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Re: Dead Cells [2017-5-26]
Posted: Mon Jul 03, 2017 11:21 pm
by ChesterJT
Pongozila wrote: ↑Sun Jul 02, 2017 12:17 pm
Sorry mine is 2017-07-02 (38404db).
BUT, I've been testing every update and the table has been working flawlessly for me every update with no need for changes so far... Have you tried the one posted?
I have the 6-28 version (30b0a79) and it doesn't work for that. The first options do like cooldown and timer stop but all the character ones are broken. They don't turn on half the time and when they do it has ??? instead of values. I did get it to randomly work once and but it lasted for like 10 seconds then reverted back to off.
Re: Dead Cells [2017-5-26]
Posted: Tue Jul 04, 2017 3:07 pm
by Pongozila
ChesterJT wrote: ↑Mon Jul 03, 2017 11:21 pm
I have the 6-28 version (30b0a79) and it doesn't work for that. The first options do like cooldown and timer stop but all the character ones are broken. They don't turn on half the time and when they do it has ??? instead of values. I did get it to randomly work once and but it lasted for like 10 seconds then reverted back to off.
Maybe I skipped this specific version update or when I tested I lucked out to have a fully functional table... anyhow the table is up to date and work on some older versions too... most of my codes are very simple to replicate, so why not try out.

Re: Dead Cells [2017-5-26]
Posted: Thu Jul 06, 2017 7:38 am
by ValidGamer
For some reason, my cheat engine does not detect the games. Any Ideas?
Re: Dead Cells [2017-5-26]
Posted: Sun Jul 09, 2017 2:46 pm
by SuperPants
I have made a simple table which allows you to modify the following things:
- health level(changes back to level before you modified it when you pick up a scroll)
- weapon level(changes back to level before you modified it when you pick up a scroll)
- skill level(changes back to level before you modified it when you pick up a scroll)
Re: Dead Cells [2017-5-26]
Posted: Tue Jul 18, 2017 1:58 pm
by SuperPants
I have updated my previous table so that horizontal and vertical positions can be changed and the number of kills needed to break a curse can be changed.
Does anyone have any ideas how to edit weapons or items or manipulate the drop rate of items/blueprints? I have been trying but with no success.
Re: Dead Cells [2017-5-26]
Posted: Wed Sep 06, 2017 1:15 pm
by BHalvorson1980
Any update after last patch. Thanks.
Re: Dead Cells [2017-5-26]
Posted: Thu Sep 07, 2017 12:24 am
by Pongozila
Re: Dead Cells [2017-5-26]
Posted: Wed Sep 13, 2017 11:47 am
by BHalvorson1980
Awesome Thank You.
Re: Dead Cells [2017-5-26]
Posted: Sun Nov 05, 2017 12:50 pm
by Pongozila
Updated to
E.A. 2017-11-03 - f846925b6
Features:
-100x gold
-INF. AMMO
-No Cooldown
-Time Stop
-Stats List:
*Brutality/Tactics/Survival Level
*Current/MAX HP
*Potions left
*Current Cells
*Kills left to LIFT THE CURSE
*Double Jump
Enjoy!
