Dragon Ball Xenoverse 2

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CaesarCzech
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Re: Dragon Ball Xenoverse 2

Post by CaesarCzech »

Im confused i got 1.07 version which cheat table im supposed to use ?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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PootOs
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Re: Dragon Ball Xenoverse 2

Post by PootOs »

when is a update of the table coming? Im hyped to use pure progress but I can't since it has infinite loading :(

Kyuubi
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Re: Dragon Ball Xenoverse 2

Post by Kyuubi »

Pure progress is designed specifically for hit. Even if you can force equip it... the cac models dont support using it at all. CE can't fix that

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PootOs
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Re: Dragon Ball Xenoverse 2

Post by PootOs »

I got a question since namekian are the closest race of hit's race would pure progress work on them? if not then rip. still if a update of the table is coming could u tell me when?

Chaincat
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Re: Dragon Ball Xenoverse 2

Post by Chaincat »

What's the item id for accessories? I want to convert an item from the accessory shop into the Janemba Sword.

Kyuubi
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Re: Dragon Ball Xenoverse 2

Post by Kyuubi »

PootOs wrote:
Tue Aug 01, 2017 4:51 pm
I got a question since namekian are the closest race of hit's race would pure progress work on them? if not then rip. still if a update of the table is coming could u tell me when?
It won't work. The skills i believe are partially linked to melee styles that the models are rigged to. And files in the game that associated specifically to Hit. If you want a cac to be able to use it... you neeed to use an x2m mod... single player only. But again skills that glitch when equipped to cac's cannot be fixed by CE. The table only binds the skill ID to a skill slot. Nothing more

Kyuubi
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Re: Dragon Ball Xenoverse 2

Post by Kyuubi »

Duplicate
Last edited by Kyuubi on Wed Aug 02, 2017 5:11 pm, edited 1 time in total.

Kyuubi
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Re: Dragon Ball Xenoverse 2

Post by Kyuubi »

Duplicate. My apologies

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PootOs
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Re: Dragon Ball Xenoverse 2

Post by PootOs »

then is there a way to get pure progress to work on cac, usable online? like changing files to make it happen. think its possible? coz I really would love to use pure progress as my cac.

Kyuubi
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Re: Dragon Ball Xenoverse 2

Post by Kyuubi »

PootOs wrote:
Thu Aug 03, 2017 7:57 am
then is there a way to get pure progress to work on cac, usable online? like changing files to make it happen. think its possible? coz I really would love to use pure progress as my cac.
Again the answer is basically no. X2m mods "fix" your local files to enable the use of those skills as added skills. But if the other player doesnt have the same configuration on their end they will see you glitch out when you use it... and they wont see that you used an awoken. Online capability that is glitch free requires the same file configs on both sides. This is again, something that VE doesnt fix

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Jasinn
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Re: Dragon Ball Xenoverse 2

Post by Jasinn »

I cant use scripts like: Player Scripts,Unlimited Zeni, summon shenron whenever[they won't toogle on, even when i press space], show all shop items won't work for me,Game Data Pointers won't activate, quest rewards x10 also.... am I doing something wrong? I have Codex's 1.07.

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Jasinn
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Re: Dragon Ball Xenoverse 2

Post by Jasinn »

Nevermind, fixed it by downloading the table at 8-9th page[sorry, i'm new, i downloaded the one in the first page thinking that'd be the latest one lol]

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SSDark 2 Vegeta
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Re: Dragon Ball Xenoverse 2

Post by SSDark 2 Vegeta »

is this possible to unlock all titles and marks by this CT?

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SSDark 2 Vegeta
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Re: Dragon Ball Xenoverse 2

Post by SSDark 2 Vegeta »

HELLO! DIMPS has updated the game and they have implemented an Easy Anti Cheat, what do you think about this? it means CE will be banned for XV2?

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PootOs
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Re: Dragon Ball Xenoverse 2

Post by PootOs »

someone gotta update the CE, since xeno had updated xd

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