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Cheats 4 Hire

Posted: Sun Apr 16, 2017 1:43 am
by STN
Simple table for Cheats 4 Hire, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Made by Shinkansen
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect "Example: Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. ProgressStorage.
"Money Set to Massive?" sets Money to 9999999.

2. TimerScript.
"Time Set to Massive?" sets Time to 50 minutes.

3. DetectionScript.
"All Teachers Set to Minimal Movement?" sets all Teachers to minimal movement.
"All Teachers Set to Outside Map?" sets all Teachers to move outside map.

4. TeachersPetScript.
"All Teacher's Pet Set to Distracted?" sets all Teacher's Pet to be distracted.

5. CharmingScript.
"All Students Set to Charmed?" sets all Students to Charmed.