Dead Cells [2017-5-26]

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ChesterJT
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Re: Dead Cells [2017-5-26]

Post by ChesterJT » Mon Jul 03, 2017 11:21 pm

Pongozila wrote:
Sun Jul 02, 2017 12:17 pm
Sorry mine is 2017-07-02 (38404db).
BUT, I've been testing every update and the table has been working flawlessly for me every update with no need for changes so far... Have you tried the one posted?
I have the 6-28 version (30b0a79) and it doesn't work for that. The first options do like cooldown and timer stop but all the character ones are broken. They don't turn on half the time and when they do it has ??? instead of values. I did get it to randomly work once and but it lasted for like 10 seconds then reverted back to off.

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Pongozila
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Re: Dead Cells [2017-5-26]

Post by Pongozila » Tue Jul 04, 2017 3:07 pm

ChesterJT wrote:
Mon Jul 03, 2017 11:21 pm
I have the 6-28 version (30b0a79) and it doesn't work for that. The first options do like cooldown and timer stop but all the character ones are broken. They don't turn on half the time and when they do it has ??? instead of values. I did get it to randomly work once and but it lasted for like 10 seconds then reverted back to off.
Maybe I skipped this specific version update or when I tested I lucked out to have a fully functional table... anyhow the table is up to date and work on some older versions too... most of my codes are very simple to replicate, so why not try out. ;)

ValidGamer
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Re: Dead Cells [2017-5-26]

Post by ValidGamer » Thu Jul 06, 2017 7:38 am

For some reason, my cheat engine does not detect the games. Any Ideas?

SuperPants
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Re: Dead Cells [2017-5-26]

Post by SuperPants » Sun Jul 09, 2017 2:46 pm

I have made a simple table which allows you to modify the following things:
  • health
  • max health
  • cells
  • health level(changes back to level before you modified it when you pick up a scroll)
  • weapon level(changes back to level before you modified it when you pick up a scroll)
  • skill level(changes back to level before you modified it when you pick up a scroll)
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deadcells.CT
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SuperPants
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Re: Dead Cells [2017-5-26]

Post by SuperPants » Tue Jul 18, 2017 1:58 pm

I have updated my previous table so that horizontal and vertical positions can be changed and the number of kills needed to break a curse can be changed.
Does anyone have any ideas how to edit weapons or items or manipulate the drop rate of items/blueprints? I have been trying but with no success.
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BHalvorson1980
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Re: Dead Cells [2017-5-26]

Post by BHalvorson1980 » Wed Sep 06, 2017 1:15 pm

Any update after last patch. Thanks.

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Pongozila
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Re: Dead Cells [2017-5-26]

Post by Pongozila » Thu Sep 07, 2017 12:24 am

Updated to E.A. 2017-09-01 - 781fe4482
Enjoy! :)
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BHalvorson1980
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Re: Dead Cells [2017-5-26]

Post by BHalvorson1980 » Wed Sep 13, 2017 11:47 am

Awesome Thank You.

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