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Terrarium Land

Posted: Mon Apr 17, 2017 9:22 pm
by STN
Made by Shinkansen
Simple table for Terrarium Land, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. Tested game version 64-bit. May work on other versions.

2. WindowsGameMain.
"Health Set to Max?" sets Health to max
"Energy Set to Max?" sets Energy to max.
"Mobility Set to Massive?" sets speed to double and gravity to low.

3. ManagerCircleGame.
"Scanning Set to Easy?" sets Scanning to easy.

4. UI_ElementSpell.
"Use Set to Massive?" sets Ability Use to massive.
"Cooldown Set to 0?" sets Cooldown to 0.