Dragon Ball Xenoverse 2

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ThanatosDespair
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Re: Dragon Ball Xenoverse 2

Post by ThanatosDespair » Tue Jun 13, 2017 6:36 am

When will we have an updated working cheat table cause when i tried this one nothing worked at all so im just curious let me know thank you

atsuraelu
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Re: Dragon Ball Xenoverse 2

Post by atsuraelu » Tue Jun 13, 2017 1:39 pm

ThanatosDespair wrote:
Tue Jun 13, 2017 6:36 am
When will we have an updated working cheat table cause when i tried this one nothing worked at all so im just curious let me know thank you
Define "this one".
Do you mean this one or this one or this one or this one?
AFAIK all but the first one work. I'd recommend the last one, but I'm biased...^^

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Starkiller
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Re: Dragon Ball Xenoverse 2

Post by Starkiller » Wed Jun 14, 2017 8:59 pm

atsuraelu wrote:
Sun Jun 11, 2017 9:33 am
That's odd...

Just went ingame and tested and it still works for me (Game ver. 1.06.1 - did not even notice they put out an update...).
Are you perhaps using an older Xenoverse version ( in which case, you'll need an older CT)?
Well i'm on same version as you aka the "DLC 3 update" the last one, so idk why it doesn't work for me, but i know this might me asking a lot but any chance you'd make a youtube video of how you use the masters option to level the friendship meter up or whatever it's called? if you would that's be awesome as then i'm pretty sure i could get it working, i might still be doing something wrong atm.

ThanatosDespair
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Re: Dragon Ball Xenoverse 2

Post by ThanatosDespair » Sun Jun 18, 2017 6:02 am

atsuraelu wrote:
Tue Jun 13, 2017 1:39 pm
ThanatosDespair wrote:
Tue Jun 13, 2017 6:36 am
When will we have an updated working cheat table cause when i tried this one nothing worked at all so im just curious let me know thank you
Define "this one".
Do you mean this one or this one or this one or this one?
AFAIK all but the first one work. I'd recommend the last one, but I'm biased...^^
well this one as in like the dlc3 update but dlc 4 will be out soon so hopefully after that we get a working updated one ive been off my pc for a while so like yea its a pain to see the games and see i cant get certain stuff lol but i will try the last one lol so if it works thank you if not its fine :)

Xris Robin
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Re: Dragon Ball Xenoverse 2

Post by Xris Robin » Tue Jun 20, 2017 2:02 am

So, there is an appearance editing option. Anyone know if it would be possible to get one to edit the imported hero from XV1? I want to have him use a beard from XV2. There's a trainer that claims to allow this but it costs money.

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Starkiller
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Re: Dragon Ball Xenoverse 2

Post by Starkiller » Tue Jun 20, 2017 2:11 pm

So really no one can provide with a step by step or a quick video tutorial how to use the "Masters option" in the table? :/

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Re: Dragon Ball Xenoverse 2

Post by Titan100 » Tue Jun 20, 2017 8:09 pm

Hi dudes

I was wondering if someone could tell me how to add janembas sword to either a shop or my inventory?

Whenever I try to do it using the cheat engine table... It shows up on my characters back but when I go to the equipment menu it disappears and the equipment menu shows I don't have an accessory equiped.

Appreciate the help in advance :-)

atsuraelu
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Re: Dragon Ball Xenoverse 2

Post by atsuraelu » Wed Jun 21, 2017 8:06 am

Xris Robin wrote:
Tue Jun 20, 2017 2:02 am
So, there is an appearance editing option. Anyone know if it would be possible to get one to edit the imported hero from XV1? I want to have him use a beard from XV2. There's a trainer that claims to allow this but it costs money.
Probably?
IDK honestly, as I do not own XV1 and thus my XV1 Char is a preset, which can be easily edited via Cycit by eternity. I'd need a save with an imported Char to look into that (won't be implemented before DLC4 drops though, anyway).
Starkiller wrote:
Tue Jun 20, 2017 2:11 pm
So really no one can provide with a step by step or a quick video tutorial how to use the "Masters option" in the table? :/
Sorry, but I really wouldn't know, what to show you in a video...
Super quick video
It *should* be as straightforward as: load save, load table, hook into process, got to masters table, select master, edit value.
Do the other functions of the table work for you (especially the ones under game data pointer)?
Titan100 wrote:
Tue Jun 20, 2017 8:09 pm
Hi dudes

I was wondering if someone could tell me how to add janembas sword to either a shop or my inventory?

