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Silver Bullet: Prometheus

Posted: Mon Apr 17, 2017 2:38 am
by STN
Simple table for Silver Bullet: Prometheus, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Made by Shinkansen
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1001
1. shooterRoot.
"Inventory Set to Massive?" sets Demon Soul, Grenade, Miracle Cross to massive.
"Equipment Damage Level Set to Damage Level Value?" sets Equipment Damage Level to Damage Level Value.
"Equipment Accuracy Level Set to Accuracy Level Value?" sets Equipment Accuracy Level to Accuracy Level Value.
"Equipment Armor Level Set to Armor Level Value?" sets Equipment Armor Level to Armor Level Value.
"Equipment Speed Level Set to Speed Level Value?" sets Equipment Speed Level to Speed Level Value.


V1000
1. shooterRoot.
"HP Set to Max?" sets HP to max (effectively Health).
"Ammo Set to Max?" sets Ammo to max, Grenades to massive.
"Stealth Mode Set to Super Stealth?" sets Stealth mode to Super Stealth.
"Immortal Set to Immortal?" sets Immortal to Immortal (Health).