Divinity Original Sin 2

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Miz
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Re: Divinity Original Sin 2

Post by Miz » Thu Oct 26, 2017 4:21 pm

I believe Cielos' table needs to be updated. Beam skills and line of sight no longer activate for me on the latest patch. Not sure if other tables need to be updated.

illusionbreaker
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Re: Divinity Original Sin 2

Post by illusionbreaker » Fri Oct 27, 2017 2:23 am

Update borked Last Item Moved in Backpack : /

Paperangel
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Re: Divinity Original Sin 2

Post by Paperangel » Fri Oct 27, 2017 2:37 pm

When can we hope to have an update for the table ?
I'm addicted to it, and can't play without it. ;)

Codcat
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Re: Divinity Original Sin 2

Post by Codcat » Sat Oct 28, 2017 6:53 am

bump for table update, thanks in advance :P

LuckyGamerTV
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Re: Divinity Original Sin 2

Post by LuckyGamerTV » Sat Oct 28, 2017 9:43 am

and add script please - lightin(illuminate) chest / objects on the ground! Thx)

Paperangel
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Re: Divinity Original Sin 2

Post by Paperangel » Sat Oct 28, 2017 10:10 am

If he could just update it, that would be really cool already.
I personally do not need extra stuff.

By the way, is there a way to support this guy ? (financially)
I would be glad to pay him for his services...

Sasha_kera
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Re: Divinity Original Sin 2

Post by Sasha_kera » Sat Oct 28, 2017 3:35 pm

Unlimited Inventory Split dont work on v3.0.150.760 :*(

Zanzer
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Re: Divinity Original Sin 2

Post by Zanzer » Sat Oct 28, 2017 4:55 pm

Fixed Unlimited Inventory Split and Last Item Moved Pointers.

Looks like the game may actually spin up a new thread to highlight an object.
Don't think I'll be able to highlight everything.

Miz
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Re: Divinity Original Sin 2

Post by Miz » Sat Oct 28, 2017 5:58 pm

Pongozila wrote:
Fri Sep 15, 2017 8:39 pm
Updating table due to many bug/features changes...

Here's what we got now:
V3.0.141.999

+999 STATS
+5 Available points (If any) (Attributes/combat/talent/civil)
+INF. Item Durability
+No skill Cooldown
+Set XP Gain per enemy
+Using an Item gives +5 (ONLY WORKS IF YOU HAVE >2)
+Split item to double total (ONLY WORKS IF YOU HAVE >2) -- works with gold!
+2 of any item if 1
+99 Source Points
+Battle Action Points (inf / zero for enemies / both)


* Latest features in green *
Could you update this? Much appreciated.

Paperangel
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Re: Divinity Original Sin 2

Post by Paperangel » Sat Oct 28, 2017 9:51 pm

Thanks a lot, Zanzer !!!

Sasha_kera
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Re: Divinity Original Sin 2

Post by Sasha_kera » Sun Oct 29, 2017 5:01 pm

Thanks for the update!
A swornbreaker can somehow get through Find Item in New Container?

HeavyGrinder
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Re: Divinity Original Sin 2

Post by HeavyGrinder » Mon Oct 30, 2017 11:10 pm

Would anyone be kind enough to update Cielos's 'select all TAGS' please? Starting a new game and would love to use it :3 Thanks! (v3.0.150.760)

Seduogre
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Re: Divinity Original Sin 2

Post by Seduogre » Tue Oct 31, 2017 1:22 am

HeavyGrinder wrote:
Mon Oct 30, 2017 11:10 pm
Would anyone be kind enough to update Cielos's 'select all TAGS' please? Starting a new game and would love to use it :3 Thanks! (v3.0.150.760)
If you are using an Origin character you can you the mod "Say what you want"


http://steamcommunity.com/sharedfiles/f ... t+you+want

HeavyGrinder
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Re: Divinity Original Sin 2

Post by HeavyGrinder » Tue Oct 31, 2017 2:01 am

Seduogre wrote:
Tue Oct 31, 2017 1:22 am
If you are using an Origin character you can you the mod "Say what you want"

http://steamcommunity.com/sharedfiles/f ... t+you+want

Was going to use a custom human female, but I guess I could use an origin character

Thank you :)

felan-grey
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Re: Divinity Original Sin 2

Post by felan-grey » Tue Oct 31, 2017 1:43 pm

Hope Cielos's "Select all TAGS" would be update for v3.0.150.760.

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