Dragon Age: Inquisition

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sbryzl
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Re: Dragon Age: Inquisition

Post by sbryzl » Mon May 01, 2017 11:15 pm

GuyInDogSuit wrote:
Mon May 01, 2017 6:41 pm
Is there a way to freeze XP so I can get to Skyhold at level 5?
That's currently not possible with my table and I don't believe it is with the other one. Values can't be held between transitions or the game could become unstable. My table has a function in it that is able to hold another stat which may correlate with XP also so I can take a look at it and see if it can be integrated.

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GuyInDogSuit
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Re: Dragon Age: Inquisition

Post by GuyInDogSuit » Mon May 01, 2017 11:18 pm

It's ok, I started over again and got the Trial of the Fool achievement in an hour.

sbryzl
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Re: Dragon Age: Inquisition

Post by sbryzl » Thu May 04, 2017 4:11 am

This update adds stat holding functionality. I ripped the unlimited stamina script out of the statfinder routine and placed it under party scripts. I then added functionality to it which can hold any stat to it's current value.

The way to use unlimited stamina and stat holding is first enable the script then choose the value to hold from a dropdown selection. Current choices are stamina, xp and null. Null is not necessary to use but it will terminate search if there are more values beyond it you do not currently wish to use.

You can add more values to the dropdown selection list by first browsing the memory location of the stat under statfinder then getting the value 8 offsets back from it. In the picture the value highlighted in blue is location of the stat and the value with a green box around it is the value to use in the dropdown selection box. This value is in hex format so you must use a hex notation or press ctrl 6 in memory viewer to get the decimal equivalent. You may request help if you wish to add a stat to the hold list.

[The extension png has been deactivated and can no longer be displayed.]

I will update the first post to this version once I am sure it is working.
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DragonAge_Inquisition_Statfinder.CT
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sbryzl
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Re: Dragon Age: Inquisition

Post by sbryzl » Fri May 05, 2017 7:12 pm

This script will enable crafting with only 1 material and will also fill the stack to 99 of each material used.
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DAI1MatCraft.CT
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jxbarn
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Re: Dragon Age: Inquisition

Post by jxbarn » Sat May 06, 2017 10:58 pm

im lost and confused i downloaded did all i can do and when try to do it and put what states i want nothing happens most likely cause im a idiot but hey yeah i need help lol

sbryzl
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Re: Dragon Age: Inquisition

Post by sbryzl » Sat May 06, 2017 11:08 pm

jxbarn wrote:
Sat May 06, 2017 10:58 pm
im lost and confused i downloaded did all i can do and when try to do it and put what states i want nothing happens most likely cause im a idiot but hey yeah i need help lol
Are you having problems with one of these last 2 updates I made on this page? There may be an error with them. If you tell me what you are trying to do maybe I can help.

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GuyInDogSuit
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Re: Dragon Age: Inquisition

Post by GuyInDogSuit » Sun May 07, 2017 1:23 am

How do I set the amount of shards with the "Statfinder" table? The tickbox won't check.

sbryzl
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Re: Dragon Age: Inquisition

Post by sbryzl » Sun May 07, 2017 1:40 am

GuyInDogSuit wrote:
Sun May 07, 2017 1:23 am
How do I set the amount of shards with the "Statfinder" table? The tickbox won't check.
Do you mean the tickbox for the "Skyhold Stats" script? If that won't tick then there is a problem with the script. The box next to shards doesn't need to be ticked. The stat will be altered automatically.

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GuyInDogSuit
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Re: Dragon Age: Inquisition

Post by GuyInDogSuit » Sun May 07, 2017 1:44 am

Well, I can tick THAT box, but I can't progress because the game says I don't have enough shards.

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Re: Dragon Age: Inquisition

Post by sbryzl » Sun May 07, 2017 1:59 am

Have you tried changing the number of shards and then traveling to a different region? It may take some kind of influential action like traveling or saving. I'm not sure about saving the game but traveling somewhere should cause the change to process. Saving then loading I think should force it to happen.

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GuyInDogSuit
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Re: Dragon Age: Inquisition

Post by GuyInDogSuit » Sun May 07, 2017 2:21 am

Fast traveling did the trick. :) Thanks.

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Re: Dragon Age: Inquisition

Post by sbryzl » Tue May 09, 2017 12:45 am

This is a table for obtaining new items.

How to use:
First activate the script.
Then fast travel to another area.
Then open inventory and and highlight an item you want to change.
Then expand the list of items and look for the number that goes with it (1-30).
Then enter that number in the "change highlighted item" value.
Then highlight another item close the inventory and fast travel to a crafting area and then you can use the new item for crafting.
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DLCcrafter.CT
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sbryzl
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Re: Dragon Age: Inquisition

Post by sbryzl » Tue May 09, 2017 2:35 pm

Updated the item changer so it is only necessary to fast travel once then change the item then craft with it.
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DLCcrafter.CT
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DooMijasz
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Re: Dragon Age: Inquisition

Post by DooMijasz » Sun May 21, 2017 12:37 am

No matter the version of cheat table i use from this thread the "Skyhold StatFinder" just dont work. I try to tick it but it just wont do anything. Character Statfinder works amazingly good in other hand

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Re: Dragon Age: Inquisition

Post by sbryzl » Sun May 21, 2017 2:25 am

DooMijasz wrote:
Sun May 21, 2017 12:37 am
No matter the version of cheat table i use from this thread the "Skyhold StatFinder" just dont work. I try to tick it but it just wont do anything. Character Statfinder works amazingly good in other hand
I think this might work for you. I can't test it extensively since by vga crapped out on me.
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DAI-Skyhold Stats.CT
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