Dragon Age: Inquisition
Re: Dragon Age: Inquisition
Sadly its still not working. Nothing happens when i try to tick the skyhold stat scanner. Not even after waiting 1 min, 2 mins, 5 mins or even 10 mins
Tested both outside and inside skyhold, with reloading(save and reload) going in and out skyhold, restarting the game etc.
Re: Dragon Age: Inquisition
I think I'm not sure precisely what's happening which I would need to determine exactly what's wrong. Are you able to put an X in the box? Or does the X not even appear in the box?DooMijasz wrote: ↑Tue May 23, 2017 5:24 pmSadly its still not working. Nothing happens when i try to tick the skyhold stat scanner. Not even after waiting 1 min, 2 mins, 5 mins or even 10 minsTested both outside and inside skyhold, with reloading(save and reload) going in and out skyhold, restarting the game etc.
Re: Dragon Age: Inquisition
I'm not able to put X into the box.sbryzl wrote: ↑Wed May 24, 2017 8:48 pmI think I'm not sure precisely what's happening which I would need to determine exactly what's wrong. Are you able to put an X in the box? Or does the X not even appear in the box?DooMijasz wrote: ↑Tue May 23, 2017 5:24 pmSadly its still not working. Nothing happens when i try to tick the skyhold stat scanner. Not even after waiting 1 min, 2 mins, 5 mins or even 10 minsTested both outside and inside skyhold, with reloading(save and reload) going in and out skyhold, restarting the game etc.
Re: Dragon Age: Inquisition
Could you try this table. If the X won't go in the box then it's not going to work.
I can still try using the Dark Ice Core script for the Skyhold stats. It crashes on me but works good up until the point it crashes so I may be able to troubleshoot that but it is a fairly complex script.
I can still try using the Dark Ice Core script for the Skyhold stats. It crashes on me but works good up until the point it crashes so I may be able to troubleshoot that but it is a fairly complex script.
- Attachments
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- DAI-Skyhold Stats-2.CT
- (8.14 KiB) Downloaded 205 times
Re: Dragon Age: Inquisition
Another attempt at a script for Skyhold stats. I combined elements of mine and the Dark Ice Core script so this will be somewhat of a frankentable. I am fairly confident this should work.
- Attachments
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- DAI-Skyhold Stats-3.CT
- (7.72 KiB) Downloaded 532 times
Re: Dragon Age: Inquisition
This one works perfectly. Thank you so much for helping me out!sbryzl wrote: ↑Wed May 24, 2017 9:55 pmCould you try this table. If the X won't go in the box then it's not going to work.
I can still try using the Dark Ice Core script for the Skyhold stats. It crashes on me but works good up until the point it crashes so I may be able to troubleshoot that but it is a fairly complex script.
Re: Dragon Age: Inquisition
First of all, I would like to thank you guys for your efforts with these tables. However I encounter a problem.
For 'strength', 'dexterity' and 'magic', the table points to vales that are simply 0. Cunning, willpower and Constitution work fine. ANyè tips on how to fix this one?
For 'strength', 'dexterity' and 'magic', the table points to vales that are simply 0. Cunning, willpower and Constitution work fine. ANyè tips on how to fix this one?
Re: Dragon Age: Inquisition
Listed strength, dexterity and magic are modification values and the others are the actual value. This is due to these stats being calculated on demand (on map transitions or loading a game) The modification values are used to determine the calculated value along with predetermined constants which could be based on level or class. Changing the 0 value to something else will cause a change in the calculated value upon transition or save/load.Thomaat4 wrote: ↑Sat May 27, 2017 2:25 pmFirst of all, I would like to thank you guys for your efforts with these tables. However I encounter a problem.
For 'strength', 'dexterity' and 'magic', the table points to vales that are simply 0. Cunning, willpower and Constitution work fine. ANyè tips on how to fix this one?
Re: Dragon Age: Inquisition
Thanks for the explanation! Guess I was having a derp moment :psbryzl wrote: ↑Sat May 27, 2017 11:26 pmListed strength, dexterity and magic are modification values and the others are the actual value. This is due to these stats being calculated on demand (on map transitions or loading a game) The modification values are used to determine the calculated value along with predetermined constants which could be based on level or class. Changing the 0 value to something else will cause a change in the calculated value upon transition or save/load.
Re: Dragon Age: Inquisition
Is it possible to change zoom when in tactical camera? I feel like it's too close!
Re: Dragon Age: Inquisition
The first script will make give settings for adjusting tactical zoom distance and angle. The second script will persistently adjust the tactical zoom distance while enabled.
- Attachments
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- DAITacticalZoomSettings.CT
- (7.13 KiB) Downloaded 112 times
Re: Dragon Age: Inquisition
Thank you, will take a look at it!
Re: Dragon Age: Inquisition
Sorry for double post. Just wanted to ask, is it possible to remove fog of war on maps? I really hate it in this game!
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DiegoAmorim
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Re: Dragon Age: Inquisition
I found that there's a mod for this, but I don't have the right game version (CPY)
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