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Worlds of Magic

Posted: Thu Apr 20, 2017 1:33 am
by STN
Simple table for Worlds of Magic, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Fixes / new options request that also provide savegames will have a higher chance of being looked at.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.


V1001
1. Tested game version V1.2.6 32-bit. May work on other versions.


V1000
1. Tested game version V1.0.0 64-bit. May work on other versions.

2. LordCreatorPanel.
"Points Set to 9999?" sets points to 9999 when making a custom Lord.

3. WorldSorcererLord.
"Stats Set to Massive? (Auto Disable)" sets Positive Event Chance, Base Power to massive.
"Resources Set to 9999999? (Auto Disable)" sets Gold and Mana to 9999999.

Made by Shinkansen