Dead Cells [2017-5-26]

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TG1K986
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Re: Dead Cells [2017-5-26]

Post by TG1K986 » Sat Dec 30, 2017 9:58 am

kjakak wrote:
Fri Dec 29, 2017 8:08 pm
TG1K986 wrote:
Wed Dec 27, 2017 5:22 am
kjakak wrote:
Tue Dec 26, 2017 7:16 pm
Again, the table works perfectly in the first but as soon as we get to the second zone it doesn't work anymore :(
After every death, just restart cheat table. Profit!
I don't remember dying on the loading screen between the Prisoners cells and the Promenade
Are you sure you playing right game and are you in right section? :)

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Lord Blade
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Re: Dead Cells [2017-5-26]

Post by Lord Blade » Mon Jan 01, 2018 11:40 pm

So here's a question. Would it be possible to get an invincibility cheat?
Basically something to make you unhittable. Because even with the cheat to make curse only take 1 kill to beat, it can be hard to get that one kill.

There's also a mutator that saves you ONCE when you get killed. If there was a way to set that to always apply, that would be awesome.

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Lord Blade
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Re: Dead Cells [2017-5-26]

Post by Lord Blade » Tue Jan 02, 2018 12:21 am

Also, an infinite keys cheat would be cool.

jeggyresti
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Re: Dead Cells [2017-5-26]

Post by jeggyresti » Thu Jan 04, 2018 10:02 am

how do you use cheat table with steam i open game when i try open process it cant find deadcells how do u use cheat engine with steam games im lost? i got one up to date with 12-22 update the table im using 6.7

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Lord Blade
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Re: Dead Cells [2017-5-26]

Post by Lord Blade » Fri Jan 05, 2018 1:14 am

Switch the view to something else. You should have three tabs, for windows, processes and... something else. Dead Cells will show up somewhere. I'm fairly sure it doesn't show up in the window list.

stonegolem
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Re: Dead Cells [2017-5-26]

Post by stonegolem » Fri Jan 05, 2018 12:23 pm

I couldn't make it work after entering another level. I'm using latest STEAM version.

It seems monsters buffed instead of me and one shots me (like 3k dmg from a regular skeleton). Also Cheat Engine (latest version) couldn't spot the values of my game after exiting current level. I tried many things such as reloading the game, reloading the cheat engine, resetting every option and setting each value again. Nothing worked.

Can you please check this for me. Just start the cheat, complete any level and play the second level (hit monster and let them hit you). You will see what I mean.

Please let me know if there is a workaround.

kaneyuki
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Re: Dead Cells [2017-5-26]

Post by kaneyuki » Sun Jan 07, 2018 3:28 pm

stonegolem wrote:
Fri Jan 05, 2018 12:23 pm
I couldn't make it work after entering another level. I'm using latest STEAM version.

It seems monsters buffed instead of me and one shots me (like 3k dmg from a regular skeleton). Also Cheat Engine (latest version) couldn't spot the values of my game after exiting current level. I tried many things such as reloading the game, reloading the cheat engine, resetting every option and setting each value again. Nothing worked.

Can you please check this for me. Just start the cheat, complete any level and play the second level (hit monster and let them hit you). You will see what I mean.

Please let me know if there is a workaround.
Just tested
the enemy in this game Scale with your level(brutality tactics...) each time you start a level
so if you want to be op do this
when you start a level boost your stats
>finish the level
> when you are in the collector room put back all your stats to 1
enter into the next level
when the level is loaded put the stats to be op again

you have it

stonegolem
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Re: Dead Cells [2017-5-26]

Post by stonegolem » Mon Jan 08, 2018 8:40 pm

kaneyuki wrote:
Sun Jan 07, 2018 3:28 pm
Just tested
the enemy in this game Scale with your level(brutality tactics...) each time you start a level
so if you want to be op do this
when you start a level boost your stats
>finish the level
> when you are in the collector room put back all your stats to 1
enter into the next level
when the level is loaded put the stats to be op again

you have it
Thank you for your valuable answer. I appreciate your help.

jeggyresti
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Re: Dead Cells [2017-5-26]

Post by jeggyresti » Thu Jan 11, 2018 8:30 am

table needs updated it keeps crashing game with unhandled exception game jsut got recent patch also btw

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Pongozila
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Re: Dead Cells [2017-5-26]

Post by Pongozila » Thu Jan 11, 2018 11:43 pm

Updated to E.A. 2018-01-09 -cf21fecd9

Features:
-100x gold
-Enemy Damage control (choose only ONE!):
*Weak Enemies (normal Traps)
*Enemies can't damage you! (normal Traps)

-INF. AMMO
-No Cooldown
-Time Stop
-Stats List: (new finder)
*Current/MAX HP
*Brutality/Tactics/Survival Level
*Double Jump
*Kills left to LIFT THE CURSE
*Potions left
*Current Cells


Enjoy.
Attachments
deadcells.CT
(420.87 KiB) Downloaded 561 times

headshot0052
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Re: Dead Cells [2017-5-26]

Post by headshot0052 » Fri Jan 12, 2018 4:23 am

ty for updated the table

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Re: Dead Cells [2017-5-26]

Post by headshot0052 » Fri Jan 12, 2018 5:32 am

Pongozila wrote:
Thu Jan 11, 2018 11:43 pm
Updated to E.A. 2018-01-09 -cf21fecd9

Features:
-100x gold
-Enemy Damage control (choose only ONE!):
*Weak Enemies (normal Traps)
*Enemies can't damage you! (normal Traps)

-INF. AMMO
-No Cooldown
-Time Stop
-Stats List: (new finder)
*Current/MAX HP
*Brutality/Tactics/Survival Level
*Double Jump
*Kills left to LIFT THE CURSE
*Potions left
*Current Cells


Enjoy.
Its possible to make 100% chance drop itens of enemies?
And open all timed doors?

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sh00ter999
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Re: Dead Cells [2017-5-26]

Post by sh00ter999 » Mon Jan 15, 2018 9:44 am

Pongozila wrote:
Thu Jan 11, 2018 11:43 pm
Updated to E.A. 2018-01-09 -cf21fecd9

Enjoy.
Oh let me tell you that I did enjoy your work thoroughly!

Thank you so much for your work, and for sharing with us! :!:


One little suggestion that would be quite possible to implement. I tried to figure it out on my own, but without luck so far.

You know when you get multiple kills in a row, you gain a temporary running speed boost. It would be sweet to have an option to freeze that running boost, or alternatively just to modify the character move speed :oops: :twisted:

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sh00ter999
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Running Speed HACKED

Post by sh00ter999 » Mon Jan 15, 2018 10:22 am

(Moderator, please be so kind as to merge my two postings)

Edit: I have found an alternate approach to freezing the increased run speed boost.

Without re-uploading Pongozila's CheatTable, here's how to do it for anyone interested:

Tick the stat list so the script assigns an address to _pba (PlayerBase)
Then add an address manually, tick Pointer, add _pba in the last text box and an offset of 280.
The address will point to the current player's killstreak. Freeze the value to 10 or 20 and enjoy infinite runs ;)

Image
Last edited by sh00ter999 on Tue Jan 16, 2018 7:10 am, edited 1 time in total.

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Lord Blade
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Re: Dead Cells [2017-5-26]

Post by Lord Blade » Tue Jan 16, 2018 1:04 am

headshot0052 wrote:
Fri Jan 12, 2018 5:32 am
And open all timed doors?
That one's easy. Just use the freeze time cheat right as you start. It will freeze the gameclock and you'll be able to open all the timed doors.

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