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Skullgirls 2nd Encore

Posted: Mon Apr 17, 2017 2:33 am
by STN
Simple table for Skullgirls 2nd Encore, may or may not work.

Made by Shinkansen
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. Tested game version V13888. May work on other versions.

2. Player Stats.
"Life Gauge Set to Massive?" sets Life Gauge to massive (effectively Godmode).
"Dramatic Tension Gauge Set to Massive?" sets Dramatic Tension Gauge to massive.
"Drama Gauge Set to Massive?" sets Drama Gauge to massive.
"Damage Multiplier Set to Massive?" sets Damage Multiplier to massive.

Re: Skullgirls 2nd Encore

Posted: Sun Dec 10, 2017 3:49 am
by dokoham
please add cpu vs cpu

thanks.

Re: Skullgirls 2nd Encore

Posted: Mon May 03, 2021 12:05 am
by GuillySoulStar
does not seem to work propperly for current version of second encore.

Re: Skullgirls 2nd Encore

Posted: Fri Aug 13, 2021 9:51 am
by DeepClubRemix97
outdated table. please update