Star Wars Knights of the Old Republic II: The Sith Lords

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STN
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Star Wars Knights of the Old Republic II: The Sith Lords

Post by STN »

Here's a table for KOTOR2.
It contains a single script. Note that this is NOT an AOB script, so it'll crash any other versions of the game as there are no checks of any kind included.

The script will provide:
- Easy Pazaak; basically, it's a rigged game, you win the game whenever you win your first set while the opponent can't win at all.
- God mode
- Free force use; a.k.a. Infinite Force
- Move speed mod; you can move as fast as you want
- Swoop speed boost; afterburner-like, just hold CTRL
- Min upgrades; hold SHIFT when you click an upgrade slot. Will work on opening the whole inventory and equipment, too (when you click an equipment slot or open the inventory), but quest items are not filtered, so watch out.
- Min. credits
- Min. components
- Min. chems
- Max influence; this will set all companion's influence to Max (and keep it there).
- Influence gain mod; you can scale the amount of the influence you gain
- Influence loss mod; you can scale the amount of the influence you lose

Made by Csimbi

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
swkotor2.CT
(18.09 KiB) Downloaded 4545 times

Tampliero
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Re: Star Wars Knights of the Old Republic II: The Sith Lords

Post by Tampliero »

Can you clarify what version of the game it is for, please?

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Starkiller
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Re: Star Wars Knights of the Old Republic II: The Sith Lords

Post by Starkiller »

Yeah, i'd also love to know which version, i'm gonna assume it's for the latest version the game is on steam or better yet i'm hoping that's the version it's for, if so tyvm.

BlaxFly
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Star Wars Knights of the Old Republic II: The Sith Lords

Post by BlaxFly »

I too wonder what version it is for O.O

Yojimbo
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Re: Star Wars Knights of the Old Republic II: The Sith Lords

Post by Yojimbo »

thank you kind person!

Traslogan
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Re: Star Wars Knights of the Old Republic II: The Sith Lords

Post by Traslogan »

Much of this works, but I'm wondering if the upgrades for items works? I can't seem to get it to do anything, and not sure if I'm just missing the point of how it works.

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starblade
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Re: Star Wars Knights of the Old Republic II: The Sith Lords

Post by starblade »

Should be Version 1.0.2.0 for Steamversion atm
(checking swkotor2.exe)

Andromort
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Re: Star Wars Knights of the Old Republic II: The Sith Lords

Post by Andromort »

Swoop speed boost crashes the game after race.

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Manji
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Re: Star Wars Knights of the Old Republic II: The Sith Lords

Post by Manji »

that just happens if you necro a topic.

Asturiashield
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Re: Star Wars Knights of the Old Republic II: The Sith Lords

Post by Asturiashield »

hopefully it works on gog....

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