Astroneer

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squall0833
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Astroneer

Post by squall0833 » Mon Jul 16, 2018 4:55 am

Oh wait.. CH means Cheat Happens?



I thought is my CE table lol



And yes it's possible oxygen cheat can break your soil, resource you collect, also some building/crafting time if no proper coding behind the cheat code



They all use the same opcode

mykl_c
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Astroneer

Post by mykl_c » Mon Jul 16, 2018 1:45 pm

[QUOTE="squall0833, post: 52011, member: 639"]Pretty sure it works when I do the tests, by default instant canister is enabled, your canister will turn full and green instantly and stays that way whenever u digging or flatten/raise ,

Does anyone else have the same problem?



I'll look into it, probably is the offset i used to identify the codes has changed in 0.9.0 and break something



Since all those codes are sharing the same opcode, it's a pain to look for the right one :p



Maybe tomorrow, becoz it's midnight here :)[/QUOTE]

Thanks, but the issue is entirely with the CH trainer, nothing to do with your table! Although, when I set the canister multiplier to 100, the canister becomes 100x longer. So I have a really long line coming off wherever a canister is attached. Noticed tonight that it also happens with fuel canisters. Nothing game breaking and it doesn't interact with the environment, so no worries.



[USER=3790]@Ashar[/USER] - Habit, of course! ;)

squall0833
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Astroneer

Post by squall0833 » Mon Jul 16, 2018 2:43 pm

[QUOTE="mykl_c, post: 52065, member: 9558"]Thanks, but the issue is entirely with the CH trainer, nothing to do with your table! Although, when I set the canister multiplier to 100, the canister becomes 100x longer. So I have a really long line coming off wherever a canister is attached. Noticed tonight that it also happens with fuel canisters. Nothing game breaking and it doesn't interact with the environment, so no worries.



[USER=3790]@Ashar[/USER] - Habit, of course! ;)[/QUOTE]



oh, didn't know that affects to fuel canisters, LOL, oh well, let's count it as a bonus( it's "instant canister" anyway) lol, next time better keep it x1, only use multiplier when you need it :P

ShadowWolfX4
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Astroneer

Post by ShadowWolfX4 » Thu Aug 09, 2018 3:53 am

New version, 0.9.2 . Still amazing work.

1533786883

Forgot to mention, the power cheat Insta-crashes it.
Last edited by ShadowWolfX4 on Thu Jan 01, 1970 12:00 am, edited 3 times in total.

magnusson2k3
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Re: Astroneer

Post by magnusson2k3 » Fri Aug 17, 2018 5:50 pm

Is anyone still working on this? I have a decent understand of pointers and basic table creation but scripts and lua are beyond me at this point, so I can't update it myself.

klyoml
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Re: Astroneer

Post by klyoml » Fri Aug 17, 2018 7:52 pm

magnusson2k3 wrote:
Fri Aug 17, 2018 5:50 pm
Is anyone still working on this? I have a decent understand of pointers and basic table creation but scripts and lua are beyond me at this point, so I can't update it myself.
WE WILL JUST HAVE TO WAIT FOR @squall0833 TO UPDATE IT.

squall0833
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Re: Astroneer

Post by squall0833 » Sun Aug 26, 2018 8:24 am

UPDATED: Astroneer 0.10.2.0 V3
Astro-Win64-Shipping squall0833 0.10.2 v3.CT
Godmode Fixed
(74.19 KiB) Downloaded 397 times
Game Store Page: https://store.steampowered.com/app/361420/ASTRONEER/

Changes:
-Godmode fixed, should be invincible to everything.

Options:
-GODMODE Fixed
-Infinite Power (Backpack, Vehicles,Power Cells, Power Stacks)
-Massive Resources
-Infinite Oxygen
-Instant Canister + Multiplier
(From 0.10.1, canister multiplier might not be useful since the new resource extractor resets its capacity)

-1Mil PETA Bytes (Some petabytes to spend is required)

[Notes]
-Please keep canister multiplier at x1 when you aren't using it, may cause problems on crafting/building/extract resources

Here's the quick update, do let me know if you encounter any weird, game breaking problem using the
"Massive Resources.Oxygen,Inst Canister Cheats"
I did a quick test, seems working fine for now,

let me know if u have any problem using it. Enjoy :)



[Old post]

oh, didnt know there's new update lol

so only power cheat doesnt work on new version?


here's quick update for power cheat for 0.9.2

should work now

I'm still not used to this new forum, I'll upload tables from 0.9.2 on this post.

== Older versions==
Astro-Win64-Shipping squall0833 0.10.2 v1.CT
Updated for 0.10.2.0
(69.02 KiB) Downloaded 228 times
Astro-Win64-Shipping squall0833 0.10.1 v1.CT
Updated for 0.10.1.0
(60.6 KiB) Downloaded 131 times
Astro-Win64-Shipping squall0833 0.9.2 v1.CT
Updated for 0.9.2
(60.58 KiB) Downloaded 112 times
Last edited by squall0833 on Mon Oct 01, 2018 2:17 pm, edited 18 times in total.

Gentlemen.Bandit
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Re: Astroneer

Post by Gentlemen.Bandit » Sat Sep 01, 2018 6:11 am

wow thanks @squall0833 for this new astroneer 0.9.2 cheat table

Firefox37
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Re: Astroneer

Post by Firefox37 » Thu Sep 06, 2018 11:43 pm

only the 1m bytes seems to work on the new Astroneer update 0.10.1.0

squall0833
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Re: Astroneer

Post by squall0833 » Fri Sep 07, 2018 1:58 pm

@Firefox37 @Gentlemen.Bandit

Updated for 0.10.1.0

viewtopic.php?p=57610#p57610

I did a quick test for massive resources,oxygen,canister, it seems it's working as intended, might cause some problem on crafting/building, maybe not, do let me know if you found any problem by using those cheats :)

chusski
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Re: Astroneer

Post by chusski » Sat Sep 08, 2018 8:31 pm

hello, yesterday updated to 0.10.2, i try with this and -Infinite Power (Backpack, Vehicles,Power Cells, Power Stacks), not work.
Can add Craft for Free, and infinite health too? plz
thx very much

squall0833
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Re: Astroneer

Post by squall0833 » Tue Sep 11, 2018 3:18 pm

chusski wrote:
Sat Sep 08, 2018 8:31 pm
hello, yesterday updated to 0.10.2, i try with this and -Infinite Power (Backpack, Vehicles,Power Cells, Power Stacks), not work.
Can add Craft for Free, and infinite health too? plz
thx very much
Updated for 0.10.2.0, Godmode added, but still trying to make free crafting :P

updated codes for Infinite Power, it should last for future game updates

viewtopic.php?p=57610#p57610

Cor Blimey
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Re: Astroneer

Post by Cor Blimey » Fri Sep 14, 2018 6:32 pm

Think it would be possible to hook the ghost-click on devices? If you click the ghost resource, it adds it from your backpack if you have the item. If it could fail to delete the old item, or add any item to a ghost resource, that would handle crafting.

squall0833
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Re: Astroneer

Post by squall0833 » Sat Sep 22, 2018 2:09 pm

updated v3

godmode fixed

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