Whenever I try to do it using the cheat engine table... It shows up on my characters back but when I go to the equipment menu it disappears and the equipment menu shows I don't have an accessory equiped.

Appreciate the help in advance :-)
Unfortunately that's normal behavior. Unless you actually have the item in your Inv, it will be removed, if you open the equipment screen. We'd need an inventory editor for that and since I'm still pretty new to CE, I don't have the skill to do that.
But you can go here, download XV2Lib and run the AllInShopPatch, which will add any and all items to the shop to be purchased with Zeni (if you have the patcher installed already, that is).

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Starkiller
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Re: Dragon Ball Xenoverse 2

Post by Starkiller » Wed Jun 21, 2017 7:11 pm

atsuraelu wrote:
Wed Jun 21, 2017 8:06 am
Sorry, but I really wouldn't know, what to show you in a video...
Super quick video
It *should* be as straightforward as: load save, load table, hook into process, got to masters table, select master, edit value.
Do the other functions of the table work for you (especially the ones under game data pointer)?
Well i tried zeni just now and zeni works, but i did exactly what you did in the video and the masters doesn't work for me :/ which table exactly are you using? maybe i'm 1 or 2 versions of the table behind

Edit: i'm using the one from page 4 and i'm on the DLC3 update of the game if that makes any difference.

evil_befall
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Re: Dragon Ball Xenoverse 2

Post by evil_befall » Wed Jun 21, 2017 7:25 pm

hey i was wondering if its possible to add freeze npc some of these mission requires a character to stay alive its annoying defend the npc when im under attack myself xenoverse 1 had this but i dont knowh if its possible in xenoverse 2

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Re: Dragon Ball Xenoverse 2

Post by atsuraelu » Thu Jun 22, 2017 9:19 am

Starkiller wrote:
Wed Jun 21, 2017 7:11 pm
atsuraelu wrote:
Wed Jun 21, 2017 8:06 am
Sorry, but I really wouldn't know, what to show you in a video...
Super quick video
It *should* be as straightforward as: load save, load table, hook into process, got to masters table, select master, edit value.
Do the other functions of the table work for you (especially the ones under game data pointer)?
Well i tried zeni just now and zeni works, but i did exactly what you did in the video and the masters doesn't work for me :/ which table exactly are you using? maybe i'm 1 or 2 versions of the table behind

Edit: i'm using the one from page 4 and i'm on the DLC3 update of the game if that makes any difference.
Hmm, that's the latest CT I've done, so that's not it and I'm using the 1.06.1 (DLC3) update too...
May I ask, if you are using Codex or nosTEAM? That's the only thing that comes to my mind right now, as I only tested on the Steam version.

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Starkiller
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Re: Dragon Ball Xenoverse 2

Post by Starkiller » Fri Jun 23, 2017 1:47 am

I'm using CODEX i'm rarely able to buy games so yeah CODEX all the way :P

Jessen
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Re: Dragon Ball Xenoverse 2

Post by Jessen » Mon Jun 26, 2017 4:15 am

atsuraelu, quick report. the free DLC patch has broken the 'Summon Shenron Whenever' script if you want to try and take a peek at it and get it working again. so far everything else is working, I don't know how long that'll last tho since its just a couple of days for the paid DLC.

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Re: Dragon Ball Xenoverse 2

Post by atsuraelu » Mon Jun 26, 2017 7:02 am

Jessen wrote:
Mon Jun 26, 2017 4:15 am
atsuraelu, quick report. the free DLC patch has broken the 'Summon Shenron Whenever' script if you want to try and take a peek at it and get it working again. so far everything else is working, I don't know how long that'll last tho since its just a couple of days for the paid DLC.
Thanks for the report.
I'll wait for the paid DLC, though, before I update. Should be out tomorrow, IIRC.
Starkiller wrote:
Fri Jun 23, 2017 1:47 am
I'm using CODEX i'm rarely able to buy games so yeah CODEX all the way :P
That *could* be the problem...
Will try out the CODEX version once there is a DLC4 one and make a seperate table, if needed.

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Re: Dragon Ball Xenoverse 2

Post by Jessen » Mon Jun 26, 2017 10:27 am

and i've completed the tedious task of catalouging the IDs of skills and outfits. Bonus info, they included the attacks and outfit data in the patch, theres just no way to access them legaly right now.

let me know if theres anything wrong with the IDs, so I can fix it.
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