Divinity Original Sin 2

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ArtWoof
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Re: Divinity Original Sin 2

Post by ArtWoof » Thu Dec 28, 2017 3:43 pm

will it work with last game update?

TidalMello
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Re: Divinity Original Sin 2

Post by TidalMello » Thu Dec 28, 2017 4:22 pm

Heyo, just chiming in to say that editing skills with the "Selected Char" Script doesn't make any changes now. Thanks for all your hard work! :D

MiZorg
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Re: Divinity Original Sin 2

Post by MiZorg » Fri Jan 05, 2018 2:10 pm

Are u going to update this? And why GM mode don't work corrrectly?

Xendias
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Re: Divinity Original Sin 2

Post by Xendias » Sat Jan 13, 2018 2:20 am

I think a few of the stuff are buggy (Find New Items and the Item List) but overall it's really good. I'd just like to request some useful Pointers from the Global Variables. I'm working on it atm but I'm kinda new to making Pointers so I'd like your help with that

Nibelton
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Re: Divinity Original Sin 2

Post by Nibelton » Thu Jan 18, 2018 8:29 pm

Global Variables are not working in a new update :-(
one of the useful option that allows you go beyond 10 ability cap

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