Divinity Original Sin 2

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illusionbreaker
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Re: Divinity Original Sin 2

Post by illusionbreaker »

Update borked Last Item Moved in Backpack : /

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Paperangel
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Re: Divinity Original Sin 2

Post by Paperangel »

When can we hope to have an update for the table ?
I'm addicted to it, and can't play without it. ;)

Codcat
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Re: Divinity Original Sin 2

Post by Codcat »

bump for table update, thanks in advance :P

LuckyGamerTV
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Re: Divinity Original Sin 2

Post by LuckyGamerTV »

and add script please - lightin(illuminate) chest / objects on the ground! Thx)

Paperangel
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Re: Divinity Original Sin 2

Post by Paperangel »

If he could just update it, that would be really cool already.
I personally do not need extra stuff.

By the way, is there a way to support this guy ? (financially)
I would be glad to pay him for his services...

Sasha_kera
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Re: Divinity Original Sin 2

Post by Sasha_kera »

Unlimited Inventory Split dont work on v3.0.150.760 :*(

Zanzer
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Re: Divinity Original Sin 2

Post by Zanzer »

Fixed Unlimited Inventory Split and Last Item Moved Pointers.

Looks like the game may actually spin up a new thread to highlight an object.
Don't think I'll be able to highlight everything.

Miz
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Re: Divinity Original Sin 2

Post by Miz »

Pongozila wrote:
Fri Sep 15, 2017 8:39 pm
Updating table due to many bug/features changes...

Here's what we got now:
V3.0.141.999

+999 STATS
+5 Available points (If any) (Attributes/combat/talent/civil)
+INF. Item Durability
+No skill Cooldown
+Set XP Gain per enemy
+Using an Item gives +5 (ONLY WORKS IF YOU HAVE >2)
+Split item to double total (ONLY WORKS IF YOU HAVE >2) -- works with gold!
+2 of any item if 1
+99 Source Points
+Battle Action Points (inf / zero for enemies / both)


* Latest features in green *
Could you update this? Much appreciated.

Paperangel
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Re: Divinity Original Sin 2

Post by Paperangel »

Thanks a lot, Zanzer !!!

Sasha_kera
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Re: Divinity Original Sin 2

Post by Sasha_kera »

Thanks for the update!
A swornbreaker can somehow get through Find Item in New Container?

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HeavyGrinder
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Re: Divinity Original Sin 2

Post by HeavyGrinder »

Would anyone be kind enough to update Cielos's 'select all TAGS' please? Starting a new game and would love to use it :3 Thanks! (v3.0.150.760)

Seduogre
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Re: Divinity Original Sin 2

Post by Seduogre »

HeavyGrinder wrote:
Mon Oct 30, 2017 11:10 pm
Would anyone be kind enough to update Cielos's 'select all TAGS' please? Starting a new game and would love to use it :3 Thanks! (v3.0.150.760)
If you are using an Origin character you can you the mod "Say what you want"


[Link]

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HeavyGrinder
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Re: Divinity Original Sin 2

Post by HeavyGrinder »

Seduogre wrote:
Tue Oct 31, 2017 1:22 am
If you are using an Origin character you can you the mod "Say what you want"

[Link]

Was going to use a custom human female, but I guess I could use an origin character

Thank you :)

felan-grey
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Re: Divinity Original Sin 2

Post by felan-grey »

Hope Cielos's "Select all TAGS" would be update for v3.0.150.760.

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HeavyGrinder
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Re: Divinity Original Sin 2

Post by HeavyGrinder »

felan-grey wrote:
Tue Oct 31, 2017 1:43 pm
Hope Cielos's "Select all TAGS" would be update for v3.0.150.760.
You can use an origin character and the mod Seduogre suggested, which is what I did and it works fine :D

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