Re: Dragon Ball Xenoverse 2
Posted: Thu May 04, 2017 11:52 pm
Right, do you have an original xeno2 game on steam?
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
yesSSDark 2 Vegeta wrote: ↑Thu May 04, 2017 11:52 pmRight, do you have an original xeno2 game on steam?
I think I had most of the first three of those done already... minus the dropdown list for masters (by the way, you forgot 255: No Master)atsuraelu wrote: ↑Fri May 05, 2017 9:16 amNew version
Changes:Unfortunately Quest rewards still don't work, as I haven't had much time to work on it.
- Added DLC3 Stuff to dropdown menus (thanks to zero on this)
- Added current master dropdown (Bojack is just conjecture and will make your game crash upon load)
- Added Bojack to masters list
- Added current Ki/Stamina to Player Scripts -> Quest Pointers -> Player Data Offset
This is awesome thanks a lot for updating it the game is 10x more fun but if you can could you add the max health feature for the enemies if you could you know max health where you can give yourself like 90000 health with pink bars but if you give enemies 90000 they get white health until you knock them down to their original health if you could add that that would be amazing and once again awesome tableatsuraelu wrote: ↑Fri May 05, 2017 9:16 amNew version
Changes:Unfortunately Quest rewards still don't work, as I haven't had much time to work on it.
- Added DLC3 Stuff to dropdown menus (thanks to zero on this)
- Added current master dropdown (Bojack is just conjecture and will make your game crash upon load)
- Added Bojack to masters list
- Added current Ki/Stamina to Player Scripts -> Quest Pointers -> Player Data Offset
GREAT WORK!atsuraelu wrote: ↑Fri May 05, 2017 9:16 amNew version
Changes:Unfortunately Quest rewards still don't work, as I haven't had much time to work on it.
- Added DLC3 Stuff to dropdown menus (thanks to zero on this)
- Added current master dropdown (Bojack is just conjecture and will make your game crash upon load)
- Added Bojack to masters list
- Added current Ki/Stamina to Player Scripts -> Quest Pointers -> Player Data Offset
The game needs 00 in the bytes after the name. Next version will include a script to change your character name.zero wrote: ↑Fri May 05, 2017 1:33 pmthanks again for the update
another thing i noticed is that you can't properly change names without replacing the letters
for example if you have PATROLLER as name and try to change it to something shorter like Tim or some other name
you'll get TimROLLER
i wonder what causes this
I probably won't post another update until I've gotten the quest rewards to work, but in the meantime, you could do that yourself by copying the current health entry and add +4 to the address (so either "+F8+4" or "+FC").Joe8969 wrote: ↑Fri May 05, 2017 3:54 pmThis is awesome thanks a lot for updating it the game is 10x more fun but if you can could you add the max health feature for the enemies if you could you know max health where you can give yourself like 90000 health with pink bars but if you give enemies 90000 they get white health until you knock them down to their original health if you could add that that would be amazing and once again awesome table
thanks really appreciate itatsuraelu wrote: ↑Sat May 06, 2017 10:23 amThe game needs 00 in the bytes after the name. Next version will include a script to change your character name.zero wrote: ↑Fri May 05, 2017 1:33 pmthanks again for the update
another thing i noticed is that you can't properly change names without replacing the letters
for example if you have PATROLLER as name and try to change it to something shorter like Tim or some other name
you'll get TimROLLER
i wonder what causes this