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Thunder Tier One

Posted: Fri Dec 10, 2021 5:31 am
by The Mogician
Simple Pointer Table with 3 pointers:
Enemies killed
Shots fired
Enemies captured

How do you use this table:
1. Go to Single Mission, play the first mission, but turn everything that can make things easy on, less enemies, more intimidation, show enemy locations all the time, except for realism, because we want the 250 XP bonus.
2. When you go in the mission, set enemies captured and enemies killed to 2000.
3. Don't make enemies killed number it too high or else it will crash instantly.
4. If you complete the mission, you get 2000 + 200 XP for enemies killed and captured.
5. Alternatively, you can just fail the mission by getting killed. You get the 2200 XP nonetheless.

Don't think about changing the enemies captured number too high either. The numbers are capped at 2000 and 200 XP for these two and I don't care to find out which number exactly leads to the cap, so just go with the number I gave you if you are just looking to grind.

It is meant to save you some hassle for grinding things out. If you flawless the first mission on realism difficulty, it should get you 3000+ XP which is 3 level ups in one single mission. It's not that hard either. By default, 4 enemies in the courtyard, 2 patrols of two men each on the left and right side of the house, two people each in two rooms of alpha. 5 people in the basement and 3 people in bravo. Once you get the pattern down, should be a piece of cake. If you lowered the amount of enemies (since we are getting 2000 kills naturally with Cheat Engine), it would be 2 in the yard, 2*1 man patrols on both sides, 2 in bravo, one in each room in alpha and 3 in the basement. If you have reveal enemy location on, you can shoot through the wooden door in alpha without even having to enter the room. My best record is about 1:40 with about 10 seconds of speedhack give or take in the mission.

If you want to further optimise this, basically go in the mission wearing a t shirt, no hat, no armor, with CAR-15 (no submachine guns because they can't shoot through the wooden doors) with an ACOG (helps with the aiming) and a Makarov. Sprint in, nail the two in the yard, circle the house from the right hand side facing the house, killing the two patrols, head to bravo, shoot one through the door, go inside and nail the other guy. Kick alpha's door open, shoot both enemies through the doors, enter the room to the left and open the hatch, drop down. If possible, shoot one through the hatch and quickly nail the other two. Look for the document in the three lockers and sprint to exit. If done right, shouldn't be more than 3 minutes.

Now comes with a hokey version where if you press `, the numbers are automatically set to 2000.

Latest Addition: More pointers, set everything except shots fired to 2000 and you should net about 3650 perrun.

Hopefully someone can bounce off of this and figure how to speed things up.

Re: Thunder Tier One

Posted: Fri Dec 10, 2021 5:03 pm
by Tuuuup!
Don't have much time to test this. So don't know if everything works.

Enable Player script for some pointers like:

Fatigue
Weight
player Health
Allow damage (change to zero for no HP loss)
Ammo for weapon slot 1 and 2?? Only tested this in first map
and more..

v2: Fix the ammo pointers :oops: plus added more pointers for weapons.
Now you can make them silence with the Incorperated muzzle.

v3: Added Player + team godmode, and budget/ max loadout points pointer.
Activate the Player script in the main menu, change the amount of points and start/ resume campaign

v4: for update 1.1.0. Fix the player+team godmode and added more ammo pointers.
For the ammo pointers reload first to get the real one!! then freeze it. It changes depending on your weapon attachments!!

Enjoy

Re: Thunder Tier One

Posted: Fri Dec 10, 2021 7:53 pm
by Mart1z
Tuuuup! wrote:
Fri Dec 10, 2021 5:03 pm
player Health
What exactly should be included? Lots of options...
Allow damage (change to zero for no HP loss)
And so that your partners don't die?

Re: Thunder Tier One

Posted: Fri Dec 10, 2021 7:56 pm
by jonexhd
It seems the kill score cheat cannot lock the data of my game.

Re: Thunder Tier One

Posted: Fri Dec 10, 2021 8:16 pm
by Tuuuup!
Mart1z wrote:
Fri Dec 10, 2021 7:53 pm
And so that your partners don't die?
Player only, not your team mates.

Re: Thunder Tier One

Posted: Sun Dec 12, 2021 5:22 pm
by jonexhd
Both version works fine for me! Thx a lot

Re: Thunder Tier One

Posted: Mon Dec 13, 2021 9:53 am
by 2576938889
Such as and modifying the contents of the backpack

Re: Thunder Tier One

Posted: Mon Dec 13, 2021 9:58 am
by PeputuZi
To be honest, your table is crashing the game for me constantly... either in the first 5min or at the end of the mission.

Could you kindly make a more stable/better table.

also, for someone like me, who doesnt understand all the options. could you maybe, i dunno, explain what each does?

Thanks.

p.s (ive never had soo many problems with a table, as i have had with this one..in over 10 years)

Re: Thunder Tier One

Posted: Mon Dec 13, 2021 2:39 pm
by deathmusa
awesome work! it works perfectly. thanks!

Re: Thunder Tier One

Posted: Mon Dec 13, 2021 3:55 pm
by PeputuZi
deathmusa wrote:
Mon Dec 13, 2021 2:39 pm
awesome work! it works perfectly. thanks!
well, gosh darnit... you're a lucky lemon

Re: Thunder Tier One

Posted: Mon Dec 13, 2021 5:30 pm
by Tuuuup!
PeputuZi wrote:
Mon Dec 13, 2021 9:58 am
To be honest, your table is crashing the game for me constantly... either in the first 5min or at the end of the mission.

Could you kindly make a more stable/better table.
With this info I can't do s*t. Got 400+ downloads and you are the only one with trouble? Maybe you are the only one that dare to post here? Will PM you and see if we can work this out. And if we found something will post it here.

Re: Thunder Tier One

Posted: Tue Dec 14, 2021 2:40 am
by 2576938889
Can you find the backpack address

Re: Thunder Tier One

Posted: Wed Dec 15, 2021 4:51 am
by Eddy
Good Job :)

Re: Thunder Tier One

Posted: Wed Aug 17, 2022 4:40 pm
by RavenorGideon
Any updates?