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Supreme Commander and Supreme Commander:Forged Alliance

Posted: Mon Apr 17, 2017 9:47 pm
by STN
Made by Csimbi

Steam users proceed directly here.

Here are two tables.
Each table contains an AOB script (meaning that it should work with any game version).
Enable the script to access the following features:
- Resource hack: infinite mass and energy.
- Health mode: invincible units + instant build as a side-effect.
- Veterancy hack: adjust veterancy gain using a multiplier.

By default, all features are enabled. Change the appropriate Boolean value to 0 if you wish to disable a feature.

The table also exposes the following values:
- fUnitLimit: float; the player's current unit limit. Note: resets when objectives change, so I added the hotkey CTRL + NUM+ that sets it to 900 when needed.
- iVeterancyRate: integer; the multiplier to the kill count about to be added on a kill. Game default: 1. Table default: 10.

Note: the game may crash during level startup and unload, so:
- do not enable script until your commander gated in and
- disable the script before clicking "ok" once you win/fail the map.
I added the hotkey CTRL + NUM* to Enable/Disable the script easily from the game.

Update #1
Fixed veterancy code - was prone to crash

Could someone test this script for the Steam binaries?
Thanks!

For those on non-Steam binaries: found 'the' bug in the veterancy rate code.
It causes crash even if the hack is not enabled.
Added update #1 to main post.

Update #1
Added min. fuel and instant capture.

Update #2
Added Forged Alliance script (in the same table as process name seems to be the same).

Shameless advertisement:
I have updated my SC2 table as well (for Steam, that is).
I thought this link might come handy as it's buried fairly well by now.

SC, Steam binaries
FA, Steam binaries

Supreme Commander and Supreme Commander:Forged Alliance

Posted: Mon Jun 18, 2018 7:46 am
by Magos
Tables on the original SC(Steam version) and addition to the SC:FA(Steam version) do not work.

Re: Supreme Commander and Supreme Commander:Forged Alliance

Posted: Fri Apr 12, 2019 9:23 pm
by Traslogan
Bump, Forged Alliance table appears unable to work with steam version.

Re: Supreme Commander and Supreme Commander:Forged Alliance

Posted: Tue Apr 16, 2019 12:40 pm
by Csimbi
I'm not sure what you're smoking.
I downloaded both games from Steam just now and my scripts in SupremeCommander.ct attached above are both working correctly.

Re: Supreme Commander and Supreme Commander:Forged Alliance

Posted: Wed Apr 17, 2019 3:48 pm
by merrowind
Csimbi wrote:
Tue Apr 16, 2019 12:40 pm
I'm not sure what you're smoking.
I downloaded both games from Steam just now and my scripts in SupremeCommander.ct attached above are both working correctly.
Played in February - worked fine.

Re: Supreme Commander and Supreme Commander:Forged Alliance

Posted: Thu Mar 05, 2020 8:31 am
by Disciple
Great tables, really enjoyed them! Any chance for a similar one for Supreme Commander 2 with the instant build separate from god mode like with SC1 and SC Forged Alliance? I know there are several tables for the game already with all of the same features, though I really appreciate these with GM and instant build having separate scripts, since I don't actually use GM ever, but I do love instant build :)