key "HighGroundThreshold","2.4" key "HighGroundBaseDamageBonus","0.2" key "HighGroundMeleeRange","2.4" key "HighGroundRangeMultiplier","2.5" key "LowGroundBaseDamagePenalty","-0.1" key "SneakDefaultAPCost","4" key "SneakSpeedBoost","-30" key "BlindRangePenalty","3" key "RangeBoostedGlobalCap","30" key "SurfaceDurationFromHitFloorReaction","18" key "SurfaceDurationFireIgniteOverride","12" key "SurfaceDurationFromCharacterBleeding","-1" key "SurfaceDurationBlessedCursed","-1" key "SurfaceDurationAfterDecay","-1" key "SmokeDurationAfterDecay","6" key "DualWieldingAPPenalty","2" key "DualWieldingDamagePenalty","0.5" key "GhostLifeTime","3" key "ChanceToSetStatusOnContact","100" key "AbilityPhysArmorBonusBase","5" key "AbilityPhysArmorBonusPerPoint","2" key "AbilityPhysArmorBonusMax","5" key "AbilityMagicArmorBonusBase","5" key "AbilityMagicArmorBonusPerPoint","2" key "AbilityMagicArmorBonusMax","5" key "AbilityVitalityBonusBase","3" key "AbilityVitalityBonusPerPoint","1" key "AbilityVitalityBonusMax","3" key "SkillAbilityDamageToPhysicalArmorPerPoint","0" key "SkillAbilityDamageToMagicArmorPerPoint","0" key "SkillAbilityArmorRestoredPerPoint","5" key "SkillAbilityVitalityRestoredPerPoint","5" key "SkillAbilityHighGroundBonusPerPoint","5" key "SkillAbilityFireDamageBoostPerPoint","5" key "SkillAbilityPoisonAndEarthDamageBoostPerPoint","5" key "SkillAbilityAirDamageBoostPerPoint","5" key "SkillAbilityWaterDamageBoostPerPoint","5" key "SkillAbilityPhysicalDamageBoostPerPoint","5" key "SkillAbilityLifeStealPerPoint","10" key "LifestealFromReflectionModifier","0" key "SkillAbilityCritMultiplierPerPoint","5" key "SkillAbilityMovementSpeedPerPoint","30" key "SkillAbilitySummonsStatsPerPoint","4" key "SneakingAbilityMovementSpeedPerPoint","6" key "TalentAttributePointsBonus","2" key "TalentCombatAbilityPointsBonus","1" key "TalentCivilAbilityPointsBonus","1" key "TalentMemoryBonus","3" key "TalentQuestRootedMemoryBonus","3" key "SoftLevelCap","20" key "PickpocketRequirementDecreaseFromFinesse","1" key "SkillCombustionRadius","3" key "TalentPerfectionistAccuracyBonus","10" key "TalentPerfectionistCriticalChanceBonus","10" key "TalentExecutionerActionPointBonus","2" key "TalentPointOffset","2" key "TalentViolentMagicCriticalChancePercent","100" key "TalentPointPerLevels","5" key "TalentQuickStepPartialApBonus","1" key "SkillHeightRangeMultiplier","1" key "AbilityPersuasionBonusPerPoint","4" key "FreeMovementDistanceWhenAttacking","1" key "TalentSneakingDamageBonus","40" key "MaximumSummonsInCombat","4" key "SpiritVisionFallbackRadius","10" key "AbilityPerseveranceArmorPerPoint","5" key "AiCoverProjectileTurnMemory","2" key "CarryWeightBase","0" key "CarryWeightPerStr","10000" key "MoveToCarryWeightRatio","0.75" key "TalentResistDeathVitalityPercentage","20" key "DeflectProjectileRange","1" key "SummoningAbilityBonus","5" key "SurfaceAbsorbBoostPerTilesCount","10" key "TalentWhatARushThreshold","50" key "IncarnateSummoningLevel","10" key "CleaveRangeOverride","125" key "DamageToThrownWeightRatio","0.5" key "FleeDistance","13" key "GlobalGoldValueMultiplier","1" key "PriceGrowth","1.12" key "FirstPriceLeapLevel","9" key "FirstPriceLeapGrowth","1.75" key "SecondPriceLeapLevel","13" key "SecondPriceLeapGrowth","1.15" key "ThirdPriceLeapLevel","16" key "ThirdPriceLeapGrowth","1.5" key "FourthPriceLeapLevel","18" key "FourthPriceLeapGrowth","1.15" key "PriceModCasualDifficulty","2.1" key "PriceModClassicDifficulty","2.5" key "PriceModHardcoreDifficulty","2.7" key "PriceBarterCoefficient","0.1" key "PriceAttitudeCoefficient","0.005" key "PriceRoundToFiveAfterAmount","100" key "PriceRoundToTenAfterAmount","1000" key "GMCharacterLevelCap","50" key "GMCharacterAttributeCap","100" key "GMCharacterArmorCap","999999" key "GMCharacterResistanceMin","-1000" key "GMCharacterResistanceMax","1000" key "GMCharacterAPCap","100" key "GMCharacterSPCap","3" key "GMItemLevelCap","50" key "GMItemAttributeCap","100" key "GMItemArmorMin","-999999" key "GMItemArmorMax","999999" key "GMItemResistanceMin","-1000" key "GMItemResistanceMax","1000" key "LoneWolfMaxAPBonus","2" key "LoneWolfAPBonus","2" key "LoneWolfMagicArmorBoostPercentage","30" key "LoneWolfArmorBoostPercentage","30" key "LoneWolfVitalityBoostPercentage","30" key "LivingArmorHealPercentage","35" key "TorturerDamageStatusTurnIncrease","1" key "UnstableDamagePercentage","100" key "UnstableRadius","3" key "TalentResurrectExtraHealthPercent","10" key "PoisonedFoodDamage","1" key "PoisonedFoodDamageRange","10" key "PoisonedFoodDamageMultiplier","40" key "TraderDroppedItemsPercentage","20" key "TraderDroppedItemsCap","5"
Civil Cap = 50
You can change those global variables as you wish in this txt file. And then go over the cap without any problem with your cheat engine. Good luck!