Astroneer

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Fzzt
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Re: Astroneer

Post by Fzzt » Thu Feb 07, 2019 1:15 am

Astroneer 1.0.3.0 released

Most of the Table still seems to work on this edition (steam).
I used unlimited oxygen, energy, backpack, mega resource while mining & 1 mil petabytes.
Never had the godmode work nor messed with the resource multiplier.

The updated game looks really nice and it's been a lot of fun to play thanks to your work, Squall0833!

Xaelroa
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Post by Xaelroa » Sat Feb 09, 2019 6:17 pm

Everything works in your latest table squall, except for godmode. Any chance we could get that updated at all?

tioherman
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Re: Astroneer

Post by tioherman » Sun Feb 10, 2019 2:17 am

weird, people here talking that some options are working, but here no option activate at all ...

squall0833
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Re: Astroneer

Post by squall0833 » Mon Feb 11, 2019 7:12 pm

EnterpriseNL wrote:
Wed Jan 02, 2019 11:45 pm
Craft for free still in the works? the game is updated to 0.10.5 but the table is still working so
I tried for quite a long time

didnt find how to do that

i hope the talented persons here can help me with that, there's still so much for me to learn

unreal engine game is really hard to cheat :(

squall0833
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Re: Astroneer

Post by squall0833 » Tue Feb 12, 2019 12:02 pm

tioherman wrote:
Sun Feb 10, 2019 2:17 am
weird, people here talking that some options are working, but here no option activate at all ...
make sure u download the 0.10.2 v3 version on page 5

that one still works up to latest 1.0.4

not the one on the first page first post

squall0833
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Re: Astroneer

Post by squall0833 » Wed Feb 13, 2019 7:38 pm

updated for 1.0.4, godmode fixed

minor changes

viewtopic.php?p=57610#p57610
Last edited by squall0833 on Wed Feb 13, 2019 7:46 pm, edited 1 time in total.

tioherman
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Re: Astroneer

Post by tioherman » Wed Feb 13, 2019 7:41 pm

squall0833 wrote:
Tue Feb 12, 2019 12:02 pm
tioherman wrote:
Sun Feb 10, 2019 2:17 am
weird, people here talking that some options are working, but here no option activate at all ...
make sure u download the 0.10.2 v3 version on page 5

that one still works up to latest 1.0.4

not the one on the first page first post
oh, worked fine, thanks for the help

nielzzz
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Re: Astroneer

Post by nielzzz » Thu Feb 14, 2019 2:24 pm

Does this only work when i host the game? Because i tried this in a solo game and it works, but if i join other people it doesn't work.
I use the latest release for version 1.0.4

squall0833
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Re: Astroneer

Post by squall0833 » Thu Feb 14, 2019 8:51 pm

It doesnt work on joining other's ppl game

Only works in solo or host

If u host the game session, cheat still works when ur friends join ur game, but not sure if the cheats affect them, never tried that before

The way how the opcodes work for the game..
Seems like ur friends might gain the same cheat abilities as u

squall0833
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Re: Astroneer

Post by squall0833 » Sat Feb 16, 2019 8:55 pm

updated v2

-Fixed a problem when Massive Resources is activated, it stops the Atmospheric Condenser from collecting gas.
-Research points pointer added, research something to update the pointer.

viewtopic.php?p=57610#p57610

Alkain
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Re: Astroneer

Post by Alkain » Sat Feb 16, 2019 10:48 pm

I noticed that the research pointer doesn't seem to work for 1.0.6? It may just be me, everything else *seems* to work, though batteries(Backpack, actual batteries and vehicles that I've noticed) don't actually charge with infinite power activated?

squall0833
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Re: Astroneer

Post by squall0833 » Sun Feb 17, 2019 5:08 am

Alkain wrote:
Sat Feb 16, 2019 10:48 pm
I noticed that the research pointer doesn't seem to work for 1.0.6? It may just be me, everything else *seems* to work, though batteries(Backpack, actual batteries and vehicles that I've noticed) don't actually charge with infinite power activated?
you need to get something to research, get some point to update the pointer :D
when pointer is updated, you can now modify ur research point with it ;)

also take note that, if u changed ur research points with the pointer, it will not display immediately on ur research panel, actually it's already been changed, just unlock something then it should work.


that's the only way to get it work because only one opcode writes to it, and only trigger when you are researching something



just notice SE release 1.0.6 right after i post this table, Lol

Will check later if everything is still working fine on 1.0.6

Tough_Taco
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Re: Astroneer

Post by Tough_Taco » Sun Feb 17, 2019 6:40 pm

@squall0833 - Do you have a Patreon set up? I'd love to send you money for a coffee for all the great table work you do. I wouldn't be surprised if others would too.

Alkain
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Re: Astroneer

Post by Alkain » Sun Feb 17, 2019 11:10 pm

squall0833 wrote:
Sun Feb 17, 2019 5:08 am
you need to get something to research, get some point to update the pointer :D
when pointer is updated, you can now modify ur research point with it ;)

also take note that, if u changed ur research points with the pointer, it will not display immediately on ur research panel, actually it's already been changed, just unlock something then it should work.


that's the only way to get it work because only one opcode writes to it, and only trigger when you are researching something



just notice SE release 1.0.6 right after i post this table, Lol

Will check later if everything is still working fine on 1.0.6
You mean with the research chamber? I tried researching things without it and nothing changed. I'll try with the chamber now though

EDIT: Yep, that did it. Thanks

squall0833
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Re: Astroneer

Post by squall0833 » Mon Feb 18, 2019 6:11 am

Alkain wrote:
Sun Feb 17, 2019 11:10 pm
squall0833 wrote:
Sun Feb 17, 2019 5:08 am
you need to get something to research, get some point to update the pointer :D
when pointer is updated, you can now modify ur research point with it ;)

also take note that, if u changed ur research points with the pointer, it will not display immediately on ur research panel, actually it's already been changed, just unlock something then it should work.


that's the only way to get it work because only one opcode writes to it, and only trigger when you are researching something



just notice SE release 1.0.6 right after i post this table, Lol

Will check later if everything is still working fine on 1.0.6
You mean with the research chamber? I tried researching things without it and nothing changed. I'll try with the chamber now though

EDIT: Yep, that did it. Thanks
Updated it, now it also update by collecting research samples

